Player Matchup

Cu Chulainn
Cu Chulainn
KiN3iLA
Cu Chulainn
Level 115
God Stats
5W - 2L
1,611 SR
Queue Stats
324W - 308L
1,574 Elo+
Solo
Jing Wei
Jing Wei
MAXYjai
Jing Wei
Level 25
God Stats
11W - 4L
1,670 SR
Queue Stats
50W - 22L
1,621 Elo+
Party 1
Janus
Janus
REVELATIONxBURN
Janus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,688 Elo+
Party 1
Team Averages
Level 95
1,594 SR
1,628 Elo+

VS

Team Averages
Level 20
1,302 SR
1,255 Elo+
Thor
Thor
Berserdrek
Thor
Level 7
God Stats
0W - 2L
1,236 SR
Queue Stats
4W - 13L
1,180 Elo+
Party 2
Bakasura
Bakasura
Wellarkel
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,327 Elo+
Party 2
Scylla
Scylla
Zinkaar
Scylla
Level 26
God Stats
0W - 2L
1,169 SR
Queue Stats
4W - 10L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KiN3iLA
Cu Chulainn
13
4 / 2 / 4
9,119
760
7,053
11,196
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MAXYjai
Jing Wei
12
3 / 1 / 5
8,966
747
9,063
6,002
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 5
9,829
819
6,064
1,332
486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,289
607
2,148
10,109
3,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Wellarkel
Bakasura
10
1 / 4 / 2
7,503
625
3,415
10,038
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Zinkaar
Scylla
11
1 / 3 / 2
7,583
632
5,137
7,516
2,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
10
Kills
3
3
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cu Chulainn
KiN3iLA
Cu Chulainn
4
2
4
3
W
Jing Wei
MAXYjai
Jing Wei
3
1
5
5.5
W
3
0
5
5.5
L
Bakasura
Wellarkel
Bakasura
1
4
2
0.5
L
Scylla
Zinkaar
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
10,700
18,530
Taken
27,663
7,880
Mitigated
9,872
4,805
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,148
293
0
809
10,109
3,535
0
3,348
6,761
0
8,171
W
Cu Chulainn
KiN3iLA
Cu Chulainn
7,053
1,405
0
4,511
11,196
5,767
89
2,765
8,336
0
43,419
W
Jing Wei
MAXYjai
Jing Wei
9,063
8,148
0
0
6,002
1,627
1,534
2,149
3,794
0
32,758
W
6,064
352
0
294
1,332
486
690
359
973
39,935
0
L
Bakasura
Wellarkel
Bakasura
3,415
2,713
0
2,632
10,038
4,107
0
2,286
7,752
0
17,176
L
Scylla
Zinkaar
Scylla
5,137
603
477
1,907
7,516
2,230
0
637
6,879
31,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
22,375
176
Minions Killed
93
0
Camps Cleared
0
685,778
Distance Traveled
649,254
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,289
607
26
2
0
208,738
1
W
Cu Chulainn
9,119
760
63
5
0
218,212
6
W
Jing Wei
8,966
747
55
5
0
234,819
2
W
Janus
9,829
819
58
5
0
232,747
3
L
Bakasura
7,503
625
31
3
0
226,690
2
L
Scylla
7,583
632
36
3
0
213,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role