Player Matchup

Khepri
Khepri
Cu_Chuulainn
Khepri
Level 29
God Stats
3W - 4L
1,429 SR
Queue Stats
141W - 161L
1,459 Elo+
Party 1
Raijin
Raijin
DROGSENR
Raijin
Level 26
God Stats
1W - 1L
1,303 SR
Queue Stats
72W - 80L
1,410 Elo+
Party 1
Hercules
Hercules
P4in_Pablus8
Hercules
Level 28
God Stats
25W - 23L
1,477 SR
Queue Stats
287W - 244L
1,459 Elo+
Solo
Pele
Pele
Phazma__
Pele
Level 8
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Anubis
Anubis
ahmed_11_22_11
Anubis
Level 23
God Stats
48W - 40L
1,357 SR
Queue Stats
90W - 96L
1,307 Elo+
Party 1
Team Averages
Level 23
1,399 SR
1,389 Elo+

VS

Team Averages
Level 20
1,521 SR
1,435 Elo+
Xbalanque
Xbalanque
Daviess-_-
Xbalanque
Level 18
God Stats
2W - 3L
1,606 SR
Queue Stats
28W - 22L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
JosefTrochtaCZE
Jormungandr
Level 21
God Stats
4W - 3L
1,475 SR
Queue Stats
28W - 27L
1,439 Elo+
Party 2
Mulan
Mulan
Smallx-Demon
Mulan
Level 17
God Stats
5W - 7L
1,370 SR
Queue Stats
67W - 55L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Trunkete1412
Kukulkan
Level 26
God Stats
10W - 8L
1,597 SR
Queue Stats
55W - 59L
1,408 Elo+
Solo
Hun Batz
Hun Batz
zX-tetorras
Hun Batz
Level 18
God Stats
4W - 3L
1,556 SR
Queue Stats
20W - 19L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 5 / 15
11,179
486
7,539
21,919
24,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
DROGSENR
Raijin
18
7 / 2 / 6
12,154
528
18,271
16,464
8,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
P4in_Pablus8
Hercules
17
8 / 3 / 7
11,834
515
10,151
24,021
24,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
15
4 / 8 / 6
10,511
457
7,792
14,078
5,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 11 / 4
12,213
531
19,943
20,787
11,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Daviess-_-
Xbalanque
17
13 / 9 / 6
11,894
517
24,898
20,431
7,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
JosefTrochtaCZE
Jormungandr
16
5 / 7 / 13
10,375
451
8,869
18,115
9,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 12
10,382
451
14,006
19,331
11,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Trunkete1412
Kukulkan
16
4 / 9 / 6
10,776
469
19,299
13,395
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
zX-tetorras
Hun Batz
8
2 / 2 / 1
7,582
330
1,717
5,253
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
66
31
Kills
28
29
Deaths
31
38
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
5
15
1.9
W
Raijin
DROGSENR
Raijin
7
2
6
5
L
Xbalanque
Daviess-_-
Xbalanque
13
9
6
1.78
L
Jormungandr
JosefTrochtaCZE
Jormungandr
5
7
13
1.64
W
Hercules
P4in_Pablus8
Hercules
8
3
7
3.83
W
Pele
4
8
6
0.88
L
4
4
12
2.5
L
Kukulkan
Trunkete1412
Kukulkan
4
9
6
0.78
W
10
11
4
1.09
L
Hun Batz
zX-tetorras
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,696
Damage
68,789
97,269
Taken
76,525
73,809
Mitigated
35,042
20,432
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,539
1,266
498
1,669
21,919
24,365
1,578
7,562
14,105
38,165
0
W
Raijin
DROGSENR
Raijin
18,271
2,200
0
4,065
16,464
8,040
1,979
5,052
11,266
70,015
0
L
Xbalanque
Daviess-_-
Xbalanque
24,898
13,231
0
6,151
20,431
7,155
1,870
9,379
11,052
0
62,769
L
Jormungandr
JosefTrochtaCZE
Jormungandr
8,869
1,892
0
0
18,115
9,814
162
12,352
5,763
32,714
0
W
Hercules
P4in_Pablus8
Hercules
10,151
3,990
0
4,586
24,021
24,245
548
8,833
14,680
0
58,587
W
Pele
7,792
1,689
0
1,493
14,078
5,660
2,010
1,690
12,290
0
34,059
L
14,006
2,516
0
5,695
19,331
11,537
0
13,969
5,362
0
43,914
L
Kukulkan
Trunkete1412
Kukulkan
19,299
1,381
0
294
13,395
5,022
0
8,898
4,497
58,763
0
W
19,943
1,102
0
8,121
20,787
11,499
2,785
3,878
16,760
69,154
0
L
Hun Batz
zX-tetorras
Hun Batz
1,717
195
0
1,701
5,253
1,514
0
1,155
4,098
0
21,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,891
Gold Earned
51,009
448
Minions Killed
360
0
Camps Cleared
0
1,957,474
Distance Traveled
1,634,153
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,179
486
62
3
0
435,354
2
W
Raijin
12,154
528
125
5
0
357,705
2
L
Xbalanque
11,894
517
91
4
0
361,314
0
L
Jormungandr
10,375
451
37
2
0
353,281
0
W
Hercules
11,834
515
106
5
0
454,336
8
W
Pele
10,511
457
54
2
0
415,273
1
L
Mulan
10,382
451
80
3
0
368,988
0
L
Kukulkan
10,776
469
106
5
0
361,657
3
W
Anubis
12,213
531
101
4
0
294,806
1
L
Hun Batz
7,582
330
46
2
0
188,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role