Player Matchup

Horus
Horus
AugieWaffels
Horus
Level 116
God Stats
5W - 2L
1,717 SR
Queue Stats
224W - 247L
1,510 Elo+
Solo
Ares
Ares
Mr Vandelay 68
Ares
Level 158
God Stats
2W - 0L
1,396 SR
Queue Stats
238W - 259L
1,451 Elo+
Solo
Discordia
Discordia
PapaShizooo
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rah185
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SenoritaPanda
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 119
1,523 SR
1,492 Elo+

VS

Team Averages
Level 99
1,420 SR
1,396 Elo+
Sobek
Sobek
BeachGuyNice
Sobek
Level 114
God Stats
0W - 3L
1,397 SR
Queue Stats
0W - 11L
1,152 Elo+
Party 3
King Arthur
King Arthur
Jace03
King Arthur
Level 67
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 5L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
Snawmana
Kukulkan
Level 125
God Stats
206W - 197L
1,555 SR
Queue Stats
290W - 295L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xeph07
Tsukuyomi
Level 52
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 5L
1,544 Elo+
Party 1
Izanami
Izanami
Zelthor93
Izanami
Level 135
God Stats
0W - 4L
1,419 SR
Queue Stats
3W - 19L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
9,356
780
5,675
9,407
7,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 0 / 10
11,019
918
7,760
7,569
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
PapaShizooo
Discordia
16
4 / 2 / 10
9,675
806
15,801
7,583
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Rah185
Nu Wa
15
3 / 1 / 6
8,539
712
8,276
9,129
3,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 8
9,875
823
8,030
6,657
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,484
707
6,489
15,384
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jace03
King Arthur
12
0 / 6 / 0
6,560
547
1,246
11,395
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Snawmana
Kukulkan
15
0 / 1 / 1
7,940
662
8,851
7,184
3,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Xeph07
Tsukuyomi
14
1 / 4 / 2
7,970
664
6,727
10,668
3,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Zelthor93
Izanami
15
1 / 5 / 0
8,002
667
6,207
10,310
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
22
Kills
4
4
Deaths
22
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
2
6
1
0.42
L
King Arthur
Jace03
King Arthur
0
6
0
0
W
7
0
10
12
W
Discordia
PapaShizooo
Discordia
4
2
10
4.5
W
Nu Wa
Rah185
Nu Wa
3
1
6
6
W
5
1
8
9
L
Kukulkan
Snawmana
Kukulkan
0
1
1
0.5
L
Tsukuyomi
Xeph07
Tsukuyomi
1
4
2
0.5
L
Izanami
Zelthor93
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,542
Damage
29,520
40,345
Taken
54,941
24,692
Mitigated
32,510
11,181
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,675
2,685
1,446
3,352
9,407
7,230
276
2,907
6,500
0
23,862
L
6,489
153
1,035
4,190
15,384
15,966
0
8,353
6,773
17,770
0
L
King Arthur
Jace03
King Arthur
1,246
138
0
310
11,395
5,508
0
6,059
5,282
0
11,638
W
7,760
38
0
1,625
7,569
7,876
196
3,117
4,452
18,164
0
W
Discordia
PapaShizooo
Discordia
15,801
673
0
1,173
7,583
3,237
59
3,139
4,444
43,817
0
W
Nu Wa
Rah185
Nu Wa
8,276
2,312
462
2,072
9,129
3,651
24
4,618
4,511
32,055
0
W
8,030
3,869
0
1,051
6,657
2,698
1,555
1,644
5,013
0
25,380
L
Kukulkan
Snawmana
Kukulkan
8,851
129
325
798
7,184
3,082
0
4,669
2,269
41,830
0
L
Tsukuyomi
Xeph07
Tsukuyomi
6,727
1,319
0
87
10,668
3,874
0
4,912
5,530
0
25,178
L
Izanami
Zelthor93
Izanami
6,207
3,103
0
1,288
10,310
4,080
0
7,732
2,390
0
36,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
38,956
258
Minions Killed
236
9
Camps Cleared
8
1,058,083
Distance Traveled
1,043,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,356
780
44
4
2
208,409
0
L
Sobek
8,484
707
24
2
2
230,518
4
L
King Arthur
6,560
547
18
2
0
169,356
0
W
Ares
11,019
918
28
2
0
194,846
0
W
Discordia
9,675
806
85
7
4
226,466
1
W
Nu Wa
8,539
712
46
4
2
194,274
1
W
Skadi
9,875
823
55
5
1
234,088
1
L
Kukulkan
7,940
662
87
7
1
242,420
0
L
Tsukuyomi
7,970
664
30
3
3
226,638
0
L
Izanami
8,002
667
77
6
2
174,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role