Player Matchup

Da Ji
Da Ji
Gold I
Snedger
Da Ji
Gold I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 11L
1,904 MMR
Party 1
Bellona
Bellona
Gold IV
fatefully
Bellona
Gold IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,808 MMR
Party 1
Tiamat
Tiamat
Gold IV
unlogically
Tiamat
Gold IV
Level 45
God Stats
5W - 1L
1,943 SR
Queue Stats
14W - 4L
1,808 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,648 SR
1,840 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,583 SR
1,595 MMR
Kukulkan
Kukulkan
Gold I
AshOrigin
Kukulkan
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
chicitabeast
Danzaburou
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold III
xDominikPlx
Khepri
Gold III
Level 125
God Stats
4W - 3L
1,750 SR
Queue Stats
13W - 8L
1,786 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Snedger
Da Ji
10
3 / 1 / 6
7,971
797
6,470
8,629
6,065
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
fatefully
Bellona
12
3 / 0 / 7
8,481
848
7,431
8,573
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
5 / 0 / 6
8,469
847
8,070
4,814
3,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirThothGuan YuPersephoneAphrodite

VS

Bans
Chang'eAnhurCupidNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AshOrigin
Kukulkan
10
0 / 4 / 1
6,341
634
4,674
6,645
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
chicitabeast
Danzaburou
8
1 / 4 / 0
6,345
635
3,764
7,359
2,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
9
0 / 3 / 1
6,660
666
2,716
10,092
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AshOrigin
Kukulkan
0
4
1
0.13
W
Da Ji
Snedger
Da Ji
3
1
6
6
L
Danzaburou
chicitabeast
Danzaburou
1
4
0
0.25
W
Bellona
fatefully
Bellona
3
0
7
6.5
W
Tiamat
5
0
6
8
L
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
11,154
22,016
Taken
24,096
14,445
Mitigated
11,944
4,533
Healing
4,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AshOrigin
Kukulkan
4,674
637
0
520
6,645
2,378
0
1,127
5,518
31,791
0
W
Da Ji
Snedger
Da Ji
6,470
1,796
0
577
8,629
6,065
379
2,172
6,307
0
19,962
L
Danzaburou
chicitabeast
Danzaburou
3,764
1,586
0
1,422
7,359
2,684
0
3,447
3,912
0
22,703
W
Bellona
fatefully
Bellona
7,431
2,383
0
2,400
8,573
5,038
961
3,206
5,163
0
31,958
W
Tiamat
8,070
979
0
1,556
4,814
3,342
589
1,652
3,062
30,995
0
L
Khepri
2,716
499
0
2,674
10,092
6,882
0
3,584
6,508
10,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
19,346
124
Minions Killed
114
0
Camps Cleared
0
601,394
Distance Traveled
508,997
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,341
634
68
7
0
171,312
2
W
Da Ji
7,971
797
22
2
0
192,458
2
L
Danzaburou
6,345
635
35
4
0
154,451
4
W
Bellona
8,481
848
48
5
0
206,423
2
W
Tiamat
8,469
847
54
5
0
202,513
3
L
Khepri
6,660
666
11
1
0
183,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role