Player Matchup

Hercules
Hercules
GeneralNebula
Hercules
Level 122
God Stats
2W - 1L
1,237 SR
Queue Stats
469W - 440L
1,551 Elo+
Solo
Ymir
Ymir
MrNomables
Ymir
Level 160
God Stats
6W - 1L
1,903 SR
Queue Stats
253W - 251L
1,470 Elo+
Solo
Ares
Ares
OG-GriNDeR
Ares
Level 126
God Stats
7W - 1L
1,500 SR
Queue Stats
311W - 302L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShyWigglytuff
Tsukuyomi
Level 125
God Stats
17W - 5L
1,500 SR
Queue Stats
331W - 314L
1,581 Elo+
Solo
Cu Chulainn
Cu Chulainn
kafeicat
Cu Chulainn
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,520 Elo+

VS

Team Averages
Level 132
1,481 SR
1,536 Elo+
Agni
Agni
ElicoorZero
Agni
Level 148
God Stats
6W - 7L
1,175 SR
Queue Stats
348W - 353L
1,521 Elo+
Solo
Scylla
Scylla
Rod77
Scylla
Level 128
God Stats
3W - 3L
1,697 SR
Queue Stats
391W - 395L
1,502 Elo+
Solo
Vulcan
Vulcan
Th3 4ngry Bunny
Vulcan
Level 158
God Stats
5W - 1L
1,531 SR
Queue Stats
166W - 178L
1,550 Elo+
Solo
Ullr
Ullr
kingreed15
Ullr
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
226W - 170L
1,605 Elo+
Solo
Merlin
Merlin
sterben589
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeneralNebula
Hercules
20
5 / 2 / 9
13,370
669
6,240
24,582
25,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 3 / 15
13,308
665
14,660
17,634
15,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 3 / 10
12,833
642
10,810
22,153
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ShyWigglytuff
Tsukuyomi
20
6 / 4 / 13
13,501
675
14,248
16,013
11,555
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
kafeicat
Cu Chulainn
20
6 / 7 / 10
13,230
662
15,531
20,977
19,084
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
11,947
597
12,098
9,936
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Rod77
Scylla
19
4 / 5 / 11
12,267
613
14,437
12,877
5,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 9
13,397
670
20,218
14,450
6,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 4 / 8
12,576
629
15,830
16,409
8,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
sterben589
Merlin
19
3 / 6 / 14
12,515
626
14,671
13,397
6,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
24
Kills
18
19
Deaths
24
57
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
W
Hercules
GeneralNebula
Hercules
5
2
9
4.75
W
5
3
15
4.17
W
2
3
10
2.33
L
Scylla
Rod77
Scylla
4
5
11
1.9
W
Tsukuyomi
ShyWigglytuff
Tsukuyomi
6
4
13
3.13
L
4
6
9
1.42
W
Cu Chulainn
kafeicat
Cu Chulainn
6
7
10
1.57
L
5
4
8
2.25
L
Merlin
sterben589
Merlin
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,489
Damage
77,254
101,359
Taken
67,069
97,335
Mitigated
31,887
42,544
Healing
22,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,098
1,263
3,750
1,989
9,936
4,791
843
2,557
7,351
21,298
0
W
Hercules
GeneralNebula
Hercules
6,240
982
1,770
12,464
24,582
25,979
1,581
15,397
8,897
0
20,270
W
14,660
1,247
611
3,707
17,634
15,191
652
11,918
5,446
34,038
0
W
10,810
381
4,416
8,477
22,153
25,526
1,604
12,925
8,841
22,744
0
L
Scylla
Rod77
Scylla
14,437
873
3,342
2,938
12,877
5,427
793
4,306
8,407
29,573
0
W
Tsukuyomi
ShyWigglytuff
Tsukuyomi
14,248
2,203
2,733
2,909
16,013
11,555
1,321
7,603
8,235
0
59,183
L
20,218
8,868
2,142
2,171
14,450
6,643
95
7,428
6,668
43,657
0
W
Cu Chulainn
kafeicat
Cu Chulainn
15,531
1,970
2,501
2,956
20,977
19,084
303
12,130
8,516
0
27,521
L
15,830
6,447
2,551
2,496
16,409
8,456
902
5,976
10,247
0
32,989
L
Merlin
sterben589
Merlin
14,671
433
611
786
13,397
6,570
573
4,281
8,926
38,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,242
Gold Earned
62,702
192
Minions Killed
190
0
Camps Cleared
0
1,572,834
Distance Traveled
1,589,538
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,947
597
37
2
0
318,067
2
W
Hercules
13,370
669
27
1
0
280,044
0
W
Ymir
13,308
665
54
3
0
312,170
1
W
Ares
12,833
642
30
2
0
321,819
0
L
Scylla
12,267
613
27
1
0
296,543
0
W
Tsukuyomi
13,501
675
56
3
0
383,718
3
L
Vulcan
13,397
670
45
2
0
318,508
0
W
Cu Chulainn
13,230
662
25
1
0
275,083
2
L
Ullr
12,576
629
34
2
0
327,351
0
L
Merlin
12,515
626
47
2
0
329,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role