Player Matchup

Chang'e
Chang'e
Eyemori
Chang'e
Level 27
God Stats
66W - 45L
1,710 SR
Queue Stats
462W - 493L
1,479 Elo+
Solo
Anhur
Anhur
Greedy4444
Anhur
Level 23
God Stats
2W - 3L
1,522 SR
Queue Stats
46W - 51L
1,380 Elo+
Party 1
Zhong Kui
Zhong Kui
HoldM
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,387 Elo+
Party 1
Hel
Hel
Mona_Ryder
Hel
Level 28
God Stats
74W - 80L
1,484 SR
Queue Stats
264W - 300L
1,319 Elo+
Solo
Fenrir
Fenrir
lilk0000
Fenrir
Level 5
God Stats
11W - 29L
1,429 SR
Queue Stats
55W - 106L
1,425 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,398 Elo+

VS

Team Averages
Level 22
1,411 SR
1,371 Elo+
Neith
Neith
BelugaSnot
Neith
Level 26
God Stats
10W - 11L
1,535 SR
Queue Stats
225W - 290L
1,345 Elo+
Party 2
Izanami
Izanami
CapedCrusader916
Izanami
Level 26
God Stats
4W - 7L
1,409 SR
Queue Stats
6W - 7L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Gngerbreadmn
Kuzenbo
Level 15
God Stats
42W - 52L
1,319 SR
Queue Stats
136W - 182L
1,303 Elo+
Party 2
Scylla
Scylla
Huntervalos
Scylla
Level 21
God Stats
62W - 64L
1,292 SR
Queue Stats
194W - 245L
1,305 Elo+
Party 2
The Morrigan
The Morrigan
Sync slyde
The Morrigan
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 127L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Eyemori
Chang'e
18
5 / 4 / 5
13,081
1,090
19,160
21,730
9,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
17
2 / 9 / 3
11,383
949
12,259
27,616
10,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
HoldM
Zhong Kui
17
2 / 14 / 6
11,270
939
13,087
32,554
22,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 10 / 4
11,036
920
8,816
21,423
9,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
lilk0000
Fenrir
15
1 / 4 / 3
10,132
844
1,437
7,493
2,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 2 / 23
14,157
1,180
26,435
16,726
5,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
27 / 3 / 11
16,889
1,407
53,553
16,341
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Gngerbreadmn
Kuzenbo
20
1 / 2 / 27
12,792
1,066
10,648
13,656
15,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
19
4 / 5 / 20
12,472
1,039
14,664
11,055
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

The Morrigan
Sync slyde
The Morrigan
13
0 / 0 / 0
7,690
641
0
0
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
122
12
Kills
41
41
Deaths
12
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Neith
9
2
23
10.25
W
27
3
11
10.83
L
Chang'e
Eyemori
Chang'e
5
4
5
1.88
W
Kuzenbo
Gngerbreadmn
Kuzenbo
1
2
27
7.25
L
Anhur
2
9
3
0.39
L
Zhong Kui
HoldM
Zhong Kui
2
14
6
0.36
W
Scylla
4
5
20
2.8
L
2
10
4
0.4
W
The Morrigan
Sync slyde
The Morrigan
0
0
0
0
L
Fenrir
lilk0000
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,759
Damage
105,300
110,816
Taken
57,778
55,890
Mitigated
31,584
19,792
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
26,435
13,650
0
3,925
16,726
5,989
0
11,747
4,471
0
47,167
W
53,553
45,868
402
3,388
16,341
6,189
0
10,146
5,612
0
103,219
L
Chang'e
Eyemori
Chang'e
19,160
2,808
4,034
5,263
21,730
9,861
0
6,795
14,935
50,079
0
W
Kuzenbo
Gngerbreadmn
Kuzenbo
10,648
4,054
0
0
13,656
15,801
0
8,380
4,593
27,318
0
L
Anhur
12,259
4,932
0
1,498
27,616
10,687
0
5,413
22,203
0
44,999
L
Zhong Kui
HoldM
Zhong Kui
13,087
2,290
0
1,496
32,554
22,860
0
7,858
24,696
34,027
0
W
Scylla
14,664
1,003
0
0
11,055
3,605
0
8,524
2,039
29,712
0
L
8,816
107
2,953
4,473
21,423
9,801
0
3,001
18,422
27,951
0
W
The Morrigan
Sync slyde
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
lilk0000
Fenrir
1,437
289
0
75
7,493
2,681
0
2,245
5,248
0
2,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,902
Gold Earned
64,000
242
Minions Killed
238
7
Camps Cleared
4
950,030
Distance Traveled
858,067
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,157
1,180
43
4
1
208,092
0
W
Izanami
16,889
1,407
119
10
2
209,554
0
L
Chang'e
13,081
1,090
85
7
1
229,523
0
W
Kuzenbo
12,792
1,066
29
2
1
246,218
2
L
Anhur
11,383
949
66
6
4
211,192
0
L
Zhong Kui
11,270
939
52
4
2
189,449
1
W
Scylla
12,472
1,039
47
4
0
194,203
1
L
Hel
11,036
920
36
3
0
217,657
0
W
The Morrigan
7,690
641
0
0
0
0
0
L
Fenrir
10,132
844
3
0
0
102,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role