Player Matchup

Baron Samedi
Baron Samedi
HansGeorg
Baron Samedi
Level 18
God Stats
4W - 8L
1,380 SR
Queue Stats
15W - 29L
1,244 Elo+
Party 2
Nemesis
Nemesis
MouTpycukuTBou
Nemesis
Level 29
God Stats
0W - 2L
1,120 SR
Queue Stats
2W - 3L
1,481 Elo+
Solo
Neith
Neith
NoMeNanimo
Neith
Level 18
God Stats
10W - 9L
1,517 SR
Queue Stats
10W - 13L
1,286 Elo+
Party 2
King Arthur
King Arthur
SmokuOfficial
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
keinich358
Cerberus
Level 18
God Stats
2W - 2L
1,705 SR
Queue Stats
18W - 33L
1,286 Elo+
Party 2
Team Averages
Level 17
1,444 SR
1,359 Elo+

VS

Team Averages
Level 44
1,480 SR
1,473 Elo+
Horus
Horus
DrDiode45
Horus
Level 24
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 25L
1,481 Elo+
Party 1
Sobek
Sobek
Lielan
Sobek
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,481 Elo+
Party 1
Bakasura
Bakasura
NexXxu5
Bakasura
Level 24
God Stats
2W - 9L
1,256 SR
Queue Stats
11W - 25L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
Senf45
Xbalanque
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 25L
1,481 Elo+
Party 1
Baba Yaga
Baba Yaga
xNimNim
Baba Yaga
Level 27
God Stats
3W - 2L
1,409 SR
Queue Stats
12W - 27L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HansGeorg
Baron Samedi
7
0 / 5 / 0
4,507
410
1,656
5,382
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,341
486
2,524
6,404
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
8
2 / 3 / 0
5,266
479
5,931
5,329
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
SmokuOfficial
King Arthur
7
0 / 5 / 0
4,472
407
857
5,434
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
keinich358
Cerberus
6
0 / 5 / 1
4,741
431
1,663
8,293
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrDiode45
Horus
10
1 / 0 / 2
5,928
539
1,586
3,781
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Lielan
Sobek
9
2 / 1 / 4
5,589
508
2,004
5,979
5,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
NexXxu5
Bakasura
13
8 / 0 / 1
7,474
679
3,436
6,471
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Senf45
Xbalanque
10
4 / 1 / 7
6,263
569
6,507
4,477
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
xNimNim
Baba Yaga
11
4 / 0 / 1
6,640
604
5,219
4,794
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
19
20
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
DrDiode45
Horus
1
0
2
2
L
Baron Samedi
HansGeorg
Baron Samedi
0
5
0
0
W
Sobek
Lielan
Sobek
2
1
4
4
L
0
2
1
0.25
W
Bakasura
NexXxu5
Bakasura
8
0
1
8.5
L
Neith
2
3
0
0.67
W
Xbalanque
Senf45
Xbalanque
4
1
7
7.5
L
King Arthur
SmokuOfficial
King Arthur
0
5
0
0
L
Cerberus
keinich358
Cerberus
0
5
1
0.1
W
Baba Yaga
xNimNim
Baba Yaga
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
18,752
30,842
Taken
25,502
11,081
Mitigated
12,335
5,747
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DrDiode45
Horus
1,586
645
304
692
3,781
1,952
445
258
3,523
0
22,569
L
Baron Samedi
HansGeorg
Baron Samedi
1,656
110
0
562
5,382
1,547
165
3,754
995
12,804
0
W
Sobek
Lielan
Sobek
2,004
340
0
156
5,979
5,210
325
945
4,969
8,821
0
L
2,524
808
0
2,140
6,404
2,372
0
868
5,412
0
30,164
W
Bakasura
NexXxu5
Bakasura
3,436
2,490
0
3,072
6,471
2,388
884
0
6,421
0
39,183
L
Neith
5,931
2,710
0
1,664
5,329
1,376
78
615
4,714
0
30,194
W
Xbalanque
Senf45
Xbalanque
6,507
4,248
0
1,670
4,477
1,283
1,906
566
3,886
0
27,968
L
King Arthur
SmokuOfficial
King Arthur
857
285
0
125
5,434
2,656
0
705
4,535
0
10,738
L
Cerberus
keinich358
Cerberus
1,663
83
0
1,256
8,293
3,130
0
681
7,612
11,682
0
W
Baba Yaga
xNimNim
Baba Yaga
5,219
236
0
1,178
4,794
1,502
1,588
1,288
3,259
28,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
31,894
193
Minions Killed
281
0
Camps Cleared
0
919,450
Distance Traveled
997,574
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,928
539
47
4
0
212,680
3
L
Baron Samedi
4,507
410
30
3
0
155,495
0
W
Sobek
5,589
508
15
1
0
200,843
3
L
Nemesis
5,341
486
65
6
0
227,645
0
W
Bakasura
7,474
679
108
10
0
199,695
0
L
Neith
5,266
479
53
5
0
155,872
0
W
Xbalanque
6,263
569
49
4
0
183,995
0
L
King Arthur
4,472
407
19
2
0
199,368
2
L
Cerberus
4,741
431
26
2
0
181,070
0
W
Baba Yaga
6,640
604
62
6
0
200,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role