Player Matchup

Guan Yu
Guan Yu
Doinks11
Guan Yu
Level 16
God Stats
12W - 6L
1,614 SR
Queue Stats
43W - 34L
1,528 Elo+
Solo
Neith
Neith
SrryFam
Neith
Level 4
God Stats
5W - 9L
1,230 SR
Queue Stats
24W - 23L
1,179 Elo+
Solo
Olorun
Olorun
WeGoBurrBurr
Olorun
Level 29
God Stats
13W - 6L
1,686 SR
Queue Stats
179W - 167L
1,509 Elo+
Solo
Amaterasu
Amaterasu
lin1996
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Party 2
Set
Set
神界观察者
Set
Level 4
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2
Team Averages
Level 12
1,511 SR
1,339 Elo+

VS

Team Averages
Level 11
1,544 SR
1,373 Elo+
Yemoja
Yemoja
AnnieLuv
Yemoja
Level 3
God Stats
1W - 1L
1,660 SR
Queue Stats
2W - 3L
1,504 Elo+
Solo
Fenrir
Fenrir
ForSpain
Fenrir
Level 24
God Stats
6W - 4L
1,777 SR
Queue Stats
68W - 53L
1,486 Elo+
Solo
Nox
Nox
darkgomer
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
swirrrl XV
Baron Samedi
Level 7
God Stats
2W - 8L
1,282 SR
Queue Stats
25W - 42L
1,282 Elo+
Solo
Erlang Shen
Erlang Shen
topgameri
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Doinks11
Guan Yu
16
13 / 2 / 3
9,724
648
11,754
9,681
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SrryFam
Neith
13
8 / 2 / 1
8,716
581
8,688
6,948
2,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
4 / 2 / 7
8,710
581
5,642
6,873
2,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
lin1996
Amaterasu
10
0 / 3 / 6
6,449
430
1,585
6,622
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
6 / 3 / 4
8,766
584
5,196
10,503
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnnieLuv
Yemoja
12
1 / 8 / 2
7,125
475
5,157
10,964
6,465
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
ForSpain
Fenrir
12
5 / 5 / 2
7,459
497
6,607
11,086
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 1
7,476
498
3,899
7,564
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
swirrrl XV
Baron Samedi
8
2 / 6 / 0
5,927
395
2,594
6,521
1,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
topgameri
Erlang Shen
11
1 / 7 / 2
6,719
448
4,311
10,362
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
31
Kills
11
12
Deaths
32
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AnnieLuv
Yemoja
1
8
2
0.25
W
Guan Yu
Doinks11
Guan Yu
13
2
3
7.25
L
Fenrir
ForSpain
Fenrir
5
5
2
1.2
W
Neith
SrryFam
Neith
8
2
1
4.25
W
Olorun
4
2
7
3.75
L
2
6
1
0.42
W
Amaterasu
lin1996
Amaterasu
0
3
6
1
L
Baron Samedi
swirrrl XV
Baron Samedi
2
6
0
0.33
L
Erlang Shen
topgameri
Erlang Shen
1
7
2
0.29
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,865
Damage
22,568
40,627
Taken
46,497
22,759
Mitigated
19,001
11,844
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AnnieLuv
Yemoja
5,157
1,736
192
365
10,964
6,465
650
0
10,964
30,869
0
W
Guan Yu
Doinks11
Guan Yu
11,754
1,903
78
4,403
9,681
9,725
965
2,163
7,408
0
50,187
L
Fenrir
ForSpain
Fenrir
6,607
1,283
0
3,319
11,086
3,152
132
1,710
9,130
0
34,483
W
Neith
SrryFam
Neith
8,688
5,778
0
923
6,948
2,448
2,045
3,823
3,125
0
40,582
W
Olorun
5,642
3,057
0
2,006
6,873
2,747
1,908
997
5,828
44,775
0
L
3,899
703
0
500
7,564
2,388
0
1,569
5,863
21,645
0
W
Amaterasu
lin1996
Amaterasu
1,585
886
0
724
6,622
3,829
611
1,911
4,619
0
8,677
L
Baron Samedi
swirrrl XV
Baron Samedi
2,594
712
44
427
6,521
1,987
0
861
5,410
10,020
0
L
Erlang Shen
topgameri
Erlang Shen
4,311
2,410
0
1,027
10,362
5,009
318
1,149
9,063
0
35,666
W
5,196
1,645
0
3,710
10,503
4,010
0
2,378
7,997
0
51,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
34,706
366
Minions Killed
236
0
Camps Cleared
0
1,392,970
Distance Traveled
1,146,545
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,125
475
54
4
0
185,534
0
W
Guan Yu
9,724
648
96
6
0
286,104
0
L
Fenrir
7,459
497
58
4
0
227,194
2
W
Neith
8,716
581
72
5
0
256,660
0
W
Olorun
8,710
581
87
6
0
263,397
2
L
Nox
7,476
498
44
3
0
244,194
0
W
Amaterasu
6,449
430
17
1
0
291,254
0
L
Baron Samedi
5,927
395
21
1
0
246,824
1
L
Erlang Shen
6,719
448
59
4
0
242,799
1
W
Set
8,766
584
94
6
0
295,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role