Player Matchup

Ra
Ra
Bronze III
ADuckOnQwuack
Ra
Bronze III
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 113L
1,312 MMR
Solo
Ymir
Ymir
Silver I
IlMetapodlI
Ymir
Silver I
Level 160
God Stats
5W - 7L
1,517 SR
Queue Stats
665W - 665L
1,281 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Lord_Touchme1400
Guan Yu
Gold IV
Level 156
God Stats
23W - 16L
1,478 SR
Queue Stats
473W - 466L
1,289 MMR
Solo
Nemesis
Nemesis
Bronze III
Noticeme_Sethpai
Nemesis
Bronze III
Level 72
God Stats
1W - 4L
1,281 SR
Queue Stats
4W - 19L
1,320 MMR
Solo
Izanami
Izanami
Silver I
Skers789
Izanami
Silver I
Level 101
God Stats
0W - 1L
1,610 SR
Queue Stats
51W - 58L
1,295 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,477 SR
1,299 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,528 SR
1,381 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
BL00DThirsty3
Cupid
Gold III
Level 156
God Stats
50W - 36L
1,661 SR
Queue Stats
272W - 266L
1,316 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Droseicebucket
Baba Yaga
Gold V
Level 109
God Stats
30W - 38L
1,479 SR
Queue Stats
383W - 373L
1,334 MMR
Solo
Ne Zha
Ne Zha
Gold V
alfafox9
Ne Zha
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 323L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 3
12,530
501
20,291
18,253
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 4
11,079
443
5,398
21,125
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 5 / 1
12,611
504
13,414
23,978
27,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 6 / 7
11,787
471
8,435
20,287
8,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Skers789
Izanami
18
1 / 5 / 2
11,988
480
8,911
12,949
4,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TsukuyomiSetDanzaburouCu ChulainnTiamat

VS

Bans
ScyllaApolloHeimdallrCthulhuArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 4 / 7
13,752
550
13,965
27,640
26,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
 
Sylvanus
17
2 / 3 / 17
12,347
494
9,825
24,029
27,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
11 / 1 / 3
15,840
634
17,066
15,966
8,118
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
Droseicebucket
Baba Yaga
20
5 / 2 / 13
13,580
543
17,117
12,678
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
alfafox9
Ne Zha
20
8 / 1 / 8
14,375
575
11,760
17,744
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
11
Kills
29
30
Deaths
11
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
4
7
1.63
W
Sylvanus
 
Sylvanus
2
3
17
3.5
L
4
9
3
0.61
W
11
1
3
12.5
W
Baba Yaga
Droseicebucket
Baba Yaga
5
2
13
5.75
L
2
5
4
0.8
L
3
5
1
0.7
L
1
6
7
0.75
L
Izanami
Skers789
Izanami
1
5
2
0.4
W
Ne Zha
alfafox9
Ne Zha
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,449
Damage
69,733
96,592
Taken
98,057
64,124
Mitigated
76,255
28,241
Healing
45,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,965
4,136
0
9,056
27,640
26,314
0
5,316
22,134
98
84,871
W
Sylvanus
 
Sylvanus
9,825
1,525
5,668
8,002
24,029
27,449
988
10,209
13,520
25,622
0
L
20,291
910
1,725
4,289
18,253
6,656
524
8,552
9,326
87,559
0
W
17,066
8,629
674
10,511
15,966
8,118
1,943
3,644
12,240
0
132,461
W
Baba Yaga
Droseicebucket
Baba Yaga
17,117
707
0
3,011
12,678
5,863
2,252
7,013
5,287
88,345
0
L
5,398
769
0
2,941
21,125
16,691
0
9,271
11,467
42,393
0
L
13,414
2,280
255
8,530
23,978
27,955
0
3,430
20,460
0
84,303
L
8,435
3,207
0
7,096
20,287
8,396
88
4,323
15,812
0
86,805
L
Izanami
Skers789
Izanami
8,911
5,823
0
3,405
12,949
4,426
1,148
1,627
11,310
0
97,948
W
Ne Zha
alfafox9
Ne Zha
11,760
3,326
0
8,890
17,744
8,511
4,277
4,460
13,094
0
110,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,995
Gold Earned
69,894
705
Minions Killed
728
0
Camps Cleared
0
2,291,564
Distance Traveled
2,416,019
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,752
550
162
6
0
471,558
1
W
Sylvanus
12,347
494
37
1
0
441,715
15
L
Ra
12,530
501
163
7
0
444,067
0
W
Cupid
15,840
634
203
8
0
436,099
6
W
Baba Yaga
13,580
543
138
6
0
495,212
7
L
Ymir
11,079
443
54
2
0
444,883
14
L
Guan Yu
12,611
504
172
7
0
469,157
6
L
Nemesis
11,787
471
119
5
0
532,634
6
L
Izanami
11,988
480
197
8
0
400,823
1
W
Ne Zha
14,375
575
188
8
0
571,435
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role