Player Matchup

King Arthur
King Arthur
FrownyBrowny501
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
PHDLeonard
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Sparhawk8169
Olorun
Level 13
God Stats
1W - 3L
1,381 SR
Queue Stats
5W - 15L
1,238 Elo+
Solo
Ymir
Ymir
rosalinda079954
Ymir
Level 7
God Stats
0W - 8L
1,500 SR
Queue Stats
23W - 37L
1,500 Elo+
Solo
Cthulhu
Cthulhu
yoyogamer244
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,476 SR
1,448 Elo+

VS

Team Averages
Level 15
1,494 SR
1,349 Elo+
Zhong Kui
Zhong Kui
BKellY330
Zhong Kui
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
Daddy4429
Danzaburou
Level 18
God Stats
14W - 9L
1,679 SR
Queue Stats
41W - 47L
1,383 Elo+
Party 1
Susano
Susano
KenseiMF
Susano
Level 29
God Stats
7W - 8L
1,516 SR
Queue Stats
97W - 94L
1,427 Elo+
Solo
Ares
Ares
Sebandeer
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
SorryFace_0611
Neith
Level 7
God Stats
2W - 4L
1,277 SR
Queue Stats
9W - 26L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrownyBrowny501
King Arthur
12
1 / 8 / 3
8,015
422
5,117
25,868
18,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
1 / 7 / 1
6,168
325
968
6,056
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
13
2 / 11 / 0
8,463
445
9,299
17,484
7,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 2
8,449
445
2,180
17,339
17,486
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
yoyogamer244
Cthulhu
11
1 / 12 / 1
7,110
374
5,516
18,014
12,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BKellY330
Zhong Kui
16
11 / 1 / 6
11,159
587
13,964
9,008
6,574
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Daddy4429
Danzaburou
18
11 / 1 / 6
11,808
621
20,554
13,386
5,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
KenseiMF
Susano
17
12 / 2 / 10
11,600
611
16,037
15,982
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
1 / 4 / 2
7,575
399
359
7,318
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 4
10,422
549
7,765
6,195
2,573
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
42
42
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BKellY330
Zhong Kui
11
1
6
14
W
Danzaburou
Daddy4429
Danzaburou
11
1
6
14
L
King Arthur
FrownyBrowny501
King Arthur
1
8
3
0.31
W
Susano
KenseiMF
Susano
12
2
10
8.5
L
1
7
1
0.21
W
Ares
1
4
2
0.5
W
7
0
4
9
L
Olorun
2
11
0
0.18
L
2
4
2
0.75
L
Cthulhu
yoyogamer244
Cthulhu
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
58,679
84,761
Taken
51,889
56,718
Mitigated
25,314
10,817
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BKellY330
Zhong Kui
13,964
3,484
0
1,312
9,008
6,574
3,350
4,703
4,056
47,252
0
W
Danzaburou
Daddy4429
Danzaburou
20,554
12,271
0
7,068
13,386
5,363
3,377
3,607
9,443
0
80,773
L
King Arthur
FrownyBrowny501
King Arthur
5,117
1,172
0
3,263
25,868
18,057
103
4,849
21,019
0
27,391
W
Susano
KenseiMF
Susano
16,037
6,406
0
5,563
15,982
6,648
4,130
4,534
11,131
0
73,544
L
968
539
0
192
6,056
1,563
0
845
5,211
0
7,292
W
Ares
359
214
0
156
7,318
4,156
0
2,203
5,020
9,397
0
W
7,765
3,480
195
1,652
6,195
2,573
1,966
1,314
4,744
0
44,179
L
Olorun
9,299
5,426
397
3,852
17,484
7,038
479
2,915
14,569
42,737
0
L
2,180
586
0
2,567
17,339
17,486
0
2,977
14,362
27,417
0
L
Cthulhu
yoyogamer244
Cthulhu
5,516
722
0
546
18,014
12,574
182
2,737
15,277
30,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
52,564
236
Minions Killed
391
0
Camps Cleared
0
1,327,066
Distance Traveled
1,527,557
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,159
587
81
4
0
264,908
1
W
Danzaburou
11,808
621
110
6
0
373,157
1
L
King Arthur
8,015
422
38
2
0
330,835
0
W
Susano
11,600
611
120
6
0
422,896
3
L
Thor
6,168
325
13
1
0
159,006
1
W
Ares
7,575
399
6
0
0
186,295
4
W
Neith
10,422
549
74
4
0
280,301
3
L
Olorun
8,463
445
67
4
0
253,857
0
L
Ymir
8,449
445
59
3
0
287,215
0
L
Cthulhu
7,110
374
59
3
0
296,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role