Player Matchup

Danzaburou
Danzaburou
F8L VeNoM
Danzaburou
Level 158
God Stats
4W - 3L
1,775 SR
Queue Stats
175W - 171L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
Incon
Heimdallr
Level 160
God Stats
5W - 6L
1,583 SR
Queue Stats
1,032W - 594L
1,791 Elo+
Party 1
Thoth
Thoth
OnyxGun
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
XxScrubxX
Cerberus
Level 104
God Stats
3W - 4L
1,494 SR
Queue Stats
305W - 290L
1,512 Elo+
Party 1
Nike
Nike
notace
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 138
1,571 SR
1,563 Elo+

VS

Team Averages
Level 111
1,579 SR
1,707 Elo+
Ares
Ares
FlashBangedYaMom
Ares
Level 65
God Stats
3W - 0L
1,504 SR
Queue Stats
8W - 0L
1,999 Elo+
Solo
Bastet
Bastet
MHAM
Bastet
Level 126
God Stats
2W - 0L
1,582 SR
Queue Stats
51W - 42L
1,660 Elo+
Solo
Medusa
Medusa
PoisonSpike
Medusa
Level 153
God Stats
9W - 4L
1,655 SR
Queue Stats
266W - 217L
1,675 Elo+
Solo
King Arthur
King Arthur
Yoitzgamedaddy
King Arthur
Level 125
God Stats
10W - 3L
1,460 SR
Queue Stats
809W - 784L
1,568 Elo+
Solo
Zeus
Zeus
owlwithaknife
Zeus
Level 85
God Stats
1W - 0L
1,695 SR
Queue Stats
75W - 53L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F8L VeNoM
Danzaburou
12
0 / 4 / 0
7,302
487
2,803
10,232
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Incon
Heimdallr
13
1 / 2 / 2
7,765
518
6,161
9,815
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
OnyxGun
Thoth
13
2 / 4 / 1
7,781
519
3,483
8,747
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
XxScrubxX
Cerberus
11
0 / 5 / 0
6,629
442
1,926
10,858
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
notace
Nike
14
0 / 3 / 0
8,263
551
9,087
13,270
7,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,051
537
6,623
9,572
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
MHAM
Bastet
13
3 / 0 / 3
7,742
516
4,140
7,916
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
16
7 / 0 / 2
9,626
642
11,138
6,486
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Yoitzgamedaddy
King Arthur
15
2 / 1 / 1
8,996
600
9,682
14,505
8,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 2
9,546
636
6,532
5,134
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
F8L VeNoM
Danzaburou
0
4
0
0
W
2
1
7
5.5
L
Heimdallr
Incon
Heimdallr
1
2
2
1
W
Bastet
MHAM
Bastet
3
0
3
4.5
L
Thoth
OnyxGun
Thoth
2
4
1
0.63
W
Medusa
7
0
2
8
L
Cerberus
XxScrubxX
Cerberus
0
5
0
0
W
King Arthur
Yoitzgamedaddy
King Arthur
2
1
1
2.5
L
Nike
notace
Nike
0
3
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
38,115
52,922
Taken
43,613
23,385
Mitigated
23,651
11,466
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
F8L VeNoM
Danzaburou
2,803
502
0
2,479
10,232
3,084
0
680
9,552
0
50,224
W
6,623
58
0
2,073
9,572
8,485
0
3,096
6,476
28,555
0
L
Heimdallr
Incon
Heimdallr
6,161
3,476
0
700
9,815
3,496
0
1,842
7,973
0
58,611
W
Bastet
MHAM
Bastet
4,140
1,102
0
3,519
7,916
2,716
0
520
7,396
0
43,733
L
Thoth
OnyxGun
Thoth
3,483
336
0
1,398
8,747
3,088
0
4,938
3,809
47,440
0
W
Medusa
11,138
4,737
0
2,188
6,486
2,688
0
276
6,210
0
68,031
L
Cerberus
XxScrubxX
Cerberus
1,926
0
56
3,298
10,858
6,208
0
4,126
6,732
19,141
0
W
King Arthur
Yoitzgamedaddy
King Arthur
9,682
1,015
0
6,577
14,505
8,068
0
888
13,617
83
64,790
L
Nike
notace
Nike
9,087
2,596
0
3,535
13,270
7,509
0
1,569
11,656
3,070
55,951
W
6,532
705
0
2,168
5,134
1,694
854
1,625
3,509
80,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
43,961
477
Minions Killed
572
0
Camps Cleared
0
1,461,334
Distance Traveled
1,667,702
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,302
487
94
6
0
279,900
2
W
Ares
8,051
537
37
2
0
320,615
3
L
Heimdallr
7,765
518
104
7
0
296,815
11
W
Bastet
7,742
516
92
6
0
385,941
4
L
Thoth
7,781
519
106
7
0
278,180
5
W
Medusa
9,626
642
127
8
0
312,739
8
L
Cerberus
6,629
442
39
3
0
324,011
3
W
King Arthur
8,996
600
145
10
0
312,048
2
L
Nike
8,263
551
134
9
0
282,428
4
W
Zeus
9,546
636
171
11
0
336,359
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role