Player Matchup

Fenrir
Fenrir
KTS_steady
Fenrir
Level 107
God Stats
4W - 5L
1,766 SR
Queue Stats
434W - 452L
1,561 Elo+
Solo
Ymir
Ymir
PudgyPuds
Ymir
Level 149
God Stats
5W - 1L
1,658 SR
Queue Stats
180W - 138L
1,657 Elo+
Party 2
Mulan
Mulan
The-Regal-Dragon
Mulan
Level 105
God Stats
6W - 2L
1,830 SR
Queue Stats
156W - 138L
1,728 Elo+
Solo
Apollo
Apollo
TheWilloBros
Apollo
Level 124
God Stats
15W - 7L
1,650 SR
Queue Stats
202W - 157L
1,610 Elo+
Party 2
Tiamat
Tiamat
pedromsgr
Tiamat
Level 155
God Stats
31W - 19L
1,670 SR
Queue Stats
340W - 354L
1,650 Elo+
Solo
Team Averages
Level 128
1,715 SR
1,641 Elo+

VS

Team Averages
Level 129
1,598 SR
1,623 Elo+
King Arthur
King Arthur
Kiiirio
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Nadav2005
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 155L
1,697 Elo+
Solo
Chiron
Chiron
The D4RK boy
Chiron
Level 158
God Stats
7W - 6L
1,651 SR
Queue Stats
310W - 283L
1,670 Elo+
Solo
Apollo
Apollo
aldeano26112019
Apollo
Level 87
God Stats
4W - 6L
1,566 SR
Queue Stats
153W - 132L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
carlospro200315
Cabrakan
Level 126
God Stats
7W - 4L
1,775 SR
Queue Stats
769W - 636L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KTS_steady
Fenrir
12
3 / 3 / 2
7,336
564
3,698
8,299
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
2 / 0 / 6
7,239
557
3,729
9,534
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 2
8,286
637
13,346
15,044
9,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
13
3 / 1 / 3
7,841
603
6,805
9,410
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
pedromsgr
Tiamat
14
4 / 4 / 0
7,869
605
6,859
7,869
6,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiiirio
King Arthur
12
1 / 5 / 1
6,748
519
9,532
15,026
9,247
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Nadav2005
Olorun
11
0 / 3 / 1
6,489
499
6,120
9,295
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
13
2 / 2 / 3
7,693
592
6,321
7,643
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 4 / 0
6,424
494
3,545
8,444
3,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
13
5 / 2 / 3
7,367
567
7,916
9,057
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
10
10
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
KTS_steady
Fenrir
3
3
2
1.33
L
King Arthur
Kiiirio
King Arthur
1
5
1
0.3
L
Olorun
Nadav2005
Olorun
0
3
1
0.17
W
Ymir
2
0
6
5
L
Chiron
2
2
3
1.75
W
4
2
2
2.5
W
Apollo
3
1
3
4.5
L
2
4
0
0.5
L
Cabrakan
5
2
3
3.25
W
Tiamat
pedromsgr
Tiamat
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,437
Damage
33,434
50,156
Taken
49,465
28,324
Mitigated
24,219
20,125
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
KTS_steady
Fenrir
3,698
774
0
3,844
8,299
3,044
0
2,359
5,940
0
33,318
L
King Arthur
Kiiirio
King Arthur
9,532
853
0
3,844
15,026
9,247
0
0
15,026
0
37,719
L
Olorun
Nadav2005
Olorun
6,120
3,143
201
5,005
9,295
3,097
366
1,120
8,175
49,189
0
W
Ymir
3,729
925
0
4,370
9,534
6,281
0
3,249
6,285
17,993
0
L
Chiron
6,321
2,373
190
2,685
7,643
2,733
0
4,521
3,122
0
62,235
W
13,346
1,549
0
6,895
15,044
9,416
0
1,832
13,212
0
55,434
W
Apollo
6,805
4,250
0
3,528
9,410
2,991
0
5,297
4,113
0
57,199
L
3,545
1,787
0
1,262
8,444
3,615
0
2,939
5,505
0
24,288
L
Cabrakan
7,916
948
0
2,716
9,057
5,527
0
2,008
7,049
35,682
0
W
Tiamat
pedromsgr
Tiamat
6,859
861
0
1,488
7,869
6,592
70
1,299
6,570
52,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,571
Gold Earned
34,721
408
Minions Killed
400
0
Camps Cleared
0
1,254,731
Distance Traveled
1,224,235
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,336
564
77
6
0
239,182
1
L
King Arthur
6,748
519
66
5
0
252,589
0
L
Olorun
6,489
499
85
7
0
220,929
4
W
Ymir
7,239
557
31
2
0
264,916
4
L
Chiron
7,693
592
133
10
0
242,020
7
W
Mulan
8,286
637
99
8
0
253,818
0
W
Apollo
7,841
603
105
8
0
254,952
4
L
Apollo
6,424
494
46
4
0
249,569
3
L
Cabrakan
7,367
567
70
5
0
259,128
2
W
Tiamat
7,869
605
96
7
0
241,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role