Player Matchup

Jing Wei
Jing Wei
Demø
Jing Wei
Level 26
God Stats
2W - 2L
1,686 SR
Queue Stats
9W - 5L
1,658 Elo+
Party 2
Cthulhu
Cthulhu
Derinis
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,621 Elo+
Party 2
Zhong Kui
Zhong Kui
JakePower
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,181 Elo+
Solo
Arachne
Arachne
XiaoziSaitake
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
belloneLeague
Chaac
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
99W - 109L
1,343 Elo+
Party 1
Team Averages
Level 16
1,537 SR
1,461 Elo+

VS

Team Averages
Level 12
1,373 SR
1,336 Elo+
Chaac
Chaac
AbueLaKoO
Chaac
Level 25
God Stats
9W - 9L
1,147 SR
Queue Stats
19W - 21L
1,201 Elo+
Solo
Khepri
Khepri
Felixebest
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,100 Elo+
Solo
Nu Wa
Nu Wa
PeakyChef
Nu Wa
Level 22
God Stats
6W - 8L
1,509 SR
Queue Stats
44W - 39L
1,527 Elo+
Solo
Hou Yi
Hou Yi
REDV3N0M
Hou Yi
Level 7
God Stats
0W - 4L
1,209 SR
Queue Stats
2W - 5L
1,558 Elo+
Party 3
Nemesis
Nemesis
Saiolon
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demø
Jing Wei
19
9 / 3 / 3
12,839
494
15,704
22,470
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Derinis
Cthulhu
16
0 / 6 / 10
11,391
438
5,245
17,607
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
JakePower
Zhong Kui
20
18 / 1 / 6
15,747
606
29,339
29,777
24,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
20
11 / 2 / 5
16,168
622
16,439
23,042
10,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 4 / 8
10,875
418
5,780
15,560
11,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AbueLaKoO
Chaac
11
2 / 4 / 3
8,621
332
6,768
11,047
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Felixebest
Khepri
13
2 / 10 / 4
9,437
363
10,003
21,214
22,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
PeakyChef
Nu Wa
20
1 / 3 / 6
14,328
551
29,080
12,404
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
REDV3N0M
Hou Yi
17
4 / 10 / 4
11,157
429
13,466
20,503
7,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Saiolon
Nemesis
15
4 / 12 / 4
10,877
418
13,593
24,851
12,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
39
Kills
13
16
Deaths
39
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
AbueLaKoO
Chaac
2
4
3
0.88
W
Jing Wei
Demø
Jing Wei
9
3
3
3.5
W
Cthulhu
Derinis
Cthulhu
0
6
10
0.83
L
Khepri
Felixebest
Khepri
2
10
4
0.4
W
Zhong Kui
JakePower
Zhong Kui
18
1
6
21
L
Nu Wa
PeakyChef
Nu Wa
1
3
6
1.33
L
Hou Yi
REDV3N0M
Hou Yi
4
10
4
0.6
L
Nemesis
Saiolon
Nemesis
4
12
4
0.5
W
Arachne
11
2
5
6.75
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,507
Damage
72,910
108,456
Taken
90,019
72,988
Mitigated
55,319
45,444
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AbueLaKoO
Chaac
6,768
1,359
0
2,657
11,047
7,518
64
3,078
7,894
0
32,136
W
Jing Wei
Demø
Jing Wei
15,704
11,710
0
9,439
22,470
7,708
9,148
6,908
14,932
0
85,915
W
Cthulhu
Derinis
Cthulhu
5,245
444
0
542
17,607
18,721
543
6,854
10,498
41,529
0
L
Khepri
Felixebest
Khepri
10,003
1,760
0
267
21,214
22,686
0
9,719
11,075
31,431
0
W
Zhong Kui
JakePower
Zhong Kui
29,339
5,716
0
20,535
29,777
24,239
2,757
11,118
17,985
120,246
0
L
Nu Wa
PeakyChef
Nu Wa
29,080
6,869
0
815
12,404
4,816
741
6,441
5,813
145,078
0
L
Hou Yi
REDV3N0M
Hou Yi
13,466
5,946
0
2,739
20,503
7,484
562
6,309
14,044
0
58,330
L
Nemesis
Saiolon
Nemesis
13,593
5,549
0
4,386
24,851
12,815
68
8,442
16,259
0
55,952
W
Arachne
16,439
10,391
0
8,656
23,042
10,410
4,420
5,646
17,048
0
147,719
W
5,780
2,175
146
6,126
15,560
11,910
154
6,782
8,410
0
27,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,020
Gold Earned
54,420
695
Minions Killed
540
0
Camps Cleared
0
2,405,007
Distance Traveled
1,974,214
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,621
332
54
2
0
295,426
2
W
Jing Wei
12,839
494
170
7
0
463,963
3
W
Cthulhu
11,391
438
65
3
0
476,957
1
L
Khepri
9,437
363
35
1
0
402,067
2
W
Zhong Kui
15,747
606
183
7
0
438,773
4
L
Nu Wa
14,328
551
278
11
0
472,636
6
L
Hou Yi
11,157
429
95
4
0
386,574
1
L
Nemesis
10,877
418
78
3
0
417,511
0
W
Arachne
16,168
622
229
9
0
555,276
3
W
Chaac
10,875
418
48
2
0
470,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role