Player Matchup

Cernunnos
Cernunnos
Silver II
Aketsy
Cernunnos
Silver II
Level 156
God Stats
6W - 6L
1,317 SR
Queue Stats
421W - 445L
906 MMR
Solo
Kukulkan
Kukulkan
Silver II
DjAzael
Kukulkan
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
GermCress
Hun Batz
Silver II
Level 66
God Stats
14W - 9L
1,627 SR
Queue Stats
164W - 165L
919 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
JMV99
Zhong Kui
Silver III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
ToxicSc0rp1on
Sobek
Silver III
Level 67
God Stats
4W - 1L
1,918 SR
Queue Stats
115W - 138L
950 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,572 SR
1,155 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,508 SR
933 MMR
Persephone
Persephone
Silver II
ElendiL22
Persephone
Silver II
Level 129
God Stats
3W - 3L
1,733 SR
Queue Stats
119W - 129L
937 MMR
Solo
King Arthur
King Arthur
Silver III
KyuoKa
King Arthur
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
538W - 537L
929 MMR
Solo
Ne Zha
Ne Zha
Silver II
Poppincoolz
Ne Zha
Silver II
Level 69
God Stats
3W - 3L
1,499 SR
Queue Stats
53W - 65L
905 MMR
Solo
Nu Wa
Nu Wa
Silver III
hejzoni
Nu Wa
Silver III
Level 146
God Stats
10W - 7L
1,740 SR
Queue Stats
433W - 425L
995 MMR
Solo
Hades
Hades
Silver III
丶深入且持久
Hades
Silver III
Level 141
God Stats
3W - 6L
1,068 SR
Queue Stats
156W - 169L
898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aketsy
Cernunnos
18
6 / 3 / 11
12,393
590
12,705
19,487
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
DjAzael
Kukulkan
19
6 / 2 / 7
12,692
604
11,460
7,813
3,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
GermCress
Hun Batz
20
10 / 2 / 7
13,529
644
15,297
17,611
11,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JMV99
Zhong Kui
20
5 / 1 / 6
12,851
612
14,985
18,836
22,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 14
12,386
590
6,207
24,156
26,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaCu ChulainnDanzaburouSetApollo

VS

Bans
TsukuyomiIzanamiYmirCupidAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ElendiL22
Persephone
16
3 / 6 / 0
10,866
517
7,706
13,309
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KyuoKa
King Arthur
15
0 / 8 / 1
10,521
501
4,097
17,170
11,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
16
3 / 8 / 3
10,604
505
8,170
21,865
10,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
hejzoni
Nu Wa
18
2 / 5 / 3
10,958
522
16,517
13,415
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 1
10,576
504
9,881
20,089
14,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
33
Kills
9
9
Deaths
33
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aketsy
Cernunnos
6
3
11
3.83
W
Kukulkan
DjAzael
Kukulkan
6
2
7
4.75
L
Persephone
ElendiL22
Persephone
3
6
0
0.5
W
Hun Batz
GermCress
Hun Batz
10
2
7
6.75
W
Zhong Kui
JMV99
Zhong Kui
5
1
6
8
L
King Arthur
KyuoKa
King Arthur
0
8
1
0.06
L
Ne Zha
3
8
3
0.56
W
6
1
14
13
L
Nu Wa
hejzoni
Nu Wa
2
5
3
0.7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,654
Damage
46,371
87,903
Taken
85,848
70,264
Mitigated
45,325
42,069
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aketsy
Cernunnos
12,705
7,119
0
13,022
19,487
7,201
6,644
9,338
10,053
0
99,788
W
Kukulkan
DjAzael
Kukulkan
11,460
1,775
0
1,889
7,813
3,017
2,836
4,405
3,163
91,509
0
L
Persephone
ElendiL22
Persephone
7,706
695
0
2,208
13,309
4,827
150
5,774
7,107
56,162
0
W
Hun Batz
GermCress
Hun Batz
15,297
4,070
0
6,558
17,611
11,164
0
4,883
12,132
0
107,425
W
Zhong Kui
JMV99
Zhong Kui
14,985
2,098
37
10,809
18,836
22,007
1,153
8,151
10,645
78,664
0
L
King Arthur
KyuoKa
King Arthur
4,097
966
0
0
17,170
11,174
0
6,633
10,537
0
52,572
L
Ne Zha
8,170
2,341
0
7,484
21,865
10,185
0
5,184
16,601
0
67,454
W
6,207
653
0
9,754
24,156
26,875
1,122
8,606
15,436
32,463
0
L
Nu Wa
hejzoni
Nu Wa
16,517
3,625
0
3,740
13,415
5,015
3,660
1,949
11,386
78,193
0
L
9,881
863
63
8,495
20,089
14,124
784
13,111
6,978
57,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,851
Gold Earned
53,525
584
Minions Killed
576
0
Camps Cleared
0
2,061,008
Distance Traveled
1,835,574
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,393
590
122
6
0
355,278
6
W
Kukulkan
12,692
604
143
7
0
431,765
6
L
Persephone
10,866
517
129
6
0
353,473
0
W
Hun Batz
13,529
644
158
8
0
470,034
1
W
Zhong Kui
12,851
612
127
6
0
398,362
9
L
King Arthur
10,521
501
94
4
0
413,882
5
L
Ne Zha
10,604
505
107
5
0
385,425
7
W
Sobek
12,386
590
34
2
0
405,569
12
L
Nu Wa
10,958
522
126
6
0
347,062
10
L
Hades
10,576
504
120
6
0
335,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role