Player Matchup

Cupid
Cupid
Diirrtyy
Cupid
Level 29
God Stats
31W - 27L
1,616 SR
Queue Stats
472W - 497L
1,506 Elo+
Solo
Thanatos
Thanatos
Dkhartsock
Thanatos
Level 45
God Stats
10W - 6L
1,418 SR
Queue Stats
80W - 95L
1,419 Elo+
Party 1
Sol
Sol
ItssHidden
Sol
Level 28
God Stats
3W - 0L
1,748 SR
Queue Stats
130W - 151L
1,301 Elo+
Party 3
Bellona
Bellona
Skeppster
Bellona
Level 20
God Stats
10W - 5L
1,570 SR
Queue Stats
43W - 67L
1,307 Elo+
Party 3
Scylla
Scylla
TwoDie4No1
Scylla
Level 5
God Stats
4W - 5L
1,410 SR
Queue Stats
19W - 15L
1,341 Elo+
Party 1
Team Averages
Level 25
1,552 SR
1,375 Elo+

VS

Team Averages
Level 9
1,432 SR
1,347 Elo+
Cthulhu
Cthulhu
F1SH125
Cthulhu
Level 10
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 2
Bellona
Bellona
GINCAFETO
Bellona
Level 5
God Stats
11W - 4L
1,500 SR
Queue Stats
141W - 117L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
HolyKern
Erlang Shen
Level 18
God Stats
13W - 15L
1,454 SR
Queue Stats
78W - 61L
1,401 Elo+
Solo
Neith
Neith
Meat4647
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
vault75dweller
Danzaburou
Level 10
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Diirrtyy
Cupid
20
23 / 4 / 15
17,160
613
39,829
25,082
11,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Dkhartsock
Thanatos
20
8 / 8 / 15
14,279
510
18,333
23,761
10,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 18
13,655
488
16,293
19,200
6,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Skeppster
Bellona
19
8 / 6 / 22
13,071
467
13,007
20,617
13,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
TwoDie4No1
Scylla
20
9 / 8 / 13
13,956
498
15,115
22,443
8,494
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F1SH125
Cthulhu
15
3 / 15 / 3
10,103
361
13,963
33,916
30,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
GINCAFETO
Bellona
20
20 / 6 / 3
17,100
611
30,333
30,407
24,023
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
HolyKern
Erlang Shen
20
8 / 10 / 4
13,083
467
18,484
28,050
22,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Meat4647
Neith
17
0 / 10 / 6
10,993
393
9,549
16,177
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
vault75dweller
Danzaburou
13
0 / 12 / 3
9,507
340
10,504
16,389
5,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
50
52
Kills
31
31
Deaths
53
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
Diirrtyy
Cupid
23
4
15
7.63
W
Thanatos
Dkhartsock
Thanatos
8
8
15
1.94
L
Cthulhu
F1SH125
Cthulhu
3
15
3
0.3
L
Bellona
GINCAFETO
Bellona
20
6
3
3.58
L
Erlang Shen
HolyKern
Erlang Shen
8
10
4
1
W
4
5
18
2.6
L
Neith
Meat4647
Neith
0
10
6
0.3
W
Bellona
Skeppster
Bellona
8
6
22
3.17
W
Scylla
TwoDie4No1
Scylla
9
8
13
1.94
L
Danzaburou
vault75dweller
Danzaburou
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,577
Damage
82,833
111,103
Taken
124,939
49,569
Mitigated
88,007
48,810
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Diirrtyy
Cupid
39,829
20,965
496
9,520
25,082
11,058
3,426
4,194
20,563
0
132,711
W
Thanatos
Dkhartsock
Thanatos
18,333
4,183
0
20,105
23,761
10,179
0
1,315
22,396
0
91,121
L
Cthulhu
F1SH125
Cthulhu
13,963
1,160
0
2,547
33,916
30,068
0
10,242
23,509
38,112
0
L
Bellona
GINCAFETO
Bellona
30,333
9,607
0
6,414
30,407
24,023
662
5,800
24,435
0
120,911
L
Erlang Shen
HolyKern
Erlang Shen
18,484
10,927
0
3,322
28,050
22,048
820
10,153
17,743
0
71,021
W
16,293
5,030
1,603
8,336
19,200
6,621
1,878
1,892
17,233
69,806
0
L
Neith
Meat4647
Neith
9,549
1,146
0
1,403
16,177
5,961
1,082
3,261
12,820
79
53,896
W
Bellona
Skeppster
Bellona
13,007
4,741
0
4,734
20,617
13,217
2,126
3,813
16,344
0
39,350
W
Scylla
TwoDie4No1
Scylla
15,115
3,249
0
4,016
22,443
8,494
1,046
2,003
20,285
79,250
0
L
Danzaburou
vault75dweller
Danzaburou
10,504
5,972
0
1,050
16,389
5,907
164
1,327
15,024
0
46,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,121
Gold Earned
60,786
557
Minions Killed
445
0
Camps Cleared
0
2,480,191
Distance Traveled
2,316,830
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,160
613
152
5
0
532,013
1
W
Thanatos
14,279
510
110
4
0
550,739
5
L
Cthulhu
10,103
361
33
1
0
469,689
0
L
Bellona
17,100
611
164
6
0
481,615
6
L
Erlang Shen
13,083
467
90
3
0
465,953
2
W
Sol
13,655
488
116
4
0
508,327
0
L
Neith
10,993
393
87
3
0
432,311
0
W
Bellona
13,071
467
45
2
0
463,175
1
W
Scylla
13,956
498
134
5
0
425,937
1
L
Danzaburou
9,507
340
71
3
0
467,262
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role