Player Matchup

Ares
Ares
Faustino215
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
UncleLeslie
Arachne
Level 30
God Stats
23W - 20L
1,598 SR
Queue Stats
144W - 146L
1,447 Elo+
Solo
Artemis
Artemis
bigNIBBAdiq
Artemis
Level 26
God Stats
17W - 13L
1,441 SR
Queue Stats
104W - 106L
1,376 Elo+
Party 1
Nike
Nike
lordbeany1313
Nike
Level 29
God Stats
4W - 5L
1,328 SR
Queue Stats
66W - 91L
1,268 Elo+
Solo
Scylla
Scylla
mahhdan
Scylla
Level 29
God Stats
6W - 5L
1,560 SR
Queue Stats
309W - 301L
1,456 Elo+
Party 1
Team Averages
Level 23
1,485 SR
1,409 Elo+

VS

Team Averages
Level 16
1,463 SR
1,434 Elo+
Guan Yu
Guan Yu
I Jinxxy I
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,448 Elo+
Solo
Hera
Hera
Pfefferminz-_-T
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
boris_199
Fenrir
Level 22
God Stats
0W - 2L
1,322 SR
Queue Stats
25W - 48L
1,241 Elo+
Solo
Apollo
Apollo
lxz2508
Apollo
Level 16
God Stats
15W - 20L
1,495 SR
Queue Stats
51W - 47L
1,479 Elo+
Solo
Susano
Susano
pelzig-Atmo
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,879
388
125
2,346
867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
UncleLeslie
Arachne
11
11 / 0 / 2
6,762
676
5,696
5,928
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
bigNIBBAdiq
Artemis
8
4 / 1 / 8
5,836
584
4,746
3,966
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 3
5,537
554
829
4,580
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
mahhdan
Scylla
9
9 / 0 / 5
6,379
638
5,597
3,021
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
I Jinxxy I
Guan Yu
8
0 / 4 / 0
4,956
496
2,604
6,312
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 10 / 0
3,883
388
1,986
6,446
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
boris_199
Fenrir
6
1 / 2 / 1
4,481
448
84
3,534
1,070
Apollo
lxz2508
Apollo
10
1 / 3 / 0
5,703
570
644
6,228
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Susano
7
1 / 6 / 1
4,732
473
1,340
4,665
1,229
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
24
Kills
3
4
Deaths
25
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Guan Yu
I Jinxxy I
Guan Yu
0
4
0
0
L
0
10
0
0
W
Arachne
UncleLeslie
Arachne
11
0
2
12
W
Artemis
bigNIBBAdiq
Artemis
4
1
8
8
L
Fenrir
boris_199
Fenrir
1
2
1
0.75
W
0
0
3
1.5
L
Apollo
lxz2508
Apollo
1
3
0
0.33
W
Scylla
mahhdan
Scylla
9
0
5
11.5
L
Susano
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
6,658
19,841
Taken
27,185
6,741
Mitigated
9,638
7,459
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
125
125
0
124
2,346
867
0
0
2,346
936
0
L
Guan Yu
I Jinxxy I
Guan Yu
2,604
343
0
541
6,312
4,415
0
366
5,777
0
22,983
L
1,986
779
0
283
6,446
1,373
24
2,225
4,118
7,186
0
W
Arachne
UncleLeslie
Arachne
5,696
4,530
0
2,902
5,928
2,200
0
155
5,633
0
32,664
W
Artemis
bigNIBBAdiq
Artemis
4,746
2,274
0
1,634
3,966
1,114
350
935
2,911
0
14,197
L
Fenrir
boris_199
Fenrir
84
0
0
70
3,534
1,070
0
863
2,525
0
5,722
W
829
121
0
1,736
4,580
1,874
374
0
4,455
0
17,608
L
Apollo
lxz2508
Apollo
644
216
0
2,838
6,228
1,551
598
522
5,682
0
29,427
W
Scylla
mahhdan
Scylla
5,597
763
0
1,063
3,021
686
700
608
2,285
19,629
0
L
Susano
1,340
286
0
0
4,665
1,229
0
1,297
3,236
0
8,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
23,755
157
Minions Killed
160
0
Camps Cleared
0
822,391
Distance Traveled
799,741
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,879
388
2
0
0
83,796
2
L
Guan Yu
4,956
496
50
5
0
184,414
2
L
Hera
3,883
388
9
1
0
156,014
1
W
Arachne
6,762
676
45
5
0
228,685
0
W
Artemis
5,836
584
27
3
0
169,083
0
L
Fenrir
4,481
448
23
2
0
171,827
0
W
Nike
5,537
554
46
5
0
174,569
1
L
Apollo
5,703
570
58
6
0
131,353
1
W
Scylla
6,379
638
37
4
0
166,258
0
L
Susano
4,732
473
20
2
0
156,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role