Player Matchup

Ymir
Ymir
Jabirras
Ymir
Level 66
God Stats
2W - 3L
1,212 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 1
Nu Wa
Nu Wa
Miniaso
Nu Wa
Level 136
God Stats
5W - 4L
1,301 SR
Queue Stats
43W - 30L
1,228 Elo+
Party 1
Horus
Horus
josepakero
Horus
Level 152
God Stats
3W - 2L
1,301 SR
Queue Stats
38W - 27L
1,228 Elo+
Party 1
Team Averages
Level 118
1,271 SR
1,228 Elo+

VS

Team Averages
Level 79
1,482 SR
1,339 Elo+
Ymir
Ymir
BlackM19
Ymir
Level 109
God Stats
2W - 4L
1,648 SR
Queue Stats
57W - 81L
1,481 Elo+
Solo
Ra
Ra
Czoperjusz
Ra
Level 5
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 4L
1,249 Elo+
Solo
Artemis
Artemis
Poireventrue
Artemis
Level 122
God Stats
44W - 51L
1,541 SR
Queue Stats
120W - 185L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 1 / 10
8,661
722
4,069
7,777
6,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Miniaso
Nu Wa
13
7 / 1 / 7
9,366
781
12,061
7,976
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
12
5 / 4 / 9
9,060
755
6,852
11,534
5,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 5 / 3
8,563
714
4,722
13,076
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 8 / 2
7,971
664
4,670
8,726
5,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Poireventrue
Artemis
11
2 / 2 / 4
8,129
677
9,770
6,632
2,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
3
0.7
L
2
8
2
0.38
W
Ymir
3
1
10
8
W
Nu Wa
Miniaso
Nu Wa
7
1
7
10.5
L
Artemis
Poireventrue
Artemis
2
2
4
2
W
Horus
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
19,162
27,287
Taken
28,434
14,365
Mitigated
16,335
4,989
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,722
620
0
1,558
13,076
8,842
0
6,630
6,019
23,477
0
L
4,670
885
498
586
8,726
5,362
0
5,191
3,392
16,893
0
W
Ymir
4,069
566
0
500
7,777
6,660
32
2,873
4,904
20,895
0
W
Nu Wa
Miniaso
Nu Wa
12,061
2,843
0
1,974
7,976
2,579
412
1,938
6,038
43,029
0
L
Artemis
Poireventrue
Artemis
9,770
4,283
0
661
6,632
2,131
32
3,626
2,843
0
28,540
W
Horus
6,852
3,230
847
1,668
11,534
5,126
0
4,712
6,822
0
18,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
24,663
110
Minions Killed
100
0
Camps Cleared
0
640,662
Distance Traveled
602,879
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,563
714
23
2
0
188,380
2
L
Ra
7,971
664
22
2
0
189,078
0
W
Ymir
8,661
722
36
3
0
233,551
2
W
Nu Wa
9,366
781
52
4
0
192,912
2
L
Artemis
8,129
677
55
5
0
225,421
0
W
Horus
9,060
755
22
2
0
214,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role