Player Matchup

Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Apenzive1
Chiron
Level 127
God Stats
0W - 2L
1,355 SR
Queue Stats
40W - 26L
1,633 Elo+
Solo
Jing Wei
Jing Wei
Jazzboom
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,839 Elo+
Party 2
Ao Kuang
Ao Kuang
Rarotonga
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tobiath
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,419 Elo+
Party 2
Team Averages
Level 125
1,471 SR
1,578 Elo+

VS

Team Averages
Level 107
1,595 SR
1,519 Elo+
Ganesha
Ganesha
Ghоѕt
Ganesha
Level 120
God Stats
2W - 1L
1,795 SR
Queue Stats
147W - 163L
1,532 Elo+
Solo
He Bo
He Bo
MaJeTTo
He Bo
Level 123
God Stats
9W - 6L
1,674 SR
Queue Stats
494W - 525L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
OJxWITHOUTxPULP
Baron Samedi
Level 136
God Stats
1W - 1L
1,243 SR
Queue Stats
57W - 46L
1,635 Elo+
Solo
Odin
Odin
TheMightyBrutus
Odin
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
108W - 109L
1,496 Elo+
Party 1
Cerberus
Cerberus
TheVallek
Cerberus
Level 89
God Stats
5W - 0L
1,764 SR
Queue Stats
304W - 321L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 7 / 5
7,682
591
5,287
24,249
16,221
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Apenzive1
Chiron
16
2 / 5 / 3
9,088
699
24,633
14,023
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Jazzboom
Jing Wei
14
2 / 7 / 2
8,348
642
14,419
14,734
4,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Rarotonga
Ao Kuang
15
2 / 9 / 3
9,381
722
9,199
14,617
4,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
tobiath
Danzaburou
18
4 / 4 / 5
10,063
774
22,098
15,643
6,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ghоѕt
Ganesha
18
0 / 1 / 28
9,629
741
12,483
16,902
23,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
MaJeTTo
He Bo
17
7 / 4 / 15
10,412
801
15,528
12,951
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
OJxWITHOUTxPULP
Baron Samedi
18
7 / 0 / 20
10,490
807
17,494
13,082
8,139
18
7 / 3 / 21
10,853
835
12,704
19,107
23,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
TheVallek
Cerberus
18
11 / 2 / 17
12,122
932
16,345
32,751
28,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
133
10
Kills
32
32
Deaths
10
18
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
7
5
0.36
L
Chiron
Apenzive1
Chiron
2
5
3
0.7
W
Ganesha
Ghоѕt
Ganesha
0
1
28
14
L
Jing Wei
Jazzboom
Jing Wei
2
7
2
0.43
W
He Bo
MaJeTTo
He Bo
7
4
15
3.63
W
Baron Samedi
OJxWITHOUTxPULP
Baron Samedi
7
0
20
17
L
Ao Kuang
Rarotonga
Ao Kuang
2
9
3
0.39
W
7
3
21
5.83
W
Cerberus
TheVallek
Cerberus
11
2
17
9.75
L
Danzaburou
tobiath
Danzaburou
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,636
Damage
74,554
83,266
Taken
94,793
37,859
Mitigated
89,725
32,410
Healing
56,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,287
2,727
5,598
7,420
24,249
16,221
50
17,824
6,022
0
8,594
L
Chiron
Apenzive1
Chiron
24,633
8,091
2,357
3,771
14,023
5,347
0
10,308
3,614
0
38,728
W
Ganesha
Ghоѕt
Ganesha
12,483
1,086
2,552
2,226
16,902
23,319
413
1,823
15,079
30,379
0
L
Jing Wei
Jazzboom
Jing Wei
14,419
8,783
625
1,677
14,734
4,674
138
11,483
3,098
0
20,924
W
He Bo
MaJeTTo
He Bo
15,528
545
5,953
3,554
12,951
5,987
927
1,227
11,724
30,373
0
W
Baron Samedi
OJxWITHOUTxPULP
Baron Samedi
17,494
2,254
9,026
5,411
13,082
8,139
835
884
12,198
27,921
0
L
Ao Kuang
Rarotonga
Ao Kuang
9,199
1,881
1,035
3,564
14,617
4,946
0
10,392
4,149
16,741
0
W
12,704
3,608
4,519
6,525
19,107
23,322
943
1,937
17,170
0
16,569
W
Cerberus
TheVallek
Cerberus
16,345
1,981
0
16,432
32,751
28,958
600
3,328
29,423
25,574
0
L
Danzaburou
tobiath
Danzaburou
22,098
10,058
2,761
3,602
15,643
6,671
348
11,060
4,533
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,562
Gold Earned
53,506
120
Minions Killed
140
0
Camps Cleared
0
1,114,625
Distance Traveled
1,216,905
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,682
591
3
0
0
208,029
0
L
Chiron
9,088
699
31
2
0
227,699
0
W
Ganesha
9,629
741
1
0
0
244,493
0
L
Jing Wei
8,348
642
16
1
0
212,577
0
W
He Bo
10,412
801
40
3
0
227,820
0
W
Baron Samedi
10,490
807
28
2
0
236,243
0
L
Ao Kuang
9,381
722
21
2
0
234,442
2
W
Odin
10,853
835
13
1
0
268,995
0
W
Cerberus
12,122
932
58
4
0
239,354
0
L
Danzaburou
10,063
774
49
4
0
231,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role