Player Matchup

Anhur
Anhur
Daivol7
Anhur
Level 59
God Stats
6W - 4L
1,555 SR
Queue Stats
53W - 77L
1,371 Elo+
Party 1
Amaterasu
Amaterasu
ErGaud
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RaijinToRage
Fenrir
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
38W - 55L
1,353 Elo+
Party 1
Cerberus
Cerberus
Unit369
Cerberus
Level 12
God Stats
4W - 0L
1,649 SR
Queue Stats
15W - 8L
1,530 Elo+
Party 1
Ra
Ra
ПростоИгорь
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,364 Elo+
Solo
Team Averages
Level 30
1,507 SR
1,424 Elo+

VS

Team Averages
Level 16
1,535 SR
1,441 Elo+
Anubis
Anubis
BenDaichi
Anubis
Level 17
God Stats
9W - 6L
1,723 SR
Queue Stats
20W - 23L
1,369 Elo+
Solo
Izanami
Izanami
CuteKittyH
Izanami
Level 13
God Stats
2W - 4L
1,510 SR
Queue Stats
12W - 15L
1,412 Elo+
Party 2
Ares
Ares
DeadPoolR
Ares
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 66L
1,498 Elo+
Solo
Hun Batz
Hun Batz
DrDucktor420
Hun Batz
Level 8
God Stats
2W - 4L
1,441 SR
Queue Stats
14W - 17L
1,423 Elo+
Party 2
King Arthur
King Arthur
RezFszuBagoy
King Arthur
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daivol7
Anhur
15
7 / 2 / 6
9,588
564
9,104
7,909
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
ErGaud
Amaterasu
15
2 / 1 / 1
9,350
550
4,600
6,755
4,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
14
4 / 1 / 7
9,010
530
6,419
12,148
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Unit369
Cerberus
10
1 / 3 / 6
7,112
418
2,906
8,078
5,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
16 / 0 / 1
11,351
668
16,787
9,498
4,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenDaichi
Anubis
13
2 / 6 / 1
7,855
462
4,565
9,079
4,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
CuteKittyH
Izanami
11
2 / 8 / 2
6,898
406
3,670
11,745
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 6 / 2
7,144
420
3,762
10,825
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
DrDucktor420
Hun Batz
11
0 / 5 / 0
6,886
405
3,317
12,702
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
RezFszuBagoy
King Arthur
11
1 / 5 / 0
6,572
387
2,383
13,716
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
30
Kills
6
7
Deaths
30
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
BenDaichi
Anubis
2
6
1
0.42
L
Izanami
CuteKittyH
Izanami
2
8
2
0.38
W
Anhur
Daivol7
Anhur
7
2
6
5
L
Ares
1
6
2
0.33
L
Hun Batz
DrDucktor420
Hun Batz
0
5
0
0
W
Amaterasu
ErGaud
Amaterasu
2
1
1
2.5
W
Fenrir
4
1
7
7.5
L
King Arthur
RezFszuBagoy
King Arthur
1
5
0
0.2
W
Cerberus
Unit369
Cerberus
1
3
6
1.33
W
16
0
1
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
17,697
44,388
Taken
58,067
23,389
Mitigated
24,708
18,589
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BenDaichi
Anubis
4,565
83
0
1,364
9,079
4,300
0
5,146
3,933
31,872
0
L
Izanami
CuteKittyH
Izanami
3,670
1,620
0
1,302
11,745
3,121
567
2,293
9,349
0
30,189
W
Anhur
Daivol7
Anhur
9,104
5,902
0
1,901
7,909
3,483
3,602
3,084
4,809
0
54,378
L
Ares
3,762
605
0
1,935
10,825
5,964
223
3,712
7,113
21,190
0
L
Hun Batz
DrDucktor420
Hun Batz
3,317
834
0
3,701
12,702
3,874
15
4,232
8,470
0
48,932
W
Amaterasu
ErGaud
Amaterasu
4,600
1,137
0
2,295
6,755
4,503
1,803
0
6,603
0
45,728
W
Fenrir
6,419
1,801
586
5,834
12,148
5,832
68
2,114
9,956
0
50,399
L
King Arthur
RezFszuBagoy
King Arthur
2,383
487
0
1,810
13,716
7,449
40
4,310
9,232
0
21,966
W
Cerberus
Unit369
Cerberus
2,906
320
0
686
8,078
5,207
136
1,638
6,336
15,979
0
W
16,787
2,084
1,574
5,713
9,498
4,364
982
1,491
7,857
77,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
35,355
462
Minions Killed
279
0
Camps Cleared
0
1,456,665
Distance Traveled
1,395,307
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,855
462
61
4
0
219,952
4
L
Izanami
6,898
406
52
3
0
251,368
3
W
Anhur
9,588
564
99
6
0
258,496
5
L
Ares
7,144
420
34
2
0
259,630
0
L
Hun Batz
6,886
405
86
5
0
337,432
1
W
Amaterasu
9,350
550
102
6
0
282,077
1
W
Fenrir
9,010
530
87
5
0
290,579
1
L
King Arthur
6,572
387
46
3
0
326,925
0
W
Cerberus
7,112
418
39
2
0
292,695
2
W
Ra
11,351
668
135
8
0
332,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role