Player Matchup

Sylvanus
Sylvanus
RyZe Nayzox
Sylvanus
Level 101
God Stats
7W - 9L
1,649 SR
Queue Stats
673W - 620L
1,478 Elo+
Party 2
Discordia
Discordia
TheGamerWg9124
Discordia
Level 87
God Stats
4W - 4L
1,342 SR
Queue Stats
476W - 436L
1,494 Elo+
Party 2
Skadi
Skadi
Toki6459
Skadi
Level 42
God Stats
5W - 3L
1,798 SR
Queue Stats
135W - 119L
1,508 Elo+
Party 2
Bellona
Bellona
morioesp
Bellona
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 47L
1,578 Elo+
Party 4
Fenrir
Fenrir
vSiiLenZz
Fenrir
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
27W - 20L
1,650 Elo+
Party 4
Team Averages
Level 77
1,512 SR
1,542 Elo+

VS

Team Averages
Level 65
1,626 SR
1,590 Elo+
Hou Yi
Hou Yi
BanDiff
Hou Yi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 32L
1,845 Elo+
Party 3
Tiamat
Tiamat
Flamaris
Tiamat
Level 148
God Stats
14W - 11L
1,604 SR
Queue Stats
238W - 216L
1,639 Elo+
Party 3
Amaterasu
Amaterasu
Fredo009
Amaterasu
Level 49
God Stats
20W - 10L
1,874 SR
Queue Stats
305W - 299L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
Norwegian Storm
Hun Batz
Level 45
God Stats
6W - 9L
1,508 SR
Queue Stats
386W - 358L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
leventahmet540
Heimdallr
Level 67
God Stats
46W - 34L
1,642 SR
Queue Stats
886W - 859L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RyZe Nayzox
Sylvanus
15
4 / 5 / 10
10,299
468
8,585
16,808
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
TheGamerWg9124
Discordia
16
6 / 6 / 8
11,469
521
12,426
14,431
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Toki6459
Skadi
15
1 / 10 / 3
8,988
409
6,313
16,755
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
morioesp
Bellona
18
6 / 4 / 0
11,495
523
13,290
17,779
17,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
vSiiLenZz
Fenrir
20
10 / 4 / 9
12,796
582
16,802
23,727
14,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BanDiff
Hou Yi
20
11 / 3 / 11
14,793
672
21,439
19,467
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Flamaris
Tiamat
18
7 / 5 / 12
13,238
602
15,465
19,636
25,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Fredo009
Amaterasu
19
1 / 6 / 4
12,187
554
5,147
19,722
13,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
18
3 / 5 / 10
12,049
548
9,154
17,344
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
leventahmet540
Heimdallr
19
7 / 8 / 9
13,267
603
20,848
19,038
7,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
75
27
Kills
29
29
Deaths
27
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BanDiff
Hou Yi
11
3
11
5.5
W
Tiamat
Flamaris
Tiamat
7
5
12
2.6
W
Amaterasu
Fredo009
Amaterasu
1
6
4
0.5
W
Hun Batz
3
5
10
1.6
L
Sylvanus
RyZe Nayzox
Sylvanus
4
5
10
1.8
L
Discordia
TheGamerWg9124
Discordia
6
6
8
1.67
L
Skadi
Toki6459
Skadi
1
10
3
0.25
W
Heimdallr
leventahmet540
Heimdallr
7
8
9
1.44
L
Bellona
morioesp
Bellona
6
4
0
1.5
L
Fenrir
vSiiLenZz
Fenrir
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,416
Damage
72,053
89,500
Taken
95,207
65,596
Mitigated
61,744
21,237
Healing
32,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BanDiff
Hou Yi
21,439
11,529
0
11,330
19,467
8,387
5,091
4,582
14,785
0
139,655
W
Tiamat
Flamaris
Tiamat
15,465
1,578
0
5,218
19,636
25,996
130
6,143
13,126
42,249
0
W
Amaterasu
Fredo009
Amaterasu
5,147
2,090
0
7,760
19,722
13,378
2,190
1,055
18,396
0
69,397
W
Hun Batz
9,154
2,486
0
5,502
17,344
6,926
557
3,535
13,697
0
79,029
L
Sylvanus
RyZe Nayzox
Sylvanus
8,585
1,888
2,945
6,283
16,808
20,837
245
2,167
14,641
30,202
0
L
Discordia
TheGamerWg9124
Discordia
12,426
1,146
0
2,350
14,431
5,223
532
4,086
10,344
55,726
0
L
Skadi
Toki6459
Skadi
6,313
2,122
0
2,007
16,755
7,491
1,095
3,488
13,263
0
57,636
W
Heimdallr
leventahmet540
Heimdallr
20,848
9,878
0
2,992
19,038
7,057
981
7,203
11,569
0
65,964
L
Bellona
morioesp
Bellona
13,290
5,809
0
1,721
17,779
17,561
544
2,792
14,987
0
73,795
L
Fenrir
vSiiLenZz
Fenrir
16,802
3,764
0
5,931
23,727
14,484
0
2,932
20,795
0
90,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
65,534
560
Minions Killed
602
0
Camps Cleared
0
2,042,250
Distance Traveled
2,006,518
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,793
672
191
9
0
370,693
4
W
Tiamat
13,238
602
44
2
0
414,551
5
W
Amaterasu
12,187
554
123
6
0
385,001
1
W
Hun Batz
12,049
548
122
6
0
460,599
3
L
Sylvanus
10,299
468
48
2
0
378,477
2
L
Discordia
11,469
521
99
5
0
389,658
3
L
Skadi
8,988
409
107
5
0
370,173
1
W
Heimdallr
13,267
603
122
6
0
375,674
2
L
Bellona
11,495
523
165
8
0
438,027
1
L
Fenrir
12,796
582
141
6
0
465,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role