Player Matchup

Kuzenbo
Kuzenbo
JerkinOnHisJimmy
Kuzenbo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 65L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
Mudd76
Baron Samedi
Level 119
God Stats
1W - 3L
1,285 SR
Queue Stats
113W - 153L
1,358 Elo+
Solo
Ares
Ares
USSRWalrus
Ares
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 85L
1,316 Elo+
Solo
Izanami
Izanami
ii2cears2hears
Izanami
Level 40
God Stats
7W - 2L
1,562 SR
Queue Stats
63W - 75L
1,278 Elo+
Solo
Mercury
Mercury
longhornjo
Mercury
Level 105
God Stats
8W - 12L
1,771 SR
Queue Stats
802W - 1,121L
1,348 Elo+
Solo
Team Averages
Level 65
1,523 SR
1,314 Elo+

VS

Team Averages
Level 76
1,461 SR
1,296 Elo+
Mulan
Mulan
billmelater
Mulan
Level 157
God Stats
16W - 18L
1,325 SR
Queue Stats
785W - 852L
1,380 Elo+
Party 1
Hel
Hel
low30000
Hel
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 220L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
momto2_1993
Zhong Kui
Level 101
God Stats
11W - 12L
1,700 SR
Queue Stats
487W - 639L
1,327 Elo+
Party 1
Skadi
Skadi
thezanli1299
Skadi
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
63W - 122L
1,132 Elo+
Solo
Kuzenbo
Kuzenbo
unerring_coal
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,294
829
4,895
8,501
8,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Mudd76
Baron Samedi
16
3 / 1 / 13
8,971
897
5,756
7,054
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 13
9,083
908
10,018
8,876
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 2 / 9
9,822
982
17,016
6,704
2,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Mercury
longhornjo
Mercury
11
1 / 3 / 8
7,751
775
3,109
7,664
2,882
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,419
742
4,114
12,866
10,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 3
7,555
756
3,181
8,257
4,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
momto2_1993
Zhong Kui
13
3 / 5 / 2
7,103
710
7,158
10,892
7,153
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
5,436
544
0
0
0
Kuzenbo
12
1 / 7 / 1
6,706
671
4,340
16,033
14,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
19
Kills
5
7
Deaths
19
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Baron Samedi
Mudd76
Baron Samedi
3
1
13
9.5
W
4
0
13
10.5
L
0
4
4
0.5
W
8
2
9
6.25
W
Mercury
longhornjo
Mercury
1
3
8
1.67
L
1
3
3
0.83
L
Zhong Kui
momto2_1993
Zhong Kui
3
5
2
0.8
L
0
0
0
0
L
Kuzenbo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
18,793
38,799
Taken
48,048
23,279
Mitigated
36,549
18,160
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,895
1,567
1,519
1,568
8,501
8,433
90
2,081
6,420
9,112
0
W
Baron Samedi
Mudd76
Baron Samedi
5,756
890
4,516
1,974
7,054
3,736
497
2,497
4,557
18,137
0
W
10,018
807
2,676
1,579
8,876
5,333
285
2,930
5,946
15,342
0
L
4,114
262
183
2,933
12,866
10,405
0
4,886
7,980
0
14,170
W
17,016
11,530
407
1,752
6,704
2,895
4,343
3,816
2,888
0
38,942
W
Mercury
longhornjo
Mercury
3,109
839
980
1,189
7,664
2,882
70
3,355
3,904
0
6,206
L
3,181
1,310
5,799
3,378
8,257
4,387
0
4,064
4,193
13,957
0
L
Zhong Kui
momto2_1993
Zhong Kui
7,158
2,582
711
955
10,892
7,153
0
3,430
7,462
14,938
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
4,340
2,074
0
0
16,033
14,604
0
8,289
7,744
9,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
34,219
75
Minions Killed
64
0
Camps Cleared
0
990,885
Distance Traveled
605,584
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,294
829
5
1
0
207,586
0
W
Baron Samedi
8,971
897
15
2
0
175,703
4
W
Ares
9,083
908
5
1
0
222,702
0
L
Mulan
7,419
742
20
2
0
125,091
0
W
Izanami
9,822
982
46
5
0
166,762
3
W
Mercury
7,751
775
4
0
0
218,132
0
L
Hel
7,555
756
21
2
0
178,156
1
L
Zhong Kui
7,103
710
20
2
0
121,293
0
L
Skadi
5,436
544
0
0
0
0
0
L
Kuzenbo
6,706
671
3
0
0
181,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role