Player Matchup

Amaterasu
Amaterasu
AdMortemCerta
Amaterasu
Level 13
God Stats
2W - 2L
1,547 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 3
Xbalanque
Xbalanque
Baziklet
Xbalanque
Level 7
God Stats
2W - 4L
1,588 SR
Queue Stats
59W - 67L
1,429 Elo+
Party 2
Tiamat
Tiamat
Exolaris94
Tiamat
Level 25
God Stats
3W - 2L
1,739 SR
Queue Stats
10W - 10L
1,492 Elo+
Party 3
Sylvanus
Sylvanus
MishkaZy
Sylvanus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 67L
1,429 Elo+
Party 2
Susano
Susano
xMoff
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,453 Elo+
Solo
Team Averages
Level 16
1,575 SR
1,450 Elo+

VS

Team Averages
Level 19
1,497 SR
1,473 Elo+
Pele
Pele
ADSENSE2
Pele
Level 11
God Stats
4W - 3L
1,554 SR
Queue Stats
15W - 14L
1,436 Elo+
Party 1
Tiamat
Tiamat
KurtCobainsGun
Tiamat
Level 15
God Stats
4W - 4L
1,428 SR
Queue Stats
26W - 27L
1,419 Elo+
Party 1
Ganesha
Ganesha
Littelgaykay
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 28L
1,549 Elo+
Solo
Tyr
Tyr
jegg2005
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,516 Elo+
Party 1
Rama
Rama
loreytatué
Rama
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 54L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdMortemCerta
Amaterasu
17
9 / 7 / 1
11,756
534
12,506
22,750
18,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Baziklet
Xbalanque
16
3 / 9 / 7
10,205
464
11,662
16,983
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Exolaris94
Tiamat
16
5 / 10 / 6
11,649
530
18,613
17,137
15,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MishkaZy
Sylvanus
15
2 / 7 / 4
9,288
422
7,626
17,883
13,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
xMoff
Susano
16
5 / 7 / 7
11,098
504
13,882
20,194
8,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
14 / 6 / 7
12,929
588
18,776
17,054
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 7 / 6
12,162
553
14,360
17,234
12,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Littelgaykay
Ganesha
17
1 / 5 / 23
11,416
519
15,107
23,579
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 6 / 4
12,027
547
14,195
14,814
15,265
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 2 / 11
12,740
579
12,754
14,448
6,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
24
Kills
40
40
Deaths
26
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Pele
14
6
7
2.92
L
Amaterasu
AdMortemCerta
Amaterasu
9
7
1
1.36
L
Xbalanque
Baziklet
Xbalanque
3
9
7
0.72
L
Tiamat
Exolaris94
Tiamat
5
10
6
0.8
W
9
7
6
1.71
W
Ganesha
Littelgaykay
Ganesha
1
5
23
2.5
L
Sylvanus
MishkaZy
Sylvanus
2
7
4
0.57
W
6
6
4
1.33
W
10
2
11
7.75
L
Susano
xMoff
Susano
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,289
Damage
75,192
94,947
Taken
87,129
60,261
Mitigated
64,271
18,382
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
18,776
6,473
0
4,470
17,054
7,847
1,168
3,992
13,062
0
67,718
L
Amaterasu
AdMortemCerta
Amaterasu
12,506
5,768
0
6,016
22,750
18,500
2,054
4,600
18,029
580
50,087
L
Xbalanque
Baziklet
Xbalanque
11,662
6,334
0
2,193
16,983
4,774
0
6,343
10,580
0
60,458
L
Tiamat
Exolaris94
Tiamat
18,613
2,167
0
2,052
17,137
15,073
1,801
5,990
10,858
57,935
0
W
14,360
1,249
0
4,130
17,234
12,468
2,150
7,505
9,729
68,453
0
W
Ganesha
Littelgaykay
Ganesha
15,107
1,364
0
2,538
23,579
22,127
1,471
5,995
17,584
44,679
0
L
Sylvanus
MishkaZy
Sylvanus
7,626
2,307
2,309
3,015
17,883
13,898
0
6,427
11,406
34,860
5,238
W
14,195
2,271
0
1,004
14,814
15,265
1,919
3,783
11,031
0
67,429
W
12,754
10,172
0
4,850
14,448
6,564
1,789
5,048
9,400
0
94,364
L
Susano
xMoff
Susano
13,882
3,945
0
2,797
20,194
8,016
0
5,291
14,607
0
57,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
61,274
420
Minions Killed
553
0
Camps Cleared
0
1,872,854
Distance Traveled
2,026,260
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,929
588
86
4
0
433,823
0
L
Amaterasu
11,756
534
94
4
0
365,614
0
L
Xbalanque
10,205
464
77
4
0
369,284
0
L
Tiamat
11,649
530
92
4
0
335,973
1
W
Tiamat
12,162
553
131
6
0
383,082
2
W
Ganesha
11,416
519
20
1
0
452,425
4
L
Sylvanus
9,288
422
68
3
0
381,758
3
W
Tyr
12,027
547
126
6
0
418,203
2
W
Rama
12,740
579
190
9
0
338,727
1
L
Susano
11,098
504
89
4
0
420,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role