Player Matchup

Yemoja
Yemoja
Angéline
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 2
Medusa
Medusa
Jackopt
Medusa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 15L
1,457 Elo+
Party 2
Persephone
Persephone
Strophantus
Persephone
Level 28
God Stats
12W - 12L
1,183 SR
Queue Stats
61W - 92L
1,307 Elo+
Solo
Danzaburou
Danzaburou
claytontv
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Party 3
Susano
Susano
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Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 3
Team Averages
Level 14
1,437 SR
1,365 Elo+

VS

Team Averages
Level 20
1,458 SR
1,412 Elo+
Neith
Neith
DekuSama04
Neith
Level 19
God Stats
23W - 16L
1,514 SR
Queue Stats
71W - 77L
1,456 Elo+
Party 1
Chiron
Chiron
HisokaXBan
Chiron
Level 18
God Stats
2W - 5L
1,336 SR
Queue Stats
57W - 69L
1,445 Elo+
Party 1
Arachne
Arachne
XiaoziSaitake
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
anthony4n7
Athena
Level 21
God Stats
11W - 6L
1,697 SR
Queue Stats
84W - 74L
1,338 Elo+
Solo
Scylla
Scylla
belloneLeague
Scylla
Level 14
God Stats
1W - 4L
1,245 SR
Queue Stats
99W - 109L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Angéline
Yemoja
7
0 / 4 / 2
5,319
409
1,920
5,443
3,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Jackopt
Medusa
9
2 / 4 / 0
5,763
443
3,556
5,813
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Strophantus
Persephone
11
0 / 3 / 0
6,364
490
6,443
5,546
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
claytontv
Danzaburou
8
2 / 9 / 2
5,296
407
2,562
8,330
2,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
fgfgxyjgjk
Susano
8
1 / 11 / 3
5,509
424
3,612
9,593
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
15 / 0 / 2
9,068
698
9,627
7,693
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
HisokaXBan
Chiron
12
3 / 0 / 3
6,608
508
4,018
7,430
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
13
4 / 1 / 3
7,574
583
2,623
8,096
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
anthony4n7
Athena
10
1 / 2 / 5
6,215
478
2,324
8,043
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 7
6,532
502
2,872
4,962
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
27
31
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Angéline
Yemoja
0
4
2
0.25
W
Neith
15
0
2
16
W
Chiron
HisokaXBan
Chiron
3
0
3
4.5
L
Medusa
Jackopt
Medusa
2
4
0
0.5
L
Persephone
Strophantus
Persephone
0
3
0
0
W
Arachne
4
1
3
5.5
W
Athena
anthony4n7
Athena
1
2
5
1.75
W
4
2
7
3.75
L
Danzaburou
claytontv
Danzaburou
2
9
2
0.33
L
Susano
fgfgxyjgjk
Susano
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
21,464
34,725
Taken
36,224
12,049
Mitigated
12,576
4,209
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Angéline
Yemoja
1,920
930
589
645
5,443
3,492
120
480
4,963
7,352
0
W
Neith
9,627
6,333
207
5,172
7,693
2,530
1,342
1,487
6,206
0
45,573
W
Chiron
HisokaXBan
Chiron
4,018
726
256
2,024
7,430
2,532
0
4,257
3,173
0
28,412
L
Medusa
Jackopt
Medusa
3,556
1,332
0
1,080
5,813
1,694
82
350
5,463
0
23,987
L
Persephone
Strophantus
Persephone
6,443
209
0
1,204
5,546
1,578
25
768
4,743
37,365
0
W
Arachne
2,623
1,514
0
2,679
8,096
2,918
374
577
7,519
0
50,876
W
Athena
anthony4n7
Athena
2,324
975
0
3,265
8,043
3,302
134
1,270
6,773
17,883
0
W
2,872
687
0
0
4,962
1,294
492
772
4,190
19,594
0
L
Danzaburou
claytontv
Danzaburou
2,562
1,251
0
532
8,330
2,396
216
1,900
6,350
0
11,130
L
Susano
fgfgxyjgjk
Susano
3,612
1,263
0
159
9,593
2,889
340
1,424
8,007
0
13,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
35,997
145
Minions Killed
309
0
Camps Cleared
0
990,506
Distance Traveled
1,067,458
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,319
409
8
1
0
197,710
2
W
Neith
9,068
698
95
7
0
211,946
5
W
Chiron
6,608
508
51
4
0
202,232
2
L
Medusa
5,763
443
43
3
0
175,706
0
L
Persephone
6,364
490
58
4
0
232,711
0
W
Arachne
7,574
583
93
7
0
246,666
0
W
Athena
6,215
478
32
2
0
209,208
2
W
Scylla
6,532
502
38
3
0
197,406
2
L
Danzaburou
5,296
407
17
1
0
180,858
1
L
Susano
5,509
424
19
1
0
203,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role