Player Matchup

Pele
Pele
C4 Assassiin
Pele
Level 39
God Stats
39W - 24L
1,750 SR
Queue Stats
733W - 532L
1,588 Elo+
Party 2
Skadi
Skadi
Hay Clyde
Skadi
Level 84
God Stats
11W - 8L
1,631 SR
Queue Stats
1,214W - 882L
1,629 Elo+
Party 2
Ganesha
Ganesha
PandaDeTrash
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 210L
1,368 Elo+
Solo
Guan Yu
Guan Yu
RXKING10mg
Guan Yu
Level 29
God Stats
14W - 16L
1,570 SR
Queue Stats
270W - 275L
1,355 Elo+
Party 3
Tiamat
Tiamat
crankypants618
Tiamat
Level 48
God Stats
5W - 6L
1,424 SR
Queue Stats
210W - 212L
1,357 Elo+
Party 3
Team Averages
Level 49
1,575 SR
1,460 Elo+

VS

Team Averages
Level 53
1,629 SR
1,441 Elo+
Thoth
Thoth
Danasty42
Thoth
Level 17
God Stats
0W - 1L
1,533 SR
Queue Stats
11W - 22L
1,366 Elo+
Party 1
Bellona
Bellona
Mr Prentith
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,383 Elo+
Party 1
Ares
Ares
Rex Lokai
Ares
Level 7
God Stats
1W - 2L
1,598 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Loki
Loki
Xylo Lakumee
Loki
Level 105
God Stats
7W - 8L
1,873 SR
Queue Stats
39W - 43L
1,532 Elo+
Party 1
Neith
Neith
lordly-million0
Neith
Level 45
God Stats
55W - 42L
1,639 SR
Queue Stats
239W - 249L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 5
12,191
642
8,817
10,663
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Hay Clyde
Skadi
20
9 / 2 / 3
12,660
666
13,577
11,114
4,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
PandaDeTrash
Ganesha
14
0 / 7 / 7
9,623
506
3,703
18,150
14,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
RXKING10mg
Guan Yu
15
6 / 3 / 8
10,408
548
14,035
14,230
8,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 4
9,511
501
7,624
11,372
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Danasty42
Thoth
13
1 / 7 / 9
8,012
422
6,321
11,267
2,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Mr Prentith
Bellona
13
2 / 5 / 3
8,071
425
5,633
17,171
7,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
12
1 / 8 / 10
7,561
398
5,336
11,972
6,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 5 / 7
9,443
497
9,886
11,739
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 2 / 7
11,055
582
15,964
13,350
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
27
Kills
20
20
Deaths
27
27
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Thoth
Danasty42
Thoth
1
7
9
0.79
W
Skadi
Hay Clyde
Skadi
9
2
3
5.25
L
Bellona
Mr Prentith
Bellona
2
5
3
0.7
W
Ganesha
PandaDeTrash
Ganesha
0
7
7
0.5
W
Guan Yu
RXKING10mg
Guan Yu
6
3
8
3.33
L
Ares
1
8
10
0.75
L
7
5
7
2.1
W
1
6
4
0.5
L
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,756
Damage
43,140
65,529
Taken
65,499
39,890
Mitigated
24,601
18,080
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,817
1,061
0
4,538
10,663
4,714
0
949
9,714
0
69,979
L
Thoth
Danasty42
Thoth
6,321
891
219
1,237
11,267
2,932
37
4,854
6,015
32,471
0
W
Skadi
Hay Clyde
Skadi
13,577
8,935
0
4,617
11,114
4,147
2,585
1,682
9,432
0
124,809
L
Bellona
Mr Prentith
Bellona
5,633
1,555
231
1,879
17,171
7,543
581
1,584
15,505
0
38,631
W
Ganesha
PandaDeTrash
Ganesha
3,703
677
219
765
18,150
14,774
259
4,304
13,846
16,154
0
W
Guan Yu
RXKING10mg
Guan Yu
14,035
2,797
1,656
5,287
14,230
8,941
1,725
2,259
11,971
0
45,205
L
Ares
5,336
400
111
450
11,972
6,446
0
239
11,733
12,554
0
L
9,886
3,854
915
1,572
11,739
3,258
0
3,187
8,383
0
44,118
W
7,624
531
0
998
11,372
7,314
438
2,463
8,909
54,303
0
L
15,964
9,084
0
6,215
13,350
4,422
0
969
12,363
0
90,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
44,142
509
Minions Killed
399
0
Camps Cleared
0
1,812,454
Distance Traveled
1,798,003
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,191
642
124
7
0
439,704
2
L
Thoth
8,012
422
62
3
0
329,641
12
W
Skadi
12,660
666
196
10
0
357,317
4
L
Bellona
8,071
425
79
4
0
397,823
0
W
Ganesha
9,623
506
8
0
0
351,644
2
W
Guan Yu
10,408
548
72
4
0
325,203
1
L
Ares
7,561
398
17
1
0
354,662
0
L
Loki
9,443
497
93
5
0
392,735
3
W
Tiamat
9,511
501
109
6
0
338,586
1
L
Neith
11,055
582
148
8
0
323,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role