Player Matchup

Fenrir
Fenrir
Kaos_Nebbdyr
Fenrir
Level 27
God Stats
18W - 12L
1,717 SR
Queue Stats
110W - 83L
1,531 Elo+
Party 1
Heimdallr
Heimdallr
Roasted-_-Hippo
Heimdallr
Level 26
God Stats
2W - 0L
1,689 SR
Queue Stats
119W - 87L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
VrKanna
Kukulkan
Level 29
God Stats
17W - 10L
1,798 SR
Queue Stats
273W - 252L
1,617 Elo+
Solo
Jormungandr
Jormungandr
XxTwistedHippixX
Jormungandr
Level 21
God Stats
1W - 2L
1,636 SR
Queue Stats
10W - 11L
1,494 Elo+
Solo
Amaterasu
Amaterasu
valen_galleni
Amaterasu
Level 19
God Stats
8W - 1L
1,751 SR
Queue Stats
26W - 20L
1,556 Elo+
Solo
Team Averages
Level 24
1,718 SR
1,545 Elo+

VS

Team Averages
Level 23
1,461 SR
1,479 Elo+
Ra
Ra
AgentPleakly
Ra
Level 19
God Stats
1W - 2L
1,290 SR
Queue Stats
8W - 11L
1,505 Elo+
Solo
Bellona
Bellona
S1N1STERDOUNUT
Bellona
Level 28
God Stats
62W - 57L
1,389 SR
Queue Stats
480W - 465L
1,487 Elo+
Solo
Arachne
Arachne
SmallestPuma414
Arachne
Level 29
God Stats
32W - 36L
1,310 SR
Queue Stats
215W - 214L
1,633 Elo+
Solo
Tiamat
Tiamat
iTzColetti
Tiamat
Level 25
God Stats
24W - 24L
1,631 SR
Queue Stats
113W - 123L
1,456 Elo+
Solo
King Arthur
King Arthur
xPPrash
King Arthur
Level 14
God Stats
0W - 1L
1,685 SR
Queue Stats
26W - 35L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
11 / 0 / 2
10,043
591
12,550
11,568
5,042
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Roasted-_-Hippo
Heimdallr
12
1 / 3 / 1
7,405
436
4,641
10,622
3,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
VrKanna
Kukulkan
16
3 / 5 / 7
9,597
565
12,294
10,027
4,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
XxTwistedHippixX
Jormungandr
12
1 / 6 / 6
7,493
441
7,156
12,738
6,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
valen_galleni
Amaterasu
17
6 / 0 / 5
10,388
611
12,406
17,190
9,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
8,856
521
11,090
11,437
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 6
9,596
564
9,461
17,143
14,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 4 / 2
8,029
472
6,917
11,811
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
iTzColetti
Tiamat
10
3 / 5 / 2
7,364
433
7,561
9,493
6,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xPPrash
King Arthur
11
1 / 5 / 0
6,753
397
5,324
17,520
11,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
22
Kills
14
14
Deaths
22
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
Fenrir
11
0
2
12
W
Heimdallr
Roasted-_-Hippo
Heimdallr
1
3
1
0.5
L
3
3
6
2
L
3
4
2
1
W
Kukulkan
VrKanna
Kukulkan
3
5
7
1.3
W
Jormungandr
XxTwistedHippixX
Jormungandr
1
6
6
0.67
L
Tiamat
iTzColetti
Tiamat
3
5
2
0.8
W
Amaterasu
valen_galleni
Amaterasu
6
0
5
8.5
L
King Arthur
xPPrash
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
40,353
62,145
Taken
67,404
29,042
Mitigated
41,486
23,339
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,090
1,218
1,671
3,931
11,437
5,246
0
3,235
8,202
55,424
0
W
Fenrir
12,550
2,669
0
3,936
11,568
5,042
0
2,188
9,246
0
61,982
W
Heimdallr
Roasted-_-Hippo
Heimdallr
4,641
2,217
0
3,796
10,622
3,762
618
2,106
8,406
0
40,850
L
9,461
2,944
74
1,906
17,143
14,296
0
5,619
11,524
0
47,193
L
6,917
4,570
0
3,516
11,811
4,282
0
3,134
8,677
0
46,027
W
Kukulkan
VrKanna
Kukulkan
12,294
1,388
0
1,175
10,027
4,106
624
4,518
5,195
61,309
0
W
Jormungandr
XxTwistedHippixX
Jormungandr
7,156
2,132
306
2,628
12,738
6,451
126
4,609
7,906
36,436
0
L
Tiamat
iTzColetti
Tiamat
7,561
653
0
1,225
9,493
6,340
249
3,373
6,120
27,094
0
W
Amaterasu
valen_galleni
Amaterasu
12,406
5,086
0
11,498
17,190
9,681
1,408
4,473
12,273
0
67,415
L
King Arthur
xPPrash
King Arthur
5,324
1,087
0
2,966
17,520
11,322
0
4,089
13,431
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
40,598
486
Minions Killed
353
0
Camps Cleared
0
1,552,663
Distance Traveled
1,620,307
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,856
521
110
6
0
320,435
2
W
Fenrir
10,043
591
105
6
0
386,146
3
W
Heimdallr
7,405
436
75
4
0
303,865
1
L
Bellona
9,596
564
84
5
0
345,022
1
L
Arachne
8,029
472
83
5
0
298,451
2
W
Kukulkan
9,597
565
119
7
0
270,980
7
W
Jormungandr
7,493
441
45
3
0
270,571
9
L
Tiamat
7,364
433
33
2
0
309,672
1
W
Amaterasu
10,388
611
142
8
0
321,101
0
L
King Arthur
6,753
397
43
3
0
346,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role