Player Matchup

Amaterasu
Amaterasu
GeneraIEsdeath
Amaterasu
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JandT76
Nu Wa
Level 96
God Stats
24W - 17L
1,551 SR
Queue Stats
393W - 427L
1,452 Elo+
Solo
Anhur
Anhur
Rаgе
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Sevenre
Hachiman
Level 160
God Stats
6W - 5L
1,707 SR
Queue Stats
423W - 331L
1,634 Elo+
Party 1
Athena
Athena
money2boy
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,517 Elo+

VS

Team Averages
Level 97
1,478 SR
1,458 Elo+
Olorun
Olorun
Aureth
Olorun
Level 83
God Stats
14W - 19L
1,424 SR
Queue Stats
486W - 509L
1,519 Elo+
Solo
Nemesis
Nemesis
BySeedark
Nemesis
Level 129
God Stats
4W - 9L
1,500 SR
Queue Stats
112W - 95L
1,441 Elo+
Party 2
King Arthur
King Arthur
J0S50l
King Arthur
Level 146
God Stats
30W - 43L
1,421 SR
Queue Stats
377W - 404L
1,495 Elo+
Solo
Ymir
Ymir
Niosferatu
Ymir
Level 7
God Stats
1W - 1L
1,689 SR
Queue Stats
11W - 14L
1,388 Elo+
Party 2
Tiamat
Tiamat
Yöne
Tiamat
Level 121
God Stats
17W - 20L
1,355 SR
Queue Stats
194W - 171L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GeneraIEsdeath
Amaterasu
19
5 / 0 / 3
12,601
630
8,748
16,118
8,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
JandT76
Nu Wa
17
3 / 3 / 7
11,248
562
14,874
10,831
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Rаgе
Anhur
18
6 / 3 / 18
12,478
624
17,772
15,361
7,568
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Sevenre
Hachiman
20
20 / 0 / 3
14,369
718
21,276
12,500
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
money2boy
Athena
19
8 / 4 / 8
12,112
606
12,267
19,346
8,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aureth
Olorun
12
0 / 9 / 1
7,916
396
2,830
17,556
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BySeedark
Nemesis
17
5 / 6 / 3
10,294
515
8,849
18,366
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
J0S50l
King Arthur
14
0 / 9 / 1
8,835
442
10,809
23,065
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 13 / 2
6,945
347
1,166
19,669
13,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Yöne
Tiamat
17
4 / 5 / 2
10,648
532
10,289
16,337
8,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
42
Kills
9
10
Deaths
42
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
Aureth
Olorun
0
9
1
0.06
L
Nemesis
BySeedark
Nemesis
5
6
3
1.08
W
Amaterasu
GeneraIEsdeath
Amaterasu
5
0
3
6.5
L
King Arthur
J0S50l
King Arthur
0
9
1
0.06
W
Nu Wa
JandT76
Nu Wa
3
3
7
2.17
L
0
13
2
0.08
W
Anhur
Rаgе
Anhur
6
3
18
5
W
Hachiman
Sevenre
Hachiman
20
0
3
21.5
L
Tiamat
Yöne
Tiamat
4
5
2
1
W
Athena
money2boy
Athena
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,937
Damage
33,943
74,156
Taken
94,993
33,633
Mitigated
49,917
32,015
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Aureth
Olorun
2,830
642
451
5,585
17,556
4,833
488
2,293
15,263
38,986
0
L
Nemesis
BySeedark
Nemesis
8,849
2,896
0
1,159
18,366
7,287
23
6,241
12,125
0
68,183
W
Amaterasu
GeneraIEsdeath
Amaterasu
8,748
5,204
0
6,827
16,118
8,995
2,653
51
16,039
0
73,059
L
King Arthur
J0S50l
King Arthur
10,809
1,370
0
3,985
23,065
15,618
309
7,585
15,480
0
51,301
W
Nu Wa
JandT76
Nu Wa
14,874
3,787
213
4,321
10,831
3,498
3,373
2,567
7,960
74,123
0
L
1,166
547
0
532
19,669
13,534
0
4,591
15,078
17,741
0
W
Anhur
Rаgе
Anhur
17,772
8,451
0
5,266
15,361
7,568
984
3,510
11,703
0
74,163
W
Hachiman
Sevenre
Hachiman
21,276
13,140
0
9,398
12,500
4,605
1,719
4,514
7,878
0
111,139
L
Tiamat
Yöne
Tiamat
10,289
417
0
4,592
16,337
8,645
656
6,431
9,906
62,978
0
W
Athena
money2boy
Athena
12,267
3,464
0
5,990
19,346
8,967
120
2,913
16,291
89,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,808
Gold Earned
44,638
686
Minions Killed
450
0
Camps Cleared
0
1,921,336
Distance Traveled
1,792,785
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,916
396
81
4
0
348,304
7
L
Nemesis
10,294
515
112
6
0
398,928
0
W
Amaterasu
12,601
630
146
7
0
391,884
0
L
King Arthur
8,835
442
90
5
0
334,152
7
W
Nu Wa
11,248
562
153
8
0
345,009
2
L
Ymir
6,945
347
33
2
0
350,316
2
W
Anhur
12,478
624
79
4
0
349,690
3
W
Hachiman
14,369
718
162
8
0
397,654
3
L
Tiamat
10,648
532
134
7
0
361,085
5
W
Athena
12,112
606
146
7
0
437,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role