Player Matchup

Heimdallr
Heimdallr
ElementalMyth
Heimdallr
Level 89
God Stats
12W - 8L
1,554 SR
Queue Stats
103W - 101L
1,484 Elo+
Party 1
Chang'e
Chang'e
TripCaos
Chang'e
Level 69
God Stats
0W - 2L
1,328 SR
Queue Stats
21W - 33L
1,433 Elo+
Party 1
Fafnir
Fafnir
gial89low
Fafnir
Level 87
God Stats
3W - 9L
1,446 SR
Queue Stats
81W - 85L
1,476 Elo+
Party 1
Team Averages
Level 82
1,443 SR
1,464 Elo+

VS

Team Averages
Level 88
1,696 SR
1,710 Elo+
Neith
Neith
Aidanoconnor
Neith
Level 103
God Stats
9W - 11L
1,494 SR
Queue Stats
794W - 986L
1,390 Elo+
Solo
Raijin
Raijin
Nach0GV_
Raijin
Level 154
God Stats
4W - 0L
1,639 SR
Queue Stats
428W - 179L
1,883 Elo+
Party 2
King Arthur
King Arthur
Tubollitodulce
King Arthur
Level 6
God Stats
5W - 2L
1,955 SR
Queue Stats
26W - 7L
1,857 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElementalMyth
Heimdallr
10
3 / 8 / 1
8,064
672
8,344
13,347
4,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
TripCaos
Chang'e
10
1 / 7 / 3
7,997
666
6,634
11,788
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
gial89low
Fafnir
10
1 / 5 / 4
8,479
707
3,413
11,079
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 11
9,852
821
5,949
7,783
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Nach0GV_
Raijin
15
9 / 0 / 11
10,308
859
17,709
9,410
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tubollitodulce
King Arthur
12
4 / 4 / 11
9,112
759
5,761
11,485
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
20
20
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Heimdallr
ElementalMyth
Heimdallr
3
8
1
0.44
W
Raijin
Nach0GV_
Raijin
9
0
11
14.5
L
Chang'e
TripCaos
Chang'e
1
7
3
0.36
W
King Arthur
Tubollitodulce
King Arthur
4
4
11
2.38
L
Fafnir
gial89low
Fafnir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,391
Damage
29,419
36,214
Taken
28,678
18,636
Mitigated
12,888
8,091
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,949
2,421
0
2,967
7,783
2,885
1,587
3,316
4,467
0
27,366
L
Heimdallr
ElementalMyth
Heimdallr
8,344
3,548
0
2,104
13,347
4,384
47
6,506
6,401
0
30,607
W
Raijin
Nach0GV_
Raijin
17,709
2,322
380
5,730
9,410
3,492
1,075
3,488
5,922
60,514
0
L
Chang'e
TripCaos
Chang'e
6,634
192
1,486
2,798
11,788
4,050
0
5,980
5,484
23,023
0
W
King Arthur
Tubollitodulce
King Arthur
5,761
762
0
460
11,485
6,511
94
3,343
8,142
0
28,377
L
Fafnir
gial89low
Fafnir
3,413
485
0
1,703
11,079
10,202
140
4,206
6,545
11,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
29,272
96
Minions Killed
175
0
Camps Cleared
0
634,100
Distance Traveled
726,257
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,852
821
39
3
0
239,474
3
L
Heimdallr
8,064
672
45
4
0
185,227
1
W
Raijin
10,308
859
95
8
0
220,589
1
L
Chang'e
7,997
666
40
3
0
222,152
0
W
King Arthur
9,112
759
41
3
0
266,194
3
L
Fafnir
8,479
707
11
1
0
226,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role