Player Matchup

Janus
Janus
Fitzban
Janus
Level 16
God Stats
7W - 8L
1,559 SR
Queue Stats
103W - 95L
1,326 Elo+
Party 2
Nike
Nike
ItsHRQ
Nike
Level 17
God Stats
3W - 3L
1,732 SR
Queue Stats
124W - 122L
1,399 Elo+
Party 2
Ra
Ra
Lügenminion
Ra
Level 17
God Stats
117W - 135L
1,493 SR
Queue Stats
118W - 136L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Trakatos
Sun Wukong
Level 23
God Stats
7W - 5L
1,535 SR
Queue Stats
36W - 33L
1,402 Elo+
Solo
Persephone
Persephone
YNaGaToPaiNY
Persephone
Level 17
God Stats
6W - 0L
1,764 SR
Queue Stats
113W - 136L
1,377 Elo+
Party 1
Team Averages
Level 18
1,617 SR
1,395 Elo+

VS

Team Averages
Level 15
1,549 SR
1,292 Elo+
Bacchus
Bacchus
EKS2670
Bacchus
Level 26
God Stats
3W - 2L
1,754 SR
Queue Stats
16W - 20L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
Felixebest
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Thor
Thor
LotasDan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Anubis
Anubis
halahala555
Anubis
Level 27
God Stats
9W - 13L
1,290 SR
Queue Stats
9W - 13L
1,397 Elo+
Party 3
Tyr
Tyr
hyggens420
Tyr
Level 13
God Stats
1W - 1L
1,699 SR
Queue Stats
32W - 40L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fitzban
Janus
15
6 / 3 / 1
9,271
545
7,977
9,217
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nike
ItsHRQ
Nike
14
2 / 1 / 3
8,764
516
7,045
9,566
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
6 / 6 / 6
8,485
499
9,389
8,862
4,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Trakatos
Sun Wukong
18
7 / 0 / 4
10,590
623
10,024
10,793
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
YNaGaToPaiNY
Persephone
13
4 / 3 / 7
8,593
505
8,145
8,583
2,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EKS2670
Bacchus
11
3 / 4 / 2
6,714
395
4,533
10,644
8,334
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Felixebest
Danzaburou
13
3 / 6 / 1
8,014
471
6,478
13,513
4,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
11
1 / 6 / 5
7,461
439
5,801
13,815
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 5 / 0
8,467
498
6,655
9,181
4,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 6 / 4
7,270
428
6,616
15,259
8,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
25
Kills
13
13
Deaths
27
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EKS2670
Bacchus
3
4
2
1
L
Danzaburou
Felixebest
Danzaburou
3
6
1
0.58
W
Janus
Fitzban
Janus
6
3
1
2.17
W
Nike
ItsHRQ
Nike
2
1
3
3.5
L
Thor
1
6
5
0.58
W
6
6
6
1.5
W
Sun Wukong
Trakatos
Sun Wukong
7
0
4
9
W
Persephone
YNaGaToPaiNY
Persephone
4
3
7
2.5
L
Anubis
4
5
0
0.8
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,580
Damage
30,083
47,021
Taken
62,412
22,220
Mitigated
29,621
9,993
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EKS2670
Bacchus
4,533
247
445
2,458
10,644
8,334
93
7,387
3,175
17,797
0
L
Danzaburou
Felixebest
Danzaburou
6,478
3,942
0
3,465
13,513
4,693
0
3,494
9,548
0
45,086
W
Janus
Fitzban
Janus
7,977
950
0
745
9,217
2,499
692
3,669
5,548
45,250
0
W
Nike
ItsHRQ
Nike
7,045
924
0
2,362
9,566
6,572
2,155
1,212
8,354
3,317
35,676
L
Thor
5,801
2,417
0
2,746
13,815
4,010
0
2,572
11,168
0
44,702
W
9,389
1,680
54
1,570
8,862
4,238
100
3,163
5,699
28,461
0
W
Sun Wukong
Trakatos
Sun Wukong
10,024
3,241
0
2,448
10,793
6,640
35
1,359
9,434
0
84,093
W
Persephone
YNaGaToPaiNY
Persephone
8,145
1,915
0
2,814
8,583
2,271
928
1,784
6,797
36,054
0
L
Anubis
6,655
987
0
2,761
9,181
4,478
850
3,625
5,433
39,490
0
L
6,616
1,761
0
2,434
15,259
8,106
85
8,335
6,713
0
22,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
37,926
423
Minions Killed
243
0
Camps Cleared
0
1,649,306
Distance Traveled
1,473,530
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,714
395
30
2
0
301,662
2
L
Danzaburou
8,014
471
61
4
0
307,849
1
W
Janus
9,271
545
87
5
0
320,940
1
W
Nike
8,764
516
78
5
0
352,482
2
L
Thor
7,461
439
60
4
0
306,225
0
W
Ra
8,485
499
44
3
0
303,453
0
W
Sun Wukong
10,590
623
153
9
0
376,035
3
W
Persephone
8,593
505
61
4
0
296,396
5
L
Anubis
8,467
498
61
4
0
224,385
0
L
Tyr
7,270
428
31
2
0
333,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role