Player Matchup

Arachne
Arachne
Doinks11
Arachne
Level 17
God Stats
12W - 5L
1,717 SR
Queue Stats
43W - 34L
1,536 Elo+
Solo
Cerberus
Cerberus
Kr1amz1
Cerberus
Level 3
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 4L
1,161 Elo+
Solo
Medusa
Medusa
Necromenon
Medusa
Level 18
God Stats
3W - 7L
1,388 SR
Queue Stats
123W - 118L
1,425 Elo+
Solo
Susano
Susano
ceyhun2525
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 2
Ymir
Ymir
deadershot5562
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,162 Elo+
Party 2
Team Averages
Level 9
1,480 SR
1,357 Elo+

VS

Team Averages
Level 20
1,528 SR
1,398 Elo+
Janus
Janus
FahttestFuhk
Janus
Level 17
God Stats
17W - 24L
1,432 SR
Queue Stats
71W - 68L
1,435 Elo+
Party 1
Bellona
Bellona
IranaMan
Bellona
Level 22
God Stats
32W - 26L
1,475 SR
Queue Stats
257W - 248L
1,337 Elo+
Solo
Yemoja
Yemoja
Necronomical
Yemoja
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 14L
1,065 Elo+
Party 1
Neith
Neith
VvsmiteboyvV
Neith
Level 2
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 1L
1,654 Elo+
Solo
Fenrir
Fenrir
darkwarrior075
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doinks11
Arachne
20
15 / 6 / 3
13,588
647
23,706
18,698
9,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Kr1amz1
Cerberus
15
4 / 8 / 4
10,096
481
6,856
15,780
11,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Necromenon
Medusa
15
3 / 4 / 4
9,711
462
9,331
12,776
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
ceyhun2525
Susano
9
1 / 9 / 2
7,210
343
1,167
9,110
2,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 1
6,350
302
587
6,850
4,274
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 8 / 3
11,260
536
13,763
11,364
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IranaMan
Bellona
18
11 / 3 / 0
12,164
579
10,482
15,909
12,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
12
1 / 3 / 9
8,560
408
6,404
11,812
9,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
8 / 4 / 2
11,023
525
11,137
13,232
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 3
9,392
447
4,364
13,033
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
23
Kills
32
32
Deaths
23
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
Doinks11
Arachne
15
6
3
2.75
W
9
8
3
1.31
W
Bellona
IranaMan
Bellona
11
3
0
3.67
L
Cerberus
Kr1amz1
Cerberus
4
8
4
0.75
L
Medusa
Necromenon
Medusa
3
4
4
1.25
W
Yemoja
1
3
9
1.83
W
8
4
2
2.25
L
Susano
ceyhun2525
Susano
1
9
2
0.22
W
3
5
3
0.9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,647
Damage
46,150
63,214
Taken
65,350
32,555
Mitigated
35,888
10,183
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Doinks11
Arachne
23,706
19,233
0
2,778
18,698
9,419
1,762
4,886
13,514
0
106,271
W
13,763
830
0
1,037
11,364
3,662
1,331
1,080
10,259
60,220
0
W
Bellona
IranaMan
Bellona
10,482
4,105
0
4,079
15,909
12,017
3,558
1,477
14,357
0
59,576
L
Cerberus
Kr1amz1
Cerberus
6,856
802
0
2,644
15,780
11,353
658
4,600
10,972
38,770
0
L
Medusa
Necromenon
Medusa
9,331
4,048
0
3,429
12,776
4,567
671
3,784
8,882
0
49,639
W
Yemoja
6,404
843
796
61
11,812
9,861
940
1,722
9,940
18,759
0
W
11,137
6,750
0
3,752
13,232
4,622
3,300
1,949
11,208
0
56,172
L
Susano
ceyhun2525
Susano
1,167
204
0
622
9,110
2,942
189
3,762
5,171
0
12,673
W
4,364
995
0
4,751
13,033
5,726
0
840
12,143
0
47,440
L
587
101
0
710
6,850
4,274
0
2,282
4,508
4,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
52,399
357
Minions Killed
415
0
Camps Cleared
0
1,540,575
Distance Traveled
1,744,387
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,588
647
170
8
0
399,513
2
W
Janus
11,260
536
111
5
0
344,780
1
W
Bellona
12,164
579
126
6
0
376,433
0
L
Cerberus
10,096
481
79
4
0
352,463
2
L
Medusa
9,711
462
76
4
0
356,827
1
W
Yemoja
8,560
408
13
1
0
362,441
6
W
Neith
11,023
525
85
4
0
306,488
0
L
Susano
7,210
343
23
1
0
220,798
2
W
Fenrir
9,392
447
80
4
0
354,245
0
L
Ymir
6,350
302
9
0
0
210,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role