Player Matchup

Persephone
Persephone
BussyLipz
Persephone
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Karlmon666
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,705 Elo+
Party 1
Danzaburou
Danzaburou
SillY_L92
Danzaburou
Level 87
God Stats
55W - 44L
1,590 SR
Queue Stats
268W - 250L
1,514 Elo+
Party 2
Chaac
Chaac
fatspaceman
Chaac
Level 80
God Stats
3W - 3L
1,742 SR
Queue Stats
15W - 22L
1,484 Elo+
Party 2
Ymir
Ymir
hiimtyler1
Ymir
Level 99
God Stats
231W - 193L
1,586 SR
Queue Stats
305W - 300L
1,506 Elo+
Party 2
Team Averages
Level 71
1,584 SR
1,542 Elo+

VS

Team Averages
Level 83
1,562 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
J3LLYB0N
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ShadowDC015
King Arthur
Level 40
God Stats
1W - 5L
1,443 SR
Queue Stats
308W - 316L
1,446 Elo+
Solo
Anubis
Anubis
Sir_Charles05
Anubis
Level 46
God Stats
34W - 22L
1,766 SR
Queue Stats
470W - 407L
1,521 Elo+
Solo
Danzaburou
Danzaburou
lawful_dolly5
Danzaburou
Level 107
God Stats
17W - 12L
1,601 SR
Queue Stats
1,177W - 1,189L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BussyLipz
Persephone
16
5 / 1 / 1
10,014
626
9,147
7,275
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Karlmon666
Arachne
14
3 / 1 / 4
8,653
541
8,395
11,382
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SillY_L92
Danzaburou
13
3 / 4 / 3
8,327
520
7,893
10,824
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 1 / 0
9,992
625
10,942
10,564
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 1 / 3
7,921
495
4,796
9,278
5,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 4 / 1
7,656
479
4,216
12,194
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
J3LLYB0N
Tiamat
12
0 / 6 / 1
7,199
450
6,875
12,637
7,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ShadowDC015
King Arthur
14
0 / 4 / 2
7,541
471
3,800
12,289
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 5 / 3
7,852
491
6,422
10,740
4,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lawful_dolly5
Danzaburou
13
5 / 2 / 0
8,137
509
7,036
9,573
3,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
21
Kills
8
8
Deaths
21
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
1
0.38
W
Persephone
BussyLipz
Persephone
5
1
1
5.5
L
Tiamat
J3LLYB0N
Tiamat
0
6
1
0.08
W
Arachne
Karlmon666
Arachne
3
1
4
5
L
King Arthur
ShadowDC015
King Arthur
0
4
2
0.25
W
Danzaburou
SillY_L92
Danzaburou
3
4
3
1.13
L
2
5
3
0.7
W
7
1
0
7
W
3
1
3
4.5
L
Danzaburou
lawful_dolly5
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,173
Damage
28,349
49,323
Taken
57,433
25,355
Mitigated
27,916
16,771
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,216
681
0
2,410
12,194
4,356
0
1,799
10,253
0
46,131
W
Persephone
BussyLipz
Persephone
9,147
472
132
2,783
7,275
2,484
942
4,642
2,607
68,062
0
L
Tiamat
J3LLYB0N
Tiamat
6,875
978
414
3,136
12,637
7,405
643
6,013
6,248
46,720
0
W
Arachne
Karlmon666
Arachne
8,395
6,120
0
2,804
11,382
3,965
1,670
3,294
8,063
0
60,710
L
King Arthur
ShadowDC015
King Arthur
3,800
535
0
1,289
12,289
8,014
0
1,045
10,790
0
39,471
W
Danzaburou
SillY_L92
Danzaburou
7,893
3,419
636
3,771
10,824
3,343
914
1,601
9,173
0
41,571
L
6,422
290
0
3,880
10,740
4,902
0
2,758
7,904
39,024
0
W
10,942
2,592
0
4,421
10,564
9,873
1,976
1,808
8,431
0
56,204
W
4,796
126
294
1,930
9,278
5,690
0
1,951
7,327
28,464
0
L
Danzaburou
lawful_dolly5
Danzaburou
7,036
2,318
0
2,806
9,573
3,239
248
1,850
7,723
0
46,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
38,385
469
Minions Killed
418
0
Camps Cleared
0
1,422,156
Distance Traveled
1,436,932
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,656
479
81
5
0
293,080
4
W
Persephone
10,014
626
141
9
0
296,004
6
L
Tiamat
7,199
450
91
6
0
254,316
7
W
Arachne
8,653
541
94
6
0
313,508
1
L
King Arthur
7,541
471
86
5
0
323,225
0
W
Danzaburou
8,327
520
64
4
0
276,721
4
L
Anubis
7,852
491
72
5
0
276,226
0
W
Chaac
9,992
625
115
7
0
244,639
1
W
Ymir
7,921
495
55
3
0
291,284
3
L
Danzaburou
8,137
509
88
6
0
290,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role