Player Matchup

Artio
Artio
CountZakula8946
Artio
Level 26
God Stats
1W - 2L
1,524 SR
Queue Stats
162W - 154L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
DemonCharlie229
Ao Kuang
Level 23
God Stats
3W - 1L
1,904 SR
Queue Stats
60W - 49L
1,583 Elo+
Solo
Merlin
Merlin
SchuelerMito13
Merlin
Level 2
God Stats
0W - 3L
1,188 SR
Queue Stats
1W - 4L
1,441 Elo+
Solo
Bellona
Bellona
gaberstomp
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Fenrir
Fenrir
god1103b
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,383 Elo+

VS

Team Averages
Level 16
1,539 SR
1,387 Elo+
Zhong Kui
Zhong Kui
Lethalites
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,363 Elo+
Party 1
Athena
Athena
Nah_Nah_Chilll
Athena
Level 25
God Stats
75W - 71L
1,521 SR
Queue Stats
141W - 143L
1,486 Elo+
Solo
Artemis
Artemis
ZiPPyzal
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,148 Elo+
Solo
Tsukuyomi
Tsukuyomi
typena61617
Tsukuyomi
Level 27
God Stats
2W - 5L
1,328 SR
Queue Stats
125W - 117L
1,592 Elo+
Solo
Chaac
Chaac
welticians
Chaac
Level 8
God Stats
4W - 0L
1,846 SR
Queue Stats
14W - 17L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,278
371
4,760
13,036
8,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
20
24 / 3 / 2
16,151
646
43,792
35,893
15,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

3
0 / 2 / 1
6,649
266
242
1,078
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
gaberstomp
Bellona
11
2 / 12 / 2
8,943
358
9,499
17,277
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
god1103b
Fenrir
11
2 / 14 / 3
8,708
348
5,527
20,502
9,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lethalites
Zhong Kui
18
12 / 8 / 6
12,672
507
18,223
24,641
19,602
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 10
11,483
459
8,704
19,788
20,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ZiPPyzal
Artemis
17
8 / 8 / 6
11,795
472
16,894
15,887
6,124
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
typena61617
Tsukuyomi
20
2 / 4 / 4
12,381
495
5,614
14,216
9,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chaac
16
6 / 8 / 5
11,907
476
13,030
22,409
11,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
29
Kills
32
35
Deaths
31
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Ao Kuang
24
3
2
8.33
W
Zhong Kui
Lethalites
Zhong Kui
12
8
6
1.88
W
4
3
10
3
L
0
2
1
0.25
W
Artemis
ZiPPyzal
Artemis
8
8
6
1.38
L
Bellona
gaberstomp
Bellona
2
12
2
0.25
L
Fenrir
god1103b
Fenrir
2
14
3
0.25
W
Tsukuyomi
typena61617
Tsukuyomi
2
4
4
1
W
Chaac
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,820
Damage
62,465
87,786
Taken
96,941
45,723
Mitigated
67,652
20,823
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,760
187
487
3,736
13,036
8,727
210
2,391
10,645
33,710
0
L
Ao Kuang
43,792
15,500
0
15,656
35,893
15,729
156
10,566
25,327
145,083
0
W
Zhong Kui
Lethalites
Zhong Kui
18,223
6,244
91
2,750
24,641
19,602
2,574
12,443
12,134
57,361
0
W
8,704
2,529
0
3,034
19,788
20,358
211
13,689
6,099
42,905
0
L
242
80
0
0
1,078
280
22
617
461
1,123
0
W
Artemis
ZiPPyzal
Artemis
16,894
8,995
0
1,560
15,887
6,124
1,240
9,010
6,877
0
64,683
L
Bellona
gaberstomp
Bellona
9,499
4,862
0
322
17,277
11,027
785
7,671
9,606
0
30,496
L
Fenrir
god1103b
Fenrir
5,527
1,841
0
622
20,502
9,960
451
6,380
14,122
0
21,209
W
Tsukuyomi
typena61617
Tsukuyomi
5,614
1,332
0
6,272
14,216
9,699
431
6,712
7,504
0
98,277
W
Chaac
13,030
5,098
0
4,763
22,409
11,869
1,307
13,797
8,612
0
52,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
60,238
316
Minions Killed
464
0
Camps Cleared
0
1,495,376
Distance Traveled
2,013,941
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,278
371
53
2
0
384,262
4
L
Ao Kuang
16,151
646
194
8
0
441,569
6
W
Zhong Kui
12,672
507
87
3
0
401,649
2
W
Athena
11,483
459
62
2
0
456,706
3
L
Merlin
6,649
266
5
0
0
55,428
0
W
Artemis
11,795
472
84
3
0
304,093
1
L
Bellona
8,943
358
37
1
0
345,858
0
L
Fenrir
8,708
348
27
1
0
268,259
6
W
Tsukuyomi
12,381
495
164
7
0
439,221
4
W
Chaac
11,907
476
67
3
0
412,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role