Player Matchup

Guan Yu
Guan Yu
Cheroby
Guan Yu
Level 37
God Stats
12W - 29L
1,494 SR
Queue Stats
47W - 62L
1,443 Elo+
Party 3
Apollo
Apollo
LeKadjar
Apollo
Level 23
God Stats
1W - 3L
1,548 SR
Queue Stats
57W - 57L
1,516 Elo+
Party 3
Cabrakan
Cabrakan
Slaaade
Cabrakan
Level 28
God Stats
3W - 2L
1,671 SR
Queue Stats
68W - 77L
1,514 Elo+
Party 3
Arachne
Arachne
Tijano
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 139L
1,568 Elo+
Party 3
Scylla
Scylla
nicaukil
Scylla
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 54
1,543 SR
1,508 Elo+

VS

Team Averages
Level 106
1,526 SR
1,472 Elo+
Vulcan
Vulcan
Alatreone
Vulcan
Level 153
God Stats
3W - 0L
1,526 SR
Queue Stats
3W - 1L
1,336 Elo+
Party 1
Medusa
Medusa
Michieligno22
Medusa
Level 104
God Stats
13W - 9L
1,769 SR
Queue Stats
319W - 289L
1,516 Elo+
Party 2
Chang'e
Chang'e
ReiAeko
Chang'e
Level 46
God Stats
4W - 0L
1,808 SR
Queue Stats
66W - 81L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
Scareface0611
Ne Zha
Level 104
God Stats
5W - 6L
1,257 SR
Queue Stats
414W - 370L
1,485 Elo+
Party 2
Tyr
Tyr
Zotteke134
Tyr
Level 121
God Stats
5W - 8L
1,270 SR
Queue Stats
304W - 259L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cheroby
Guan Yu
17
1 / 2 / 3
9,900
450
4,036
12,957
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
LeKadjar
Apollo
15
1 / 7 / 3
9,079
413
7,432
16,069
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Slaaade
Cabrakan
15
1 / 6 / 1
9,296
423
3,657
19,337
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tijano
Arachne
16
2 / 8 / 2
10,241
466
8,301
23,182
8,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
nicaukil
Scylla
16
1 / 5 / 2
9,870
449
10,022
13,759
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alatreone
Vulcan
18
5 / 0 / 12
12,116
551
18,070
8,286
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 1 / 6
12,744
579
13,449
10,458
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
ReiAeko
Chang'e
17
5 / 1 / 10
10,933
497
12,286
11,659
9,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 5 / 11
12,400
564
8,905
17,932
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 0 / 9
14,203
646
13,454
18,914
27,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
28
28
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Alatreone
Vulcan
5
0
12
11
L
Guan Yu
Cheroby
Guan Yu
1
2
3
1.25
L
Apollo
LeKadjar
Apollo
1
7
3
0.36
W
10
1
6
13
W
Chang'e
ReiAeko
Chang'e
5
1
10
10
W
4
5
11
1.9
L
Cabrakan
Slaaade
Cabrakan
1
6
1
0.25
L
Arachne
Tijano
Arachne
2
8
2
0.38
W
4
0
9
8.5
L
Scylla
nicaukil
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
66,164
85,304
Taken
67,249
49,828
Mitigated
52,866
17,637
Healing
31,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Alatreone
Vulcan
18,070
4,718
0
2,184
8,286
3,291
1,486
2,638
5,420
88,465
0
L
Guan Yu
Cheroby
Guan Yu
4,036
894
1,032
3,382
12,957
12,477
501
1,296
11,630
0
42,057
L
Apollo
LeKadjar
Apollo
7,432
3,664
0
2,723
16,069
6,940
0
6,129
9,496
0
61,917
W
13,449
5,633
0
4,214
10,458
5,106
4,101
1,972
8,468
0
116,450
W
Chang'e
ReiAeko
Chang'e
12,286
606
4,214
6,293
11,659
9,219
1,307
3,354
8,204
35,430
0
W
8,905
2,100
0
7,481
17,932
8,080
1,629
3,367
14,330
0
85,009
L
Cabrakan
Slaaade
Cabrakan
3,657
193
0
3,764
19,337
16,429
0
7,864
11,042
21,512
0
L
Arachne
Tijano
Arachne
8,301
4,970
0
5,230
23,182
8,861
0
7,584
15,520
0
86,988
W
13,454
1,516
0
6,925
18,914
27,170
312
1,800
16,573
281
108,310
L
Scylla
nicaukil
Scylla
10,022
688
0
1,506
13,759
5,121
0
6,687
7,028
63,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
62,396
496
Minions Killed
705
0
Camps Cleared
0
2,092,872
Distance Traveled
2,190,015
53
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,116
551
138
6
0
471,391
4
L
Guan Yu
9,900
450
77
4
0
462,570
13
L
Apollo
9,079
413
109
5
0
365,666
9
W
Medusa
12,744
579
158
7
0
403,702
3
W
Chang'e
10,933
497
77
4
0
420,229
6
W
Ne Zha
12,400
564
143
7
0
444,241
3
L
Cabrakan
9,296
423
36
2
0
443,828
9
L
Arachne
10,241
466
157
7
0
408,132
8
W
Tyr
14,203
646
189
9
0
450,452
2
L
Scylla
9,870
449
117
5
0
412,676
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role