Player Matchup

Cerberus
Cerberus
JackxPackage
Cerberus
Level 122
God Stats
20W - 11L
1,627 SR
Queue Stats
220W - 212L
1,585 Elo+
Party 1
Ares
Ares
MushroomSqueezer
Ares
Level 47
God Stats
24W - 7L
1,500 SR
Queue Stats
107W - 77L
1,646 Elo+
Party 1
Izanami
Izanami
SoupcanxSam
Izanami
Level 123
God Stats
9W - 7L
1,880 SR
Queue Stats
195W - 178L
1,612 Elo+
Party 1
Thanatos
Thanatos
SteveGorac
Thanatos
Level 128
God Stats
18W - 11L
1,887 SR
Queue Stats
157W - 141L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
spy331
Kukulkan
Level 45
God Stats
23W - 22L
1,718 SR
Queue Stats
99W - 98L
1,620 Elo+
Party 1
Team Averages
Level 93
1,722 SR
1,628 Elo+

VS

Team Averages
Level 61
1,366 SR
1,370 Elo+
Chaac
Chaac
BigDabs710
Chaac
Level 64
God Stats
0W - 4L
1,386 SR
Queue Stats
306W - 347L
1,439 Elo+
Party 3
Kumbhakarna
Kumbhakarna
EisenElektriker
Kumbhakarna
Level 24
God Stats
0W - 3L
1,301 SR
Queue Stats
84W - 87L
1,338 Elo+
Party 2
Janus
Janus
Quaheer
Janus
Level 65
God Stats
0W - 1L
1,356 SR
Queue Stats
53W - 64L
1,300 Elo+
Party 2
Serqet
Serqet
hiphopisgod
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
paws0923
Danzaburou
Level 25
God Stats
15W - 36L
1,287 SR
Queue Stats
192W - 247L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JackxPackage
Cerberus
13
0 / 0 / 1
7,515
626
3,455
3,867
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 6
6,547
546
3,434
7,284
3,909
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SoupcanxSam
Izanami
14
4 / 1 / 1
7,989
666
6,124
5,087
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SteveGorac
Thanatos
12
5 / 2 / 1
6,898
575
6,121
7,769
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
spy331
Kukulkan
12
2 / 1 / 3
7,121
593
4,663
3,741
1,208
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 1 / 0
5,563
464
819
5,714
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
EisenElektriker
Kumbhakarna
9
0 / 2 / 2
5,503
459
1,570
7,100
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Quaheer
Janus
12
3 / 3 / 0
6,694
558
4,056
5,759
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
10
0 / 3 / 2
5,906
492
3,271
10,363
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
paws0923
Danzaburou
9
1 / 3 / 0
5,360
447
1,558
8,377
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
L
Kumbhakarna
EisenElektriker
Kumbhakarna
0
2
2
0.5
W
Cerberus
JackxPackage
Cerberus
0
0
1
0.5
W
1
0
6
4
L
Janus
Quaheer
Janus
3
3
0
1
W
Izanami
SoupcanxSam
Izanami
4
1
1
4.5
W
Thanatos
SteveGorac
Thanatos
5
2
1
2.75
L
Serqet
0
3
2
0.33
L
Danzaburou
paws0923
Danzaburou
1
3
0
0.33
W
Kukulkan
spy331
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,797
Damage
11,274
27,748
Taken
37,313
12,137
Mitigated
12,103
12,294
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
819
0
0
904
5,714
3,005
0
2,794
2,709
0
24,041
L
Kumbhakarna
EisenElektriker
Kumbhakarna
1,570
333
0
1,667
7,100
2,415
0
3,395
3,705
9,238
0
W
Cerberus
JackxPackage
Cerberus
3,455
306
0
2,484
3,867
2,743
226
0
3,792
49,417
0
W
3,434
192
0
919
7,284
3,909
562
2,088
4,820
12,671
0
L
Janus
Quaheer
Janus
4,056
359
0
500
5,759
1,461
0
1,741
4,018
38,590
0
W
Izanami
SoupcanxSam
Izanami
6,124
4,140
0
2,160
5,087
1,527
0
77
4,860
0
63,824
W
Thanatos
SteveGorac
Thanatos
6,121
2,563
0
6,291
7,769
2,750
1,010
1,563
5,927
0
31,739
L
Serqet
3,271
983
0
3,692
10,363
2,851
0
2,813
7,525
0
32,117
L
Danzaburou
paws0923
Danzaburou
1,558
602
0
3,126
8,377
2,371
0
573
7,804
0
31,926
W
Kukulkan
spy331
Kukulkan
4,663
410
0
440
3,741
1,208
320
1,624
1,849
42,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
29,026
419
Minions Killed
279
0
Camps Cleared
0
1,189,002
Distance Traveled
1,145,161
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,563
464
44
4
0
257,637
1
L
Kumbhakarna
5,503
459
15
1
0
244,748
1
W
Cerberus
7,515
626
117
10
0
233,414
3
W
Ares
6,547
546
15
1
0
249,919
2
L
Janus
6,694
558
89
7
0
205,152
1
W
Izanami
7,989
666
130
11
0
217,227
4
W
Thanatos
6,898
575
72
6
0
260,399
3
L
Serqet
5,906
492
73
6
0
257,451
0
L
Danzaburou
5,360
447
58
5
0
180,173
1
W
Kukulkan
7,121
593
85
7
0
228,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role