Player Matchup

Odin
Odin
Silver II
Big_ol_Cheese
Odin
Silver II
Level 108
God Stats
129W - 131L
1,524 SR
Queue Stats
288W - 312L
1,036 MMR
Solo
Ra
Ra
Silver II
RuggaTug
Ra
Silver II
Level 95
God Stats
9W - 11L
1,437 SR
Queue Stats
45W - 59L
977 MMR
Solo
Ares
Ares
Bronze I
Shinnyshawn
Ares
Bronze I
Level 89
God Stats
0W - 3L
1,416 SR
Queue Stats
13W - 33L
1,021 MMR
Party 1
Nemesis
Nemesis
Silver II
mathuw1
Nemesis
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 142L
967 MMR
Solo
Medusa
Medusa
Bronze IV
russ1411
Medusa
Bronze IV
Level 103
God Stats
0W - 1L
1,555 SR
Queue Stats
12W - 32L
1,017 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,486 SR
1,003 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,525 SR
1,007 MMR
Merlin
Merlin
Silver II
AcID grINd69
Merlin
Silver II
Level 121
God Stats
10W - 17L
1,372 SR
Queue Stats
660W - 666L
1,024 MMR
Party 2
Cabrakan
Cabrakan
Silver IV
Prince_Tattedd
Cabrakan
Silver IV
Level 59
God Stats
3W - 2L
1,548 SR
Queue Stats
53W - 70L
995 MMR
Party 3
Geb
Geb
Silver III
SuperDuperGawd
Geb
Silver III
Level 60
God Stats
7W - 2L
1,500 SR
Queue Stats
58W - 71L
995 MMR
Party 3
Tsukuyomi
Tsukuyomi
Silver II
XhanarchyX
Tsukuyomi
Silver II
Level 123
God Stats
8W - 12L
1,607 SR
Queue Stats
430W - 445L
965 MMR
Solo
Artemis
Artemis
Silver II
sonic_goose-ttv
Artemis
Silver II
Level 91
God Stats
3W - 3L
1,600 SR
Queue Stats
334W - 330L
1,055 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,741
487
4,152
15,973
11,536
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
5 / 6 / 3
11,417
571
10,765
13,214
5,315
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 6 / 3
9,003
450
5,161
18,381
17,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
mathuw1
Nemesis
15
0 / 4 / 4
9,281
464
6,314
14,722
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
russ1411
Medusa
15
5 / 5 / 3
9,780
489
7,932
12,645
5,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneTiamatCu ChulainnScyllaDanzaburou

VS

Bans
CthulhuNu WaSetJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 4 / 10
11,210
561
13,931
12,521
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
17
3 / 3 / 5
10,535
527
8,615
12,743
11,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 17
9,341
467
7,505
15,195
10,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
XhanarchyX
Tsukuyomi
17
11 / 2 / 8
10,910
546
13,678
11,059
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 9
9,456
473
9,565
10,366
4,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
13
Kills
25
26
Deaths
13
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
4
10
3.25
L
2
5
0
0.4
W
Cabrakan
3
3
5
1.83
L
5
6
3
1.08
L
1
6
3
0.42
W
0
2
17
4.25
W
Tsukuyomi
XhanarchyX
Tsukuyomi
11
2
8
7.5
L
Nemesis
mathuw1
Nemesis
0
4
4
0.5
L
Medusa
russ1411
Medusa
5
5
3
1.3
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
53,294
74,935
Taken
61,884
46,027
Mitigated
35,579
14,361
Healing
23,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,931
799
0
4,184
12,521
5,627
814
4,275
8,246
73,999
0
L
4,152
911
0
390
15,973
11,536
776
5,083
10,780
0
55,894
W
Cabrakan
8,615
820
0
4,073
12,743
11,289
1,114
1,348
11,395
64,213
0
L
10,765
514
1,552
4,706
13,214
5,315
951
6,543
6,373
76,301
0
L
5,161
230
0
886
18,381
17,335
0
7,045
11,214
28,327
0
W
7,505
778
0
5,656
15,195
10,081
78
3,702
11,493
34,147
0
W
Tsukuyomi
XhanarchyX
Tsukuyomi
13,678
3,090
0
4,147
11,059
4,507
148
3,264
7,795
0
56,753
L
Nemesis
mathuw1
Nemesis
6,314
3,424
0
1,840
14,722
6,292
0
6,791
7,803
0
63,217
L
Medusa
russ1411
Medusa
7,932
3,548
424
4,563
12,645
5,549
1,030
3,869
8,714
0
51,090
W
9,565
4,068
0
5,677
10,366
4,075
1,096
3,337
7,029
0
64,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,222
Gold Earned
51,452
467
Minions Killed
509
0
Camps Cleared
0
1,730,942
Distance Traveled
1,838,516
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,210
561
134
7
0
327,273
5
L
Odin
9,741
487
115
6
0
302,628
3
W
Cabrakan
10,535
527
141
7
0
345,254
7
L
Ra
11,417
571
144
7
0
340,506
3
L
Ares
9,003
450
24
1
0
384,201
0
W
Geb
9,341
467
41
2
0
404,695
5
W
Tsukuyomi
10,910
546
90
5
0
427,569
3
L
Nemesis
9,281
464
103
5
0
388,701
5
L
Medusa
9,780
489
81
4
0
314,906
1
W
Artemis
9,456
473
103
5
0
333,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role