Player Matchup

Mercury
Mercury
Silver I
OXY-iDidiKz
Mercury
Silver I
Level 144
God Stats
48W - 45L
1,573 SR
Queue Stats
100W - 92L
1,496 MMR
Party 1
Apollo
Apollo
Platinum V
Paul_Lister
Apollo
Platinum V
Level 88
God Stats
13W - 8L
1,607 SR
Queue Stats
107W - 108L
1,563 MMR
Solo
Discordia
Discordia
Gold II
Tino-T1no
Discordia
Gold II
Level 160
God Stats
8W - 4L
1,555 SR
Queue Stats
88W - 84L
1,592 MMR
Party 1
Cerberus
Cerberus
Gold III
alcahue3
Cerberus
Gold III
Level 125
God Stats
9W - 3L
2,030 SR
Queue Stats
57W - 44L
1,535 MMR
Solo
Bellona
Bellona
Gold III
danielkarlsson93
Bellona
Gold III
Level 106
God Stats
43W - 44L
1,645 SR
Queue Stats
147W - 145L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,682 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 94
1,548 SR
1,546 MMR
Heimdallr
Heimdallr
Gold III
Daanniieel06
Heimdallr
Gold III
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
382W - 363L
1,487 MMR
Party 2
Geb
Geb
Gold I
Josemilaux
Geb
Gold I
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 121L
1,573 MMR
Party 2
Fenrir
Fenrir
Gold III
Kurisutofa31
Fenrir
Gold III
Level 120
God Stats
11W - 11L
1,459 SR
Queue Stats
201W - 207L
1,552 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
RichardxxJ
Aphrodite
Gold IV
Level 38
God Stats
0W - 1L
1,642 SR
Queue Stats
65W - 69L
1,518 MMR
Solo
Guan Yu
Guan Yu
Gold II
itsBorja340
Guan Yu
Gold II
Level 109
God Stats
18W - 17L
1,638 SR
Queue Stats
215W - 226L
1,599 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OXY-iDidiKz
Mercury
20
16 / 4 / 9
15,868
588
23,618
23,666
11,991
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
20
4 / 4 / 19
13,790
511
18,387
20,154
9,835
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Tino-T1no
Discordia
20
5 / 3 / 13
13,736
509
18,401
15,261
6,217
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
alcahue3
Cerberus
20
5 / 3 / 25
13,993
518
21,856
27,344
39,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 13
15,283
566
27,530
29,565
38,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
HeraScyllaCthulhuChang'eNu Wa

VS

Bans
DanzaburouTyrTsukuyomiNemesisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daanniieel06
Heimdallr
20
5 / 7 / 3
13,349
494
19,945
25,302
11,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 9 / 6
11,073
410
13,414
33,662
41,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
19
3 / 7 / 8
12,258
454
12,342
23,143
13,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
RichardxxJ
Aphrodite
16
2 / 7 / 6
10,926
405
10,214
23,655
11,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
itsBorja340
Guan Yu
20
5 / 7 / 3
13,533
501
21,798
33,941
49,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
37
Kills
18
18
Deaths
37
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Daanniieel06
Heimdallr
5
7
3
0.93
L
3
9
6
0.67
L
Fenrir
3
7
8
1
W
Mercury
OXY-iDidiKz
Mercury
16
4
9
5.13
W
Apollo
4
4
19
3.38
L
Aphrodite
RichardxxJ
Aphrodite
2
7
6
0.71
W
Discordia
Tino-T1no
Discordia
5
3
13
3.83
W
Cerberus
alcahue3
Cerberus
5
3
25
5.83
W
7
4
13
3.38
L
Guan Yu
itsBorja340
Guan Yu
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,792
Damage
77,713
115,990
Taken
139,703
106,298
Mitigated
127,763
35,377
Healing
48,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Daanniieel06
Heimdallr
19,945
12,412
0
8,669
25,302
11,444
414
7,395
17,907
0
112,616
L
13,414
756
0
3,288
33,662
41,443
0
15,250
18,412
33,040
0
L
Fenrir
12,342
1,900
0
5,628
23,143
13,483
642
6,529
16,614
0
86,174
W
Mercury
OXY-iDidiKz
Mercury
23,618
14,890
0
5,124
23,666
11,991
2,711
4,568
18,868
0
146,675
W
Apollo
18,387
11,829
0
5,407
20,154
9,835
3,112
3,738
16,336
0
119,656
L
Aphrodite
RichardxxJ
Aphrodite
10,214
1,726
5,459
9,892
23,655
11,689
0
13,453
10,202
62,086
0
W
Discordia
Tino-T1no
Discordia
18,401
907
0
4,604
15,261
6,217
1,072
4,554
10,545
101,430
0
W
Cerberus
alcahue3
Cerberus
21,856
2,063
0
12,801
27,344
39,400
576
6,170
20,944
70,644
0
W
27,530
6,711
1,125
6,316
29,565
38,855
992
3,800
25,669
24,776
90,078
L
Guan Yu
itsBorja340
Guan Yu
21,798
3,750
4,002
11,795
33,941
49,704
452
5,964
27,977
0
94,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,670
Gold Earned
61,139
764
Minions Killed
634
0
Camps Cleared
0
2,686,278
Distance Traveled
2,318,465
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,349
494
166
6
0
445,199
2
L
Geb
11,073
410
31
1
0
491,452
3
L
Fenrir
12,258
454
131
5
0
483,135
0
W
Mercury
15,868
588
162
6
0
591,506
2
W
Apollo
13,790
511
170
6
0
584,334
1
L
Aphrodite
10,926
405
140
5
0
435,704
6
W
Discordia
13,736
509
147
5
0
513,985
6
W
Cerberus
13,993
518
88
3
0
565,267
2
W
Bellona
15,283
566
197
7
0
431,186
0
L
Guan Yu
13,533
501
166
6
0
462,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role