Player Matchup

Tiamat
Tiamat
Gold II
 
Tiamat
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
LeeringPig
Sylvanus
Gold IV
Level 143
God Stats
8W - 7L
1,278 SR
Queue Stats
121W - 130L
1,583 MMR
Solo
Medusa
Medusa
Gold I
Rydawg89
Medusa
Gold I
Level 156
God Stats
20W - 10L
1,761 SR
Queue Stats
125W - 122L
1,584 MMR
Solo
Guan Yu
Guan Yu
Gold V
WHiTe_SMoKeZ
Guan Yu
Gold V
Level 149
God Stats
1W - 0L
1,902 SR
Queue Stats
21W - 20L
1,584 MMR
Solo
Ne Zha
Ne Zha
Gold II
weakgecat
Ne Zha
Gold II
Level 147
God Stats
1W - 1L
1,685 SR
Queue Stats
283W - 290L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,625 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,567 SR
1,581 MMR
Pele
Pele
Gold I
CozyBoom
Pele
Gold I
Level 118
God Stats
49W - 34L
1,604 SR
Queue Stats
148W - 145L
1,605 MMR
Party 1
Scylla
Scylla
Gold II
CozyZoom
Scylla
Gold II
Level 108
God Stats
4W - 4L
1,621 SR
Queue Stats
61W - 57L
1,625 MMR
Party 1
Geb
Geb
Bronze III
M1xintrix
Geb
Bronze III
Level 121
God Stats
7W - 6L
1,268 SR
Queue Stats
87W - 95L
1,541 MMR
Solo
Achilles
Achilles
Platinum IV
MoreSlimjim22
Achilles
Platinum IV
Level 120
God Stats
4W - 5L
1,743 SR
Queue Stats
320W - 315L
1,566 MMR
Solo
Artemis
Artemis
Gold III
tempcon45
Artemis
Gold III
Level 109
God Stats
14W - 17L
1,600 SR
Queue Stats
677W - 674L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
8 / 5 / 9
15,670
560
23,921
20,773
37,520
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
LeeringPig
Sylvanus
17
0 / 2 / 13
13,157
470
8,066
21,326
26,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Rydawg89
Medusa
20
3 / 5 / 10
15,586
557
23,887
25,888
13,440
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
WHiTe_SMoKeZ
Guan Yu
20
9 / 0 / 10
16,728
597
24,239
31,773
43,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
weakgecat
Ne Zha
20
8 / 7 / 11
16,215
579
18,305
27,011
12,159
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CthulhuCu ChulainnDanzaburouJanusSet

VS

Bans
AthenaTsukuyomiCupidYmirSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
4 / 7 / 7
13,133
469
21,052
30,464
11,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
CozyZoom
Scylla
20
6 / 5 / 4
12,943
462
18,735
15,987
5,926
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 10
10,924
390
12,836
25,321
21,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
MoreSlimjim22
Achilles
20
4 / 4 / 2
12,100
432
12,081
31,041
41,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
tempcon45
Artemis
20
5 / 6 / 4
13,611
486
16,401
25,083
9,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
28
Kills
19
19
Deaths
28
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
5
9
2.5
L
Pele
4
7
7
1.07
L
Scylla
CozyZoom
Scylla
6
5
4
1.6
W
Sylvanus
LeeringPig
Sylvanus
0
2
13
3.25
L
0
6
10
0.83
L
Achilles
MoreSlimjim22
Achilles
4
4
2
1.25
W
Medusa
Rydawg89
Medusa
3
5
10
1.6
W
Guan Yu
WHiTe_SMoKeZ
Guan Yu
9
0
10
14
L
Artemis
tempcon45
Artemis
5
6
4
1.17
W
Ne Zha
weakgecat
Ne Zha
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,418
Damage
81,105
126,771
Taken
127,896
133,070
Mitigated
88,831
57,990
Healing
32,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
23,921
4,102
0
4,196
20,773
37,520
1,859
7,245
13,123
94,551
0
L
Pele
21,052
4,638
0
13,032
30,464
11,401
162
8,867
21,597
0
130,916
L
Scylla
CozyZoom
Scylla
18,735
1,074
0
2,738
15,987
5,926
0
5,435
10,472
93,199
0
W
Sylvanus
LeeringPig
Sylvanus
8,066
801
7,499
7,780
21,326
26,551
306
6,400
14,762
35,299
0
L
12,836
1,146
0
2,983
25,321
21,086
33
5,590
19,651
49,760
0
L
Achilles
MoreSlimjim22
Achilles
12,081
4,021
0
6,375
31,041
41,125
0
7,016
23,945
0
74,639
W
Medusa
Rydawg89
Medusa
23,887
12,584
0
12,789
25,888
13,440
6,537
7,784
17,980
0
157,617
W
Guan Yu
WHiTe_SMoKeZ
Guan Yu
24,239
4,289
5,584
10,258
31,773
43,400
2,963
6,934
24,709
0
111,467
L
Artemis
tempcon45
Artemis
16,401
9,860
0
7,051
25,083
9,293
1,299
5,079
20,004
0
108,667
W
Ne Zha
weakgecat
Ne Zha
18,305
11,540
0
9,884
27,011
12,159
2,501
3,728
22,765
0
105,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,356
Gold Earned
62,711
681
Minions Killed
719
0
Camps Cleared
0
2,465,466
Distance Traveled
2,437,666
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,670
560
147
5
0
518,516
10
L
Pele
13,133
469
204
7
0
514,736
2
L
Scylla
12,943
462
166
6
0
459,639
3
W
Sylvanus
13,157
470
43
2
0
440,905
10
L
Geb
10,924
390
69
2
0
548,348
7
L
Achilles
12,100
432
121
4
0
480,025
1
W
Medusa
15,586
557
191
7
0
443,991
3
W
Guan Yu
16,728
597
172
6
0
576,792
5
L
Artemis
13,611
486
159
6
0
434,918
0
W
Ne Zha
16,215
579
128
5
0
485,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role