Player Matchup

Chaac
Chaac
JELEZEAKA
Chaac
Level 115
God Stats
60W - 50L
1,441 SR
Queue Stats
333W - 340L
1,492 Elo+
Solo
Amaterasu
Amaterasu
K1ngF1sh
Amaterasu
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 48L
1,565 Elo+
Party 2
Hera
Hera
LFUD
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
NoobioneKenotbe
Cthulhu
Level 124
God Stats
7W - 7L
1,306 SR
Queue Stats
222W - 234L
1,470 Elo+
Solo
Neith
Neith
Stenseng
Neith
Level 42
God Stats
6W - 5L
1,485 SR
Queue Stats
21W - 21L
1,439 Elo+
Solo
Team Averages
Level 75
1,446 SR
1,486 Elo+

VS

Team Averages
Level 67
1,508 SR
1,431 Elo+
Hou Yi
Hou Yi
Sipisapi
Hou Yi
Level 89
God Stats
5W - 6L
1,506 SR
Queue Stats
262W - 250L
1,521 Elo+
Solo
Khepri
Khepri
Zefir0s
Khepri
Level 85
God Stats
4W - 5L
1,241 SR
Queue Stats
499W - 628L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
callmerotigan
Kukulkan
Level 65
God Stats
3W - 2L
1,792 SR
Queue Stats
61W - 55L
1,514 Elo+
Solo
Odin
Odin
dr7ps
Odin
Level 27
God Stats
1W - 10L
1,500 SR
Queue Stats
33W - 73L
1,312 Elo+
Party 1
Loki
Loki
pauer8
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JELEZEAKA
Chaac
10
0 / 2 / 3
5,691
474
4,532
8,434
4,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
K1ngF1sh
Amaterasu
13
4 / 1 / 4
7,162
597
4,716
7,180
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
LFUD
Hera
14
8 / 0 / 3
8,267
689
9,346
2,739
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 1
6,787
566
5,042
9,927
4,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Stenseng
Neith
10
1 / 2 / 1
5,789
482
4,971
6,759
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sipisapi
Hou Yi
11
3 / 1 / 1
6,478
540
5,481
7,642
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Zefir0s
Khepri
9
0 / 3 / 5
5,788
482
3,176
11,846
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
callmerotigan
Kukulkan
7
1 / 2 / 0
5,162
430
2,504
3,338
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
dr7ps
Odin
8
0 / 5 / 1
4,765
397
1,330
9,699
3,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
pauer8
Loki
10
1 / 6 / 0
5,812
484
4,722
8,791
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
5
5
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
JELEZEAKA
Chaac
0
2
3
0.75
W
Amaterasu
K1ngF1sh
Amaterasu
4
1
4
6
W
Hera
LFUD
Hera
8
0
3
9.5
W
4
0
1
4.5
L
Hou Yi
Sipisapi
Hou Yi
3
1
1
3.5
W
Neith
Stenseng
Neith
1
2
1
0.75
L
Khepri
Zefir0s
Khepri
0
3
5
0.83
L
Kukulkan
callmerotigan
Kukulkan
1
2
0
0.5
L
Odin
dr7ps
Odin
0
5
1
0.1
L
Loki
pauer8
Loki
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
17,213
35,039
Taken
41,316
15,945
Mitigated
13,899
13,706
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JELEZEAKA
Chaac
4,532
771
0
4,251
8,434
4,514
55
1,341
7,093
0
27,839
W
Amaterasu
K1ngF1sh
Amaterasu
4,716
2,700
0
3,001
7,180
3,638
762
1,568
5,559
0
33,461
W
Hera
LFUD
Hera
9,346
2,871
0
330
2,739
823
590
119
2,620
52,014
0
W
5,042
468
0
3,863
9,927
4,992
296
1,694
8,017
37,023
0
L
Hou Yi
Sipisapi
Hou Yi
5,481
2,819
0
3,124
7,642
2,046
611
859
6,528
0
41,413
W
Neith
Stenseng
Neith
4,971
2,967
369
1,892
6,759
1,978
0
689
6,070
0
28,096
L
Khepri
Zefir0s
Khepri
3,176
727
0
3,357
11,846
5,047
219
3,845
7,744
17,239
0
L
Kukulkan
callmerotigan
Kukulkan
2,504
916
0
1,090
3,338
1,049
0
2,354
980
13,359
0
L
Odin
dr7ps
Odin
1,330
733
0
1,650
9,699
3,284
0
4,999
4,526
0
16,844
L
Loki
pauer8
Loki
4,722
1,457
0
2,069
8,791
2,473
0
2,009
6,725
0
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
28,005
350
Minions Killed
227
0
Camps Cleared
0
1,150,772
Distance Traveled
1,009,082
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,691
474
41
3
0
226,073
2
W
Amaterasu
7,162
597
75
6
0
242,080
1
W
Hera
8,267
689
104
9
0
241,039
2
W
Cthulhu
6,787
566
70
6
0
231,396
3
L
Hou Yi
6,478
540
87
7
0
198,470
6
W
Neith
5,789
482
60
5
0
210,184
2
L
Khepri
5,788
482
15
1
0
246,698
7
L
Kukulkan
5,162
430
39
3
0
114,360
0
L
Odin
4,765
397
24
2
0
244,406
0
L
Loki
5,812
484
62
5
0
205,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role