Player Matchup

Apollo
Apollo
ParabolicArrow
Apollo
Level 28
God Stats
6W - 3L
1,750 SR
Queue Stats
308W - 294L
1,519 Elo+
Solo
Bellona
Bellona
QwackaDilyBlip
Bellona
Level 11
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Nemesis
Nemesis
chidibere
Nemesis
Level 18
God Stats
87W - 98L
1,633 SR
Queue Stats
664W - 648L
1,589 Elo+
Solo
Nox
Nox
tanned_slime2
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo
Susano
Susano
trevor_rich1
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,493 Elo+

VS

Team Averages
Level 18
1,500 SR
1,511 Elo+
Skadi
Skadi
Dusk_Archon
Skadi
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 106L
1,525 Elo+
Solo
Freya
Freya
JUST_DlFFERENT-
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,706 Elo+
Solo
Danzaburou
Danzaburou
Jwarmachine
Danzaburou
Level 25
God Stats
59W - 53L
1,686 SR
Queue Stats
237W - 263L
1,445 Elo+
Solo
Pele
Pele
UrKindaBadBro
Pele
Level 18
God Stats
17W - 12L
1,526 SR
Queue Stats
67W - 40L
1,687 Elo+
Solo
Aphrodite
Aphrodite
kuki2010
Aphrodite
Level 3
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 1L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
10,505
525
14,273
19,597
8,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 9 / 4
9,081
454
7,404
16,550
11,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
chidibere
Nemesis
16
2 / 2 / 5
10,033
502
8,048
13,436
9,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 9 / 2
10,604
530
9,534
13,827
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
0 / 15 / 3
6,981
349
1,237
15,857
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 3 / 4
12,874
644
23,117
13,232
6,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 1 / 10
11,720
586
9,112
13,340
5,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Jwarmachine
Danzaburou
17
8 / 4 / 4
11,638
582
12,239
13,774
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

19
11 / 3 / 1
12,335
617
14,764
13,511
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
kuki2010
Aphrodite
15
0 / 5 / 12
10,123
506
3,680
13,468
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
16
Kills
40
40
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
3
4
6.33
W
4
1
10
9
W
Danzaburou
Jwarmachine
Danzaburou
8
4
4
2.5
L
6
5
3
1.5
L
2
9
4
0.44
W
11
3
1
3.83
L
Nemesis
chidibere
Nemesis
2
2
5
2.25
W
Aphrodite
kuki2010
Aphrodite
0
5
12
1.2
L
6
9
2
0.78
L
Susano
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
62,912
79,267
Taken
67,325
40,229
Mitigated
34,086
13,416
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,117
12,400
0
3,275
13,232
6,005
7,713
705
12,527
0
85,089
W
9,112
3,012
0
8,936
13,340
5,578
1,953
2,442
10,898
72,788
0
W
Danzaburou
Jwarmachine
Danzaburou
12,239
4,010
0
2,148
13,774
7,190
3,097
1,977
11,797
0
60,352
L
14,273
9,663
0
9,153
19,597
8,164
0
3,777
15,820
0
67,096
L
7,404
3,638
0
1,202
16,550
11,549
208
1,943
14,607
0
44,308
W
14,764
2,984
0
889
13,511
5,973
884
1,669
11,842
0
98,447
L
Nemesis
chidibere
Nemesis
8,048
3,277
0
2,397
13,436
9,586
157
1,010
12,426
0
60,946
W
Aphrodite
kuki2010
Aphrodite
3,680
595
3,319
5,446
13,468
9,340
1,017
2,741
10,727
24,963
0
L
9,534
1,129
0
0
13,827
5,680
515
3,602
10,225
38,909
0
L
Susano
1,237
362
0
664
15,857
5,250
0
2,460
13,397
0
13,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
58,690
403
Minions Killed
548
0
Camps Cleared
0
1,614,476
Distance Traveled
1,784,162
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,874
644
131
7
0
311,358
0
W
Freya
11,720
586
108
5
0
383,998
2
W
Danzaburou
11,638
582
101
5
0
322,564
1
L
Apollo
10,505
525
116
6
0
309,928
2
L
Bellona
9,081
454
80
4
0
381,531
1
W
Pele
12,335
617
163
8
0
412,783
0
L
Nemesis
10,033
502
117
6
0
305,432
5
W
Aphrodite
10,123
506
45
2
0
353,459
0
L
Nox
10,604
530
62
3
0
333,995
1
L
Susano
6,981
349
28
1
0
283,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role