Player Matchup

Ra
Ra
BtK x Ghostz
Ra
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 24L
1,389 Elo+
Party 4
Amaterasu
Amaterasu
FullBiscatiE
Amaterasu
Level 5
God Stats
3W - 8L
1,150 SR
Queue Stats
6W - 14L
1,264 Elo+
Party 4
Geb
Geb
Henning321
Geb
Level 21
God Stats
2W - 1L
1,701 SR
Queue Stats
63W - 50L
1,409 Elo+
Party 3
Neith
Neith
JoJürgen
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 3
Ravana
Ravana
iWoFeLz99
Ravana
Level 26
God Stats
6W - 2L
1,802 SR
Queue Stats
59W - 55L
1,405 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,387 Elo+

VS

Team Averages
Level 15
1,642 SR
1,410 Elo+
Anhur
Anhur
Baziklet
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,362 Elo+
Party 2
King Arthur
King Arthur
CryptoYaishu
King Arthur
Level 18
God Stats
6W - 7L
1,701 SR
Queue Stats
102W - 83L
1,433 Elo+
Party 1
Ra
Ra
Kinamad
Ra
Level 27
God Stats
4W - 6L
1,596 SR
Queue Stats
117W - 135L
1,427 Elo+
Solo
Cthulhu
Cthulhu
MishkaZy
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 67L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Netw0rx
Tsukuyomi
Level 15
God Stats
3W - 1L
1,913 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
12,626
574
20,550
21,635
10,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
FullBiscatiE
Amaterasu
17
3 / 1 / 1
10,470
476
4,001
10,723
9,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 9
10,109
460
9,154
20,589
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
JoJürgen
Neith
15
4 / 3 / 4
9,970
453
11,385
10,933
4,180
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
iWoFeLz99
Ravana
20
5 / 4 / 5
12,144
552
11,907
12,703
7,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baziklet
Anhur
12
0 / 5 / 3
7,734
352
7,659
12,614
4,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CryptoYaishu
King Arthur
15
2 / 6 / 4
9,607
437
11,672
20,992
16,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 4 / 5
11,223
510
9,686
12,906
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MishkaZy
Cthulhu
14
3 / 3 / 3
8,675
394
12,697
15,350
10,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Netw0rx
Tsukuyomi
16
4 / 5 / 8
10,850
493
13,552
18,417
7,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
23
Kills
16
16
Deaths
23
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
Baziklet
Anhur
0
5
3
0.3
W
9
5
6
2.4
L
King Arthur
CryptoYaishu
King Arthur
2
6
4
0.67
W
Amaterasu
FullBiscatiE
Amaterasu
3
1
1
3.5
W
2
3
9
2.17
W
Neith
JoJürgen
Neith
4
3
4
2
L
7
4
5
2.38
L
Cthulhu
MishkaZy
Cthulhu
3
3
3
1.5
L
Tsukuyomi
Netw0rx
Tsukuyomi
4
5
8
1.6
W
Ravana
iWoFeLz99
Ravana
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,997
Damage
55,266
76,583
Taken
80,279
48,541
Mitigated
44,526
26,073
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Baziklet
Anhur
7,659
3,523
0
1,220
12,614
4,518
250
6,648
5,786
0
42,235
W
20,550
2,095
2,865
9,318
21,635
10,956
1,202
6,129
15,456
88,071
0
L
King Arthur
CryptoYaishu
King Arthur
11,672
1,248
0
3,449
20,992
16,526
44
3,812
17,067
995
49,488
W
Amaterasu
FullBiscatiE
Amaterasu
4,001
1,145
0
2,250
10,723
9,485
0
550
9,957
0
46,852
W
9,154
1,127
0
5,411
20,589
16,003
0
8,210
11,707
23,681
0
W
Neith
JoJürgen
Neith
11,385
5,472
0
2,145
10,933
4,180
0
4,025
6,808
0
50,593
L
9,686
1,608
1,308
4,080
12,906
5,313
1,280
4,714
7,824
73,856
0
L
Cthulhu
MishkaZy
Cthulhu
12,697
575
391
3,054
15,350
10,547
0
7,875
7,283
42,697
0
L
Tsukuyomi
Netw0rx
Tsukuyomi
13,552
3,967
0
5,791
18,417
7,622
319
5,670
12,615
0
63,463
W
Ravana
iWoFeLz99
Ravana
11,907
3,689
0
4,084
12,703
7,917
0
2,965
9,718
0
105,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,319
Gold Earned
48,089
528
Minions Killed
436
0
Camps Cleared
0
2,067,737
Distance Traveled
2,012,199
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,734
352
78
4
0
366,207
0
W
Ra
12,626
574
157
7
0
417,294
4
L
King Arthur
9,607
437
78
4
0
369,152
5
W
Amaterasu
10,470
476
90
4
0
459,330
0
W
Geb
10,109
460
18
1
0
438,239
4
W
Neith
9,970
453
105
5
0
340,466
0
L
Ra
11,223
510
126
6
0
404,034
6
L
Cthulhu
8,675
394
57
3
0
435,862
3
L
Tsukuyomi
10,850
493
97
4
0
436,944
1
W
Ravana
12,144
552
158
7
0
412,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role