Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BerryJerry
Ares
Level 59
God Stats
2W - 1L
1,496 SR
Queue Stats
53W - 40L
1,644 Elo+
Solo
Anhur
Anhur
CarneDPollo
Anhur
Level 146
God Stats
6W - 6L
1,737 SR
Queue Stats
346W - 326L
1,578 Elo+
Party 1
Freya
Freya
Tast3myra1nbow99
Freya
Level 107
God Stats
1W - 1L
1,313 SR
Queue Stats
233W - 187L
1,546 Elo+
Solo
Cupid
Cupid
lJoki
Cupid
Level 80
God Stats
3W - 0L
1,815 SR
Queue Stats
81W - 57L
1,655 Elo+
Solo
Team Averages
Level 110
1,572 SR
1,585 Elo+

VS

Team Averages
Level 129
1,537 SR
1,543 Elo+
Ganesha
Ganesha
CDubsteps
Ganesha
Level 141
God Stats
1W - 2L
1,592 SR
Queue Stats
57W - 70L
1,539 Elo+
Solo
Serqet
Serqet
Favouritism
Serqet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,540 Elo+
Solo
Hel
Hel
FreeqSho
Hel
Level 121
God Stats
3W - 1L
1,714 SR
Queue Stats
308W - 288L
1,595 Elo+
Solo
Apollo
Apollo
MysticPieces
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Old DarKMaSTeR
Ao Kuang
Level 155
God Stats
4W - 7L
1,377 SR
Queue Stats
176W - 174L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 4 / 16
9,617
874
12,085
8,598
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 18
10,465
951
10,317
18,649
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 14
9,410
855
10,561
9,319
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
9 / 3 / 12
10,104
919
17,970
12,638
7,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
lJoki
Cupid
16
3 / 1 / 17
9,442
858
9,049
11,920
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CDubsteps
Ganesha
15
0 / 4 / 12
8,481
771
10,460
18,087
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
11
1 / 7 / 4
7,692
699
4,513
16,146
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 6
8,741
795
7,899
9,054
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
15
4 / 5 / 6
9,083
826
11,667
11,095
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
15
2 / 6 / 6
8,678
789
8,459
13,685
6,499
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
25
Kills
12
12
Deaths
25
77
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
16
3
W
5
2
18
7
L
Ganesha
CDubsteps
Ganesha
0
4
12
1.5
W
4
2
14
5.5
L
Serqet
1
7
4
0.43
L
5
3
6
2.67
L
Apollo
4
5
6
1.4
L
Ao Kuang
2
6
6
0.83
W
9
3
12
5
W
Cupid
lJoki
Cupid
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,982
Damage
42,998
61,124
Taken
68,067
41,446
Mitigated
54,037
33,209
Healing
26,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,085
952
10,116
1,805
8,598
5,161
894
4,783
3,815
24,164
0
W
10,317
850
194
2,843
18,649
18,564
401
6,244
12,326
16,812
0
L
Ganesha
CDubsteps
Ganesha
10,460
247
2,292
2,979
18,087
21,280
234
9,701
8,108
25,857
0
W
10,561
6,398
624
2,817
9,319
4,275
1,782
3,513
5,536
0
22,674
L
Serqet
4,513
527
1,488
1,282
16,146
15,067
207
8,992
6,944
0
6,730
L
7,899
544
7,706
3,282
9,054
5,906
201
6,080
2,846
12,270
0
L
Apollo
11,667
5,314
2,382
1,951
11,095
5,285
723
6,139
4,874
0
26,715
L
Ao Kuang
8,459
1,154
280
3,204
13,685
6,499
593
8,536
4,923
14,513
0
W
17,970
5,377
2,821
3,601
12,638
7,272
1,109
6,013
6,481
29,775
0
W
Cupid
lJoki
Cupid
9,049
3,064
4,520
3,868
11,920
6,174
1,356
6,265
5,373
0
23,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
42,675
113
Minions Killed
83
0
Camps Cleared
0
971,002
Distance Traveled
884,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,617
874
31
3
0
212,813
1
W
Ares
10,465
951
3
0
0
196,952
4
L
Ganesha
8,481
771
0
0
0
164,175
2
W
Anhur
9,410
855
33
3
0
185,591
1
L
Serqet
7,692
699
3
0
0
164,827
0
L
Hel
8,741
795
10
1
0
191,731
0
L
Apollo
9,083
826
42
4
0
182,413
1
L
Ao Kuang
8,678
789
28
3
0
181,540
0
W
Freya
10,104
919
15
1
0
184,551
1
W
Cupid
9,442
858
31
3
0
191,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role