Player Matchup

Fenrir
Fenrir
ASAP Hubes
Fenrir
Level 108
God Stats
3W - 3L
1,722 SR
Queue Stats
233W - 200L
1,637 Elo+
Party 3
Chaac
Chaac
ArmLikeBuddy
Chaac
Level 63
God Stats
57W - 47L
1,683 SR
Queue Stats
360W - 344L
1,590 Elo+
Party 3
Chang'e
Chang'e
Bodak_Klack420
Chang'e
Level 112
God Stats
0W - 5L
1,239 SR
Queue Stats
107W - 91L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
LUCHOW3CU
Kumbhakarna
Level 129
God Stats
4W - 3L
1,534 SR
Queue Stats
17W - 17L
1,462 Elo+
Party 2
Cupid
Cupid
MummRa1834
Cupid
Level 154
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 117L
1,470 Elo+
Party 2
Team Averages
Level 113
1,535 SR
1,549 Elo+

VS

Team Averages
Level 123
1,654 SR
1,590 Elo+
Hercules
Hercules
Byzmarck
Hercules
Level 124
God Stats
3W - 4L
1,347 SR
Queue Stats
71W - 60L
1,596 Elo+
Party 1
Discordia
Discordia
Maxaronie
Discordia
Level 127
God Stats
9W - 7L
1,666 SR
Queue Stats
91W - 67L
1,602 Elo+
Party 1
Fenrir
Fenrir
SirLagsAndFrags
Fenrir
Level 157
God Stats
4W - 0L
1,885 SR
Queue Stats
99W - 83L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
Xandryus
Danzaburou
Level 88
God Stats
11W - 2L
1,795 SR
Queue Stats
116W - 115L
1,532 Elo+
Solo
Ares
Ares
twan1
Ares
Level 121
God Stats
7W - 7L
1,576 SR
Queue Stats
91W - 74L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASAP Hubes
Fenrir
14
1 / 4 / 2
8,116
477
4,917
11,811
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 5 / 3
7,852
462
8,386
15,106
9,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 2
7,835
461
5,830
11,526
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
LUCHOW3CU
Kumbhakarna
12
2 / 2 / 2
7,873
463
3,630
14,791
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
15
2 / 3 / 1
8,739
514
6,043
12,043
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byzmarck
Hercules
14
3 / 1 / 9
8,768
516
7,575
10,210
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Maxaronie
Discordia
16
6 / 0 / 9
9,990
588
11,045
6,812
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 8
9,222
542
11,803
15,981
10,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Xandryus
Danzaburou
15
3 / 2 / 3
9,620
566
6,538
10,640
3,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
twan1
Ares
13
4 / 2 / 6
8,652
509
7,036
10,232
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
19
19
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ASAP Hubes
Fenrir
1
4
2
0.5
L
1
5
3
0.5
L
1
5
2
0.4
W
Hercules
Byzmarck
Hercules
3
1
9
7.5
L
Kumbhakarna
LUCHOW3CU
Kumbhakarna
2
2
2
1.5
W
Discordia
Maxaronie
Discordia
6
0
9
10.5
L
Cupid
2
3
1
0.83
W
3
2
8
3.5
W
Danzaburou
Xandryus
Danzaburou
3
2
3
2.25
W
Ares
twan1
Ares
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
43,997
65,277
Taken
53,875
31,663
Mitigated
30,055
21,945
Healing
18,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ASAP Hubes
Fenrir
4,917
712
0
4,510
11,811
5,701
790
1,980
9,747
0
54,614
L
8,386
1,866
0
3,944
15,106
9,503
78
3,663
11,345
0
42,285
L
5,830
544
1,734
2,750
11,526
3,537
0
4,604
6,654
49,765
0
W
Hercules
Byzmarck
Hercules
7,575
2,200
0
4,866
10,210
5,101
0
1,195
8,945
0
53,475
L
Kumbhakarna
LUCHOW3CU
Kumbhakarna
3,630
514
0
3,199
14,791
9,270
0
5,159
9,568
28,814
0
W
Discordia
Maxaronie
Discordia
11,045
967
0
920
6,812
2,419
32
1,475
5,225
73,986
0
L
Cupid
6,043
2,861
268
5,540
12,043
3,652
812
2,049
9,882
0
62,841
W
11,803
4,426
0
6,711
15,981
10,948
258
1,066
14,845
0
57,042
W
Danzaburou
Xandryus
Danzaburou
6,538
2,759
0
4,723
10,640
3,812
1,128
1,390
9,196
0
59,393
W
Ares
twan1
Ares
7,036
78
0
1,699
10,232
7,775
0
3,874
6,204
18,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
46,252
451
Minions Killed
438
0
Camps Cleared
0
1,582,206
Distance Traveled
1,616,201
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,116
477
105
6
0
335,616
3
L
Chaac
7,852
462
76
4
0
307,771
12
L
Chang'e
7,835
461
100
6
0
334,442
5
W
Hercules
8,768
516
87
5
0
343,168
5
L
Kumbhakarna
7,873
463
49
3
0
334,044
5
W
Discordia
9,990
588
128
8
0
317,721
4
L
Cupid
8,739
514
121
7
0
270,333
3
W
Fenrir
9,222
542
102
6
0
320,237
1
W
Danzaburou
9,620
566
105
6
0
310,813
3
W
Ares
8,652
509
16
1
0
324,262
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role