Player Matchup

Amaterasu
Amaterasu
BlastPhoenix
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Party 2
Nemesis
Nemesis
DaTaD1
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,511 Elo+
Solo
King Arthur
King Arthur
FieldyPT
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
Seriouzmatze
Sylvanus
Level 16
God Stats
7W - 12L
1,590 SR
Queue Stats
34W - 52L
1,494 Elo+
Solo
Scylla
Scylla
loreytatué
Scylla
Level 26
God Stats
1W - 4L
1,292 SR
Queue Stats
56W - 54L
1,452 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,562 Elo+

VS

Team Averages
Level 23
1,657 SR
1,645 Elo+
Tiamat
Tiamat
AbuDanbi
Tiamat
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 153L
1,674 Elo+
Party 1
Apollo
Apollo
MonMoransie
Apollo
Level 26
God Stats
22W - 15L
1,349 SR
Queue Stats
43W - 32L
1,423 Elo+
Solo
Horus
Horus
SoulEater42
Horus
Level 56
God Stats
4W - 1L
1,739 SR
Queue Stats
104W - 100L
1,785 Elo+
Party 1
Ymir
Ymir
UzbekiSam
Ymir
Level 15
God Stats
20W - 8L
1,961 SR
Queue Stats
127W - 137L
1,620 Elo+
Party 1
Nemesis
Nemesis
Waifubathwater69
Nemesis
Level 3
God Stats
5W - 0L
1,739 SR
Queue Stats
88W - 89L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlastPhoenix
Amaterasu
6
0 / 5 / 3
4,304
430
2,983
6,644
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
DaTaD1
Nemesis
6
0 / 4 / 0
4,274
427
1,079
7,332
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
FieldyPT
King Arthur
8
0 / 4 / 0
4,486
449
968
5,825
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Seriouzmatze
Sylvanus
7
1 / 1 / 0
4,808
481
4,130
5,390
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
9
2 / 4 / 0
4,922
492
3,534
5,237
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AbuDanbi
Tiamat
10
1 / 1 / 5
5,697
570
2,463
4,434
2,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
6 / 0 / 3
6,786
679
6,221
6,589
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 0 / 1
6,483
648
3,914
3,595
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
8
4 / 2 / 10
5,998
600
5,204
5,956
2,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 4
5,452
545
2,268
4,911
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
18
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AbuDanbi
Tiamat
1
1
5
3.5
L
Amaterasu
BlastPhoenix
Amaterasu
0
5
3
0.3
L
Nemesis
DaTaD1
Nemesis
0
4
0
0
L
King Arthur
FieldyPT
King Arthur
0
4
0
0
W
Apollo
6
0
3
7.5
L
Sylvanus
Seriouzmatze
Sylvanus
1
1
0
1
W
5
0
1
5.5
W
Ymir
4
2
10
4.5
W
2
0
4
4
L
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
20,070
30,428
Taken
25,485
11,440
Mitigated
11,224
7,233
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AbuDanbi
Tiamat
2,463
658
0
1,766
4,434
2,409
50
1,316
2,912
20,707
0
L
Amaterasu
BlastPhoenix
Amaterasu
2,983
1,352
0
671
6,644
2,376
0
2,735
3,909
0
8,748
L
Nemesis
DaTaD1
Nemesis
1,079
337
0
2,476
7,332
1,787
0
1,518
5,814
0
13,618
L
King Arthur
FieldyPT
King Arthur
968
298
0
75
5,825
2,770
96
506
5,319
0
13,048
W
Apollo
6,221
5,141
0
3,593
6,589
2,018
2,540
2,508
4,045
0
32,224
L
Sylvanus
Seriouzmatze
Sylvanus
4,130
1,928
606
2,465
5,390
2,968
0
1,157
4,233
17,727
0
W
3,914
1,994
177
937
3,595
2,772
1,217
439
3,056
0
25,609
W
Ymir
5,204
1,875
0
1,188
5,956
2,695
70
2,299
3,621
14,626
0
W
2,268
739
0
1,862
4,911
1,330
0
810
4,062
0
19,376
L
Scylla
3,534
531
0
940
5,237
1,539
0
1,751
3,486
21,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
30,416
141
Minions Killed
235
0
Camps Cleared
0
799,755
Distance Traveled
966,300
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,697
570
34
3
0
195,498
0
L
Amaterasu
4,304
430
21
2
0
170,316
0
L
Nemesis
4,274
427
35
4
0
178,734
0
L
King Arthur
4,486
449
21
2
0
151,981
0
W
Apollo
6,786
679
82
8
0
156,119
2
L
Sylvanus
4,808
481
30
3
0
158,020
0
W
Horus
6,483
648
60
6
0
182,377
0
W
Ymir
5,998
600
24
2
0
219,982
1
W
Nemesis
5,452
545
35
4
0
212,324
0
L
Scylla
4,922
492
34
3
0
140,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role