Player Matchup

Heimdallr
Heimdallr
B1ackDah1ia
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ilierhe
Bellona
Level 16
God Stats
5W - 2L
1,805 SR
Queue Stats
25W - 26L
1,501 Elo+
Party 3
Raijin
Raijin
Melleven
Raijin
Level 95
God Stats
4W - 3L
1,275 SR
Queue Stats
407W - 387L
1,490 Elo+
Party 3
Fenrir
Fenrir
heneedsmilka
Fenrir
Level 49
God Stats
6W - 9L
1,500 SR
Queue Stats
196W - 207L
1,436 Elo+
Party 2
Khepri
Khepri
mdhbsahni
Khepri
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 11L
1,432 Elo+
Party 2
Team Averages
Level 44
1,516 SR
1,472 Elo+

VS

Team Averages
Level 56
1,519 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
Djoobey
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 155L
1,333 Elo+
Party 4
Zeus
Zeus
Kokoteng
Zeus
Level 18
God Stats
2W - 0L
1,802 SR
Queue Stats
4W - 1L
1,632 Elo+
Party 1
Athena
Athena
Pretlak
Athena
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 96L
1,573 Elo+
Party 1
Ra
Ra
Teraformeur
Ra
Level 49
God Stats
4W - 6L
1,291 SR
Queue Stats
377W - 366L
1,565 Elo+
Solo
Skadi
Skadi
Virusnya
Skadi
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
145W - 192L
1,333 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B1ackDah1ia
Heimdallr
8
1 / 3 / 1
5,097
510
3,757
6,234
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Ilierhe
Bellona
9
1 / 3 / 1
4,988
499
4,126
6,398
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Melleven
Raijin
10
2 / 4 / 3
5,569
557
3,597
5,656
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
9
3 / 3 / 1
5,566
557
3,248
8,265
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
mdhbsahni
Khepri
6
0 / 4 / 2
4,435
444
1,628
7,111
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djoobey
Tsukuyomi
8
0 / 2 / 0
4,760
476
1,202
4,892
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
12
7 / 2 / 4
7,172
717
9,118
5,036
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
Pretlak
Athena
9
3 / 1 / 6
6,010
601
5,676
8,112
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 1
6,364
636
3,511
5,722
2,578
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Virusnya
Skadi
10
3 / 1 / 2
5,616
562
3,504
4,471
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
17
17
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
B1ackDah1ia
Heimdallr
1
3
1
0.5
W
Tsukuyomi
Djoobey
Tsukuyomi
0
2
0
0
L
Bellona
Ilierhe
Bellona
1
3
1
0.5
W
Zeus
7
2
4
4.5
L
Raijin
Melleven
Raijin
2
4
3
0.88
W
Athena
Pretlak
Athena
3
1
6
6
W
4
1
1
4.5
W
Skadi
Virusnya
Skadi
3
1
2
4
L
Fenrir
3
3
1
1.17
L
Khepri
mdhbsahni
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,356
Damage
23,011
33,664
Taken
28,233
13,727
Mitigated
10,045
6,888
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
B1ackDah1ia
Heimdallr
3,757
1,731
0
1,493
6,234
1,950
0
2,864
3,370
0
25,793
W
Tsukuyomi
Djoobey
Tsukuyomi
1,202
0
0
399
4,892
1,500
0
78
4,790
0
21,291
L
Bellona
Ilierhe
Bellona
4,126
897
0
1,376
6,398
3,911
657
4,071
2,281
0
19,199
W
Zeus
9,118
1,671
0
868
5,036
1,373
195
1,584
3,298
39,953
0
L
Raijin
Melleven
Raijin
3,597
467
0
758
5,656
1,844
0
3,184
2,266
27,916
0
W
Athena
Pretlak
Athena
5,676
1,781
0
2,160
8,112
3,349
120
1,302
6,790
19,047
0
W
3,511
959
361
2,095
5,722
2,578
886
471
5,223
35,986
0
W
Skadi
Virusnya
Skadi
3,504
1,726
0
1,095
4,471
1,245
658
1,516
2,907
0
26,809
L
Fenrir
3,248
366
0
1,996
8,265
2,978
0
3,873
4,194
0
22,943
L
Khepri
mdhbsahni
Khepri
1,628
74
0
1,265
7,111
3,044
0
3,817
3,248
11,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,655
Gold Earned
29,922
206
Minions Killed
270
0
Camps Cleared
0
856,310
Distance Traveled
938,772
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,097
510
45
5
0
159,272
0
W
Tsukuyomi
4,760
476
53
5
0
190,405
0
L
Bellona
4,988
499
41
4
0
155,283
0
W
Zeus
7,172
717
79
8
0
157,107
2
L
Raijin
5,569
557
57
6
0
179,407
3
W
Athena
6,010
601
16
2
0
234,418
3
W
Ra
6,364
636
73
7
0
149,025
4
W
Skadi
5,616
562
49
5
0
207,817
0
L
Fenrir
5,566
557
52
5
0
188,282
2
L
Khepri
4,435
444
11
1
0
174,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role