Player Matchup

Artemis
Artemis
Centro96
Artemis
Level 129
God Stats
2W - 1L
1,611 SR
Queue Stats
48W - 45L
1,389 Elo+
Solo
King Arthur
King Arthur
Thalarian
King Arthur
Level 48
God Stats
4W - 3L
1,503 SR
Queue Stats
27W - 26L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Vanbyres
Cthulhu
Level 62
God Stats
3W - 3L
1,740 SR
Queue Stats
103W - 119L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
alfouille
Baba Yaga
Level 124
God Stats
1W - 0L
1,243 SR
Queue Stats
31W - 29L
1,499 Elo+
Party 1
Susano
Susano
sryimlategamer
Susano
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,451 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,444 Elo+

VS

Team Averages
Level 82
1,518 SR
1,409 Elo+
Tiamat
Tiamat
Amunam
Tiamat
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Solo
Ravana
Ravana
Fixer40
Ravana
Level 113
God Stats
1W - 2L
1,601 SR
Queue Stats
306W - 306L
1,440 Elo+
Solo
Hachiman
Hachiman
Khaning
Hachiman
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 135L
1,187 Elo+
Solo
Khepri
Khepri
kartoha343
Khepri
Level 68
God Stats
2W - 6L
1,406 SR
Queue Stats
50W - 51L
1,440 Elo+
Solo
Sol
Sol
mClouDHD
Sol
Level 81
God Stats
8W - 9L
1,583 SR
Queue Stats
126W - 110L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Centro96
Artemis
20
9 / 5 / 9
14,737
546
29,751
20,381
8,588
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Thalarian
King Arthur
20
12 / 1 / 10
15,328
568
25,341
23,948
26,583
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Vanbyres
Cthulhu
14
0 / 1 / 10
10,086
374
1,980
8,078
4,716
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
alfouille
Baba Yaga
20
6 / 4 / 12
13,771
510
28,425
17,390
7,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 13
14,546
539
12,719
22,718
15,568
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amunam
Tiamat
16
1 / 7 / 2
10,114
375
7,960
17,501
18,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Fixer40
Ravana
16
1 / 11 / 6
10,372
384
7,603
23,918
11,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Khaning
Hachiman
19
4 / 2 / 3
12,063
447
8,422
20,617
8,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
kartoha343
Khepri
17
3 / 7 / 6
12,181
451
8,549
28,523
35,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
6 / 7 / 3
12,184
451
22,741
27,202
11,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
34
Kills
15
15
Deaths
34
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Amunam
Tiamat
1
7
2
0.29
W
Artemis
Centro96
Artemis
9
5
9
2.7
L
Ravana
Fixer40
Ravana
1
11
6
0.36
L
Hachiman
Khaning
Hachiman
4
2
3
2.75
W
King Arthur
Thalarian
King Arthur
12
1
10
17
W
Cthulhu
Vanbyres
Cthulhu
0
1
10
5
W
Baba Yaga
alfouille
Baba Yaga
6
4
12
3
L
Khepri
kartoha343
Khepri
3
7
6
0.86
L
6
7
3
1.07
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,216
Damage
55,275
92,515
Taken
117,761
63,252
Mitigated
84,028
23,950
Healing
27,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Amunam
Tiamat
7,960
1,109
0
4,178
17,501
18,676
105
3,005
14,346
47,465
0
W
Artemis
Centro96
Artemis
29,751
16,482
0
8,068
20,381
8,588
6,288
7,459
12,856
0
140,787
L
Ravana
Fixer40
Ravana
7,603
1,798
0
949
23,918
11,037
0
5,431
17,996
0
63,517
L
Hachiman
Khaning
Hachiman
8,422
4,285
0
7,317
20,617
8,003
412
2,524
17,975
0
88,073
W
King Arthur
Thalarian
King Arthur
25,341
2,462
0
990
23,948
26,583
577
11,488
12,183
521
90,445
W
Cthulhu
Vanbyres
Cthulhu
1,980
0
856
386
8,078
4,716
0
3,106
4,902
15,233
0
W
Baba Yaga
alfouille
Baba Yaga
28,425
965
954
5,552
17,390
7,797
2,340
8,953
8,288
81,147
0
L
Khepri
kartoha343
Khepri
8,549
1,065
500
3,780
28,523
35,044
346
10,548
17,675
35,449
0
L
22,741
8,257
0
11,255
27,202
11,268
1,192
8,117
18,357
102,348
0
W
12,719
2,767
0
7,144
22,718
15,568
0
7,446
15,036
0
126,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,468
Gold Earned
56,914
602
Minions Killed
538
0
Camps Cleared
0
2,166,220
Distance Traveled
2,137,763
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,114
375
89
3
0
361,519
4
W
Artemis
14,737
546
151
6
0
421,740
6
L
Ravana
10,372
384
104
4
0
422,434
4
L
Hachiman
12,063
447
137
5
0
441,896
14
W
King Arthur
15,328
568
143
5
0
523,616
1
W
Cthulhu
10,086
374
21
1
0
210,774
1
W
Baba Yaga
13,771
510
126
5
0
482,951
1
L
Khepri
12,181
451
48
2
0
471,928
6
L
Sol
12,184
451
160
6
0
439,986
5
W
Susano
14,546
539
161
6
0
527,139
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role