Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
ASSASSINS EMMAN
Zeus
Bronze III
Level 31
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
Decadened
Hachiman
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
The Metalian
Pele
Bronze III
Level 46
God Stats
3W - 9L
1,605 SR
Queue Stats
13W - 16L
1,546 MMR
Solo
Ganesha
Ganesha
Bronze III
baccarex
Ganesha
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,521 SR
1,509 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,549 SR
1,519 MMR
Hun Batz
Hun Batz
Gold II
ITzJust_Drewww
Hun Batz
Gold II
Level 160
God Stats
2W - 1L
1,305 SR
Queue Stats
307W - 300L
1,522 MMR
Solo
Athena
Athena
Silver I
MarcFinesse
Athena
Silver I
Level 61
God Stats
1W - 0L
1,698 SR
Queue Stats
9W - 11L
1,544 MMR
Solo
Cabrakan
Cabrakan
Gold II
buitre_jocoso095
Cabrakan
Gold II
Level 69
God Stats
19W - 16L
1,392 SR
Queue Stats
259W - 262L
1,519 MMR
Solo
Apollo
Apollo
Gold III
etativeL
Apollo
Gold III
Level 148
God Stats
4W - 3L
1,732 SR
Queue Stats
347W - 360L
1,523 MMR
Solo
Nu Wa
Nu Wa
Silver I
iximpulsive
Nu Wa
Silver I
Level 136
God Stats
4W - 2L
1,616 SR
Queue Stats
33W - 51L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 3 / 2
7,600
507
2,465
7,879
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 0
6,539
436
3,968
9,391
2,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Decadened
Hachiman
11
2 / 5 / 2
7,433
496
5,798
11,410
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 5 / 0
7,991
533
7,508
16,221
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
baccarex
Ganesha
9
0 / 6 / 4
5,908
394
3,568
13,220
4,965
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TsukuyomiSetCthulhuKuzenboTiamat

VS

Bans
ScyllaAgniArachneYmirFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
4 / 2 / 3
8,806
587
4,039
8,835
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
3 / 1 / 7
8,290
553
7,065
8,545
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 1 / 9
9,289
619
4,812
11,593
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
etativeL
Apollo
12
7 / 3 / 10
8,454
564
11,599
10,720
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 5
8,733
582
12,947
4,671
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
26
26
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
2
1
L
0
7
0
0
L
Hachiman
Decadened
Hachiman
2
5
2
0.6
W
Hun Batz
4
2
3
2.75
W
Athena
3
1
7
6.5
L
4
5
0
0.8
L
Ganesha
baccarex
Ganesha
0
6
4
0.33
W
6
1
9
10.5
W
Apollo
etativeL
Apollo
7
3
10
4
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
40,462
58,121
Taken
44,364
17,578
Mitigated
26,290
13,384
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,465
775
0
750
7,879
2,174
0
3,652
3,871
0
40,979
L
3,968
1,114
0
1,132
9,391
2,274
1,257
4,332
4,901
29,361
0
L
Hachiman
Decadened
Hachiman
5,798
3,145
0
4,222
11,410
3,349
1,411
2,611
8,699
0
40,518
W
Hun Batz
4,039
1,125
0
2,812
8,835
3,421
0
399
8,436
0
56,771
W
Athena
7,065
1,172
0
2,171
8,545
5,610
225
3,678
4,867
27,183
0
L
7,508
1,093
0
5,680
16,221
4,816
0
5,715
10,250
0
46,515
L
Ganesha
baccarex
Ganesha
3,568
572
0
1,600
13,220
4,965
456
7,386
5,576
17,981
0
W
4,812
733
0
1,772
11,593
11,915
95
1,454
10,101
37,201
0
W
Apollo
etativeL
Apollo
11,599
7,449
0
3,627
10,720
3,829
2,228
1,614
9,034
0
45,134
W
12,947
3,435
0
582
4,671
1,515
2,836
281
4,390
45,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
43,572
305
Minions Killed
363
0
Camps Cleared
0
1,268,121
Distance Traveled
1,445,291
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,600
507
74
5
0
215,877
0
L
Zeus
6,539
436
59
4
0
256,522
0
L
Hachiman
7,433
496
87
6
0
240,814
0
W
Hun Batz
8,806
587
105
7
0
317,327
2
W
Athena
8,290
553
55
4
0
343,447
3
L
Pele
7,991
533
74
5
0
278,058
2
L
Ganesha
5,908
394
11
1
0
276,850
2
W
Cabrakan
9,289
619
56
4
0
260,553
3
W
Apollo
8,454
564
62
4
0
266,594
1
W
Nu Wa
8,733
582
85
6
0
257,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role