Player Matchup

Cerberus
Cerberus
Adrian_BD799
Cerberus
Level 4
God Stats
2W - 2L
1,606 SR
Queue Stats
5W - 14L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
Kronias66
Zhong Kui
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
27W - 24L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
MasterKK
Sun Wukong
Level 26
God Stats
2W - 1L
1,499 SR
Queue Stats
104W - 82L
1,636 Elo+
Solo
Nemesis
Nemesis
SHAM4NA
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,510 Elo+
Solo
Izanami
Izanami
TiFi52
Izanami
Level 22
God Stats
4W - 3L
1,551 SR
Queue Stats
156W - 143L
1,532 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,498 Elo+

VS

Team Averages
Level 21
1,500 SR
1,497 Elo+
Guan Yu
Guan Yu
BrunteL
Guan Yu
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 70L
1,524 Elo+
Solo
Agni
Agni
Fluzo
Agni
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,640 Elo+
Solo
Heimdallr
Heimdallr
icewolfgold
Heimdallr
Level 27
God Stats
15W - 18L
1,281 SR
Queue Stats
50W - 59L
1,398 Elo+
Solo
Anhur
Anhur
konkl
Anhur
Level 21
God Stats
32W - 23L
1,454 SR
Queue Stats
80W - 81L
1,367 Elo+
Solo
Odin
Odin
xSteffko
Odin
Level 24
God Stats
11W - 3L
1,767 SR
Queue Stats
22W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adrian_BD799
Cerberus
12
0 / 15 / 1
9,256
343
1,945
28,300
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Kronias66
Zhong Kui
16
4 / 13 / 1
11,670
432
17,313
22,432
12,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
MasterKK
Sun Wukong
20
3 / 4 / 1
13,536
501
15,450
25,456
24,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
SHAM4NA
Nemesis
18
5 / 11 / 2
11,920
441
12,038
25,623
11,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TiFi52
Izanami
19
3 / 10 / 3
12,916
478
15,496
24,112
7,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BrunteL
Guan Yu
20
9 / 1 / 15
14,440
535
15,163
21,036
21,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Fluzo
Agni
20
11 / 5 / 20
14,706
545
18,556
15,967
6,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
icewolfgold
Heimdallr
20
7 / 4 / 19
14,502
537
22,094
18,022
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
konkl
Anhur
20
9 / 4 / 18
15,015
556
21,708
20,654
7,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
20
17 / 2 / 17
16,101
596
19,840
24,392
17,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
142
15
Kills
53
53
Deaths
16
8
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adrian_BD799
Cerberus
0
15
1
0.03
W
Guan Yu
BrunteL
Guan Yu
9
1
15
16.5
W
Agni
Fluzo
Agni
11
5
20
4.2
L
Zhong Kui
Kronias66
Zhong Kui
4
13
1
0.35
L
Sun Wukong
MasterKK
Sun Wukong
3
4
1
0.88
L
Nemesis
SHAM4NA
Nemesis
5
11
2
0.55
L
Izanami
TiFi52
Izanami
3
10
3
0.45
W
Heimdallr
icewolfgold
Heimdallr
7
4
19
4.13
W
Anhur
konkl
Anhur
9
4
18
4.5
W
Odin
17
2
17
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,242
Damage
97,361
125,923
Taken
100,071
72,703
Mitigated
61,778
24,559
Healing
41,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adrian_BD799
Cerberus
1,945
295
0
2,874
28,300
17,097
399
4,476
23,824
27,828
0
W
Guan Yu
BrunteL
Guan Yu
15,163
1,855
2,947
6,016
21,036
21,528
479
6,359
14,677
2,708
58,820
W
Agni
Fluzo
Agni
18,556
1,089
811
5,584
15,967
6,224
2,540
3,949
12,018
98,945
0
L
Zhong Kui
Kronias66
Zhong Kui
17,313
3,512
0
3,691
22,432
12,529
231
4,428
18,004
52,392
0
L
Sun Wukong
MasterKK
Sun Wukong
15,450
3,802
0
8,681
25,456
24,303
258
1,852
23,604
0
106,313
L
Nemesis
SHAM4NA
Nemesis
12,038
5,879
0
1,908
25,623
11,250
0
4,734
20,809
0
95,697
L
Izanami
TiFi52
Izanami
15,496
10,932
0
7,405
24,112
7,524
225
3,739
20,293
0
110,785
W
Heimdallr
icewolfgold
Heimdallr
22,094
11,606
0
7,868
18,022
9,494
2,143
849
17,173
0
96,929
W
Anhur
konkl
Anhur
21,708
12,459
0
12,283
20,654
7,443
3,397
4,022
16,632
0
112,486
W
Odin
19,840
4,688
0
5,633
24,392
17,089
1,111
5,060
19,332
213
114,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,298
Gold Earned
74,764
629
Minions Killed
633
0
Camps Cleared
0
2,376,263
Distance Traveled
2,614,459
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,256
343
52
2
0
422,827
4
W
Guan Yu
14,440
535
97
4
0
530,683
1
W
Agni
14,706
545
126
5
0
502,558
8
L
Zhong Kui
11,670
432
80
3
0
416,148
5
L
Sun Wukong
13,536
501
208
8
0
622,959
1
L
Nemesis
11,920
441
123
5
0
504,679
1
L
Izanami
12,916
478
166
6
0
409,650
4
W
Heimdallr
14,502
537
131
5
0
500,382
4
W
Anhur
15,015
556
138
5
0
478,715
3
W
Odin
16,101
596
141
5
0
602,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role