Player Matchup

Jormungandr
Jormungandr
ASAP_TooLate
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,468 Elo+
Solo
Scylla
Scylla
Billammm
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,616 Elo+
Solo
Susano
Susano
Chauchau_t
Susano
Level 25
God Stats
2W - 2L
1,447 SR
Queue Stats
84W - 52L
1,549 Elo+
Solo
Cernunnos
Cernunnos
Moondario
Cernunnos
Level 16
God Stats
2W - 3L
1,825 SR
Queue Stats
9W - 6L
1,805 Elo+
Solo
Ymir
Ymir
SilverFang3336
Ymir
Level 21
God Stats
1W - 2L
1,303 SR
Queue Stats
142W - 162L
1,444 Elo+
Solo
Team Averages
Level 22
1,515 SR
1,576 Elo+

VS

Team Averages
Level 36
1,560 SR
1,595 Elo+
Susano
Susano
HankeAi101
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kaaaliim
Zhong Kui
Level 10
God Stats
2W - 1L
1,550 SR
Queue Stats
31W - 25L
1,600 Elo+
Party 1
Cerberus
Cerberus
Tote_cvm
Cerberus
Level 8
God Stats
5W - 1L
1,254 SR
Queue Stats
98W - 86L
1,752 Elo+
Solo
Neith
Neith
cuadra_unanime6
Neith
Level 29
God Stats
44W - 28L
1,654 SR
Queue Stats
296W - 201L
1,608 Elo+
Solo
Khepri
Khepri
hamed_emami99
Khepri
Level 124
God Stats
13W - 6L
1,844 SR
Queue Stats
452W - 386L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASAP_TooLate
Jormungandr
12
2 / 8 / 5
7,720
454
7,636
17,095
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Billammm
Scylla
13
7 / 3 / 3
7,783
458
7,400
9,069
2,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Chauchau_t
Susano
12
2 / 8 / 5
7,638
449
8,867
14,284
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Moondario
Cernunnos
12
2 / 2 / 2
7,046
414
8,664
11,654
3,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 5 / 5
7,224
425
6,693
14,472
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HankeAi101
Susano
9
1 / 11 / 3
6,882
405
2,498
10,694
2,915
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Kaaaliim
Zhong Kui
15
9 / 3 / 5
9,585
564
11,089
12,107
9,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Tote_cvm
Cerberus
17
3 / 0 / 9
10,119
595
10,109
16,783
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
8 / 1 / 6
10,394
611
17,832
11,469
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 15
9,165
539
6,412
11,645
9,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
16
Kills
25
26
Deaths
17
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASAP_TooLate
Jormungandr
2
8
5
0.56
L
Scylla
Billammm
Scylla
7
3
3
2.83
L
Susano
Chauchau_t
Susano
2
8
5
0.56
W
Susano
HankeAi101
Susano
1
11
3
0.23
W
Zhong Kui
Kaaaliim
Zhong Kui
9
3
5
3.83
L
Cernunnos
Moondario
Cernunnos
2
2
2
1.5
L
3
5
5
1.1
W
Cerberus
Tote_cvm
Cerberus
3
0
9
7.5
W
8
1
6
11
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
47,940
66,574
Taken
62,698
29,049
Mitigated
37,816
8,962
Healing
24,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASAP_TooLate
Jormungandr
7,636
1,804
0
908
17,095
9,958
0
7,116
9,690
31,024
0
L
Scylla
Billammm
Scylla
7,400
343
0
1,598
9,069
2,799
0
3,460
5,358
36,093
0
L
Susano
Chauchau_t
Susano
8,867
2,240
0
2,744
14,284
4,436
0
6,493
7,462
0
46,160
W
Susano
HankeAi101
Susano
2,498
483
0
726
10,694
2,915
0
3,606
7,088
0
16,807
W
Zhong Kui
Kaaaliim
Zhong Kui
11,089
916
0
3,537
12,107
9,710
949
6,122
5,985
43,901
0
L
Cernunnos
Moondario
Cernunnos
8,664
3,035
0
1,602
11,654
3,414
0
3,214
8,351
0
44,833
L
6,693
958
0
2,110
14,472
8,442
0
5,972
8,103
30,155
0
W
Cerberus
Tote_cvm
Cerberus
10,109
785
0
10,440
16,783
10,926
397
4,986
11,797
71,965
0
W
17,832
8,397
0
6,067
11,469
4,407
4,144
1,858
9,611
0
80,669
W
6,412
1,216
0
3,659
11,645
9,858
347
5,157
6,488
21,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
46,145
301
Minions Killed
428
0
Camps Cleared
0
1,470,631
Distance Traveled
1,468,655
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,720
454
42
2
0
305,854
0
L
Scylla
7,783
458
66
4
0
276,995
0
L
Susano
7,638
449
82
5
0
309,018
0
W
Susano
6,882
405
20
1
0
274,077
5
W
Zhong Kui
9,585
564
88
5
0
294,268
2
L
Cernunnos
7,046
414
67
4
0
283,470
3
L
Ymir
7,224
425
44
3
0
295,294
4
W
Cerberus
10,119
595
173
10
0
277,348
1
W
Neith
10,394
611
125
7
0
292,354
4
W
Khepri
9,165
539
22
1
0
330,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role