Player Matchup

Thoth
Thoth
AspheX FlarezZ
Thoth
Level 127
God Stats
2W - 2L
1,588 SR
Queue Stats
106W - 119L
1,539 Elo+
Party 1
Chronos
Chronos
Galatheia
Chronos
Level 144
God Stats
1W - 7L
1,323 SR
Queue Stats
175W - 179L
1,539 Elo+
Solo
Anubis
Anubis
Silence7296
Anubis
Level 59
God Stats
10W - 11L
1,386 SR
Queue Stats
587W - 637L
1,422 Elo+
Solo
Nu Wa
Nu Wa
greenninjagamer
Nu Wa
Level 120
God Stats
0W - 4L
1,184 SR
Queue Stats
96W - 89L
1,546 Elo+
Party 1
Cerberus
Cerberus
nempanaszkodott
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,655 Elo+
Solo
Team Averages
Level 97
1,396 SR
1,540 Elo+

VS

Team Averages
Level 142
1,606 SR
1,529 Elo+
Kukulkan
Kukulkan
AironXait
Kukulkan
Level 104
God Stats
7W - 3L
1,571 SR
Queue Stats
562W - 518L
1,498 Elo+
Solo
Izanami
Izanami
RiftoTV
Izanami
Level 133
God Stats
1W - 1L
1,808 SR
Queue Stats
67W - 43L
1,577 Elo+
Solo
Hades
Hades
SHION_YIN
Hades
Level 160
God Stats
4W - 2L
1,371 SR
Queue Stats
253W - 236L
1,531 Elo+
Solo
Nu Wa
Nu Wa
TYMAO
Nu Wa
Level 152
God Stats
4W - 0L
1,779 SR
Queue Stats
177W - 153L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
solersystem
Kuzenbo
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
710W - 699L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
10,646
665
15,394
13,645
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
Galatheia
Chronos
18
7 / 5 / 4
11,043
690
12,700
16,511
6,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
17
1 / 3 / 10
10,183
636
7,777
14,946
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 12
10,324
645
16,759
10,579
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
19
4 / 4 / 10
10,666
667
6,863
22,113
21,777
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AironXait
Kukulkan
19
5 / 2 / 11
11,623
726
17,822
12,462
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
RiftoTV
Izanami
17
5 / 5 / 9
11,234
702
18,630
17,188
6,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
SHION_YIN
Hades
18
4 / 5 / 13
11,249
703
12,416
18,638
23,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
TYMAO
Nu Wa
18
2 / 4 / 11
11,156
697
12,329
10,909
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
solersystem
Kuzenbo
19
6 / 2 / 12
12,679
792
10,073
20,318
34,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
18
Kills
22
23
Deaths
18
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AironXait
Kukulkan
5
2
11
5.25
L
4
6
9
1.42
L
Chronos
Galatheia
Chronos
7
5
4
1.8
W
Izanami
RiftoTV
Izanami
5
5
9
1.9
W
Hades
SHION_YIN
Hades
4
5
13
2.1
L
Anubis
1
3
10
2
W
Nu Wa
TYMAO
Nu Wa
2
4
11
1.88
L
2
5
12
1.6
L
Cerberus
4
4
10
2.25
W
Kuzenbo
solersystem
Kuzenbo
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,493
Damage
71,270
77,794
Taken
79,515
43,597
Mitigated
75,203
33,210
Healing
36,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AironXait
Kukulkan
17,822
1,240
4,874
2,558
12,462
5,668
866
10,285
2,177
40,761
0
L
15,394
245
2,239
2,497
13,645
4,849
216
9,479
3,938
39,072
0
L
Chronos
Galatheia
Chronos
12,700
2,070
4,195
4,245
16,511
6,137
1,349
10,384
5,891
36,768
0
W
Izanami
RiftoTV
Izanami
18,630
8,797
2,172
4,313
17,188
6,840
2,353
15,000
2,188
0
44,010
W
Hades
SHION_YIN
Hades
12,416
532
4,271
5,254
18,638
23,603
950
13,230
5,408
31,096
0
L
Anubis
7,777
449
1,928
5,046
14,946
7,040
243
11,329
3,393
36,545
0
W
Nu Wa
TYMAO
Nu Wa
12,329
3,315
2,270
1,866
10,909
4,869
610
10,023
886
29,523
0
L
16,759
2,156
1,751
936
10,579
3,794
41
7,038
3,333
34,347
0
L
Cerberus
6,863
171
2,883
7,490
22,113
21,777
57
13,010
8,599
19,979
0
W
Kuzenbo
solersystem
Kuzenbo
10,073
3,050
2,023
6,963
20,318
34,223
598
10,955
9,363
21,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,862
Gold Earned
57,941
213
Minions Killed
187
0
Camps Cleared
0
1,415,653
Distance Traveled
1,367,459
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,623
726
52
3
0
313,497
3
L
Thoth
10,646
665
30
2
0
264,176
0
L
Chronos
11,043
690
38
2
0
301,901
0
W
Izanami
11,234
702
57
4
0
247,933
0
W
Hades
11,249
703
35
2
0
253,048
0
L
Anubis
10,183
636
73
5
0
284,977
3
W
Nu Wa
11,156
697
25
2
0
283,983
1
L
Nu Wa
10,324
645
40
3
0
270,760
0
L
Cerberus
10,666
667
32
2
0
293,839
0
W
Kuzenbo
12,679
792
18
1
0
268,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role