Player Matchup

Danzaburou
Danzaburou
Archimol14
Danzaburou
Level 25
God Stats
0W - 2L
1,642 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Tiamat
Tiamat
Badruxinos
Tiamat
Level 23
God Stats
6W - 10L
1,500 SR
Queue Stats
208W - 261L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
El_Venandi
Guan Yu
Level 15
God Stats
2W - 7L
1,397 SR
Queue Stats
135W - 198L
1,300 Elo+
Party 1
Cabrakan
Cabrakan
Gordonius8065
Cabrakan
Level 18
God Stats
0W - 1L
1,665 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 3
Susano
Susano
uBait_55
Susano
Level 14
God Stats
2W - 4L
1,466 SR
Queue Stats
54W - 82L
1,282 Elo+
Party 1
Team Averages
Level 19
1,534 SR
1,338 Elo+

VS

Team Averages
Level 21
1,567 SR
1,399 Elo+
Sobek
Sobek
Aceituno02
Sobek
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,340 Elo+
Solo
Loki
Loki
JD_Valhalla
Loki
Level 29
God Stats
9W - 7L
1,639 SR
Queue Stats
83W - 105L
1,348 Elo+
Party 2
Neith
Neith
PBO-Valhalla
Neith
Level 22
God Stats
25W - 24L
1,557 SR
Queue Stats
58W - 82L
1,357 Elo+
Party 2
Eset
Eset
PunchMyDad
Eset
Level 26
God Stats
5W - 3L
1,637 SR
Queue Stats
79W - 71L
1,569 Elo+
Solo
Rama
Rama
ztrfvbnmjuzttg
Rama
Level 16
God Stats
41W - 33L
1,502 SR
Queue Stats
69W - 57L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Archimol14
Danzaburou
12
0 / 3 / 1
7,203
450
1,109
5,176
1,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Badruxinos
Tiamat
10
0 / 8 / 0
6,097
381
3,192
12,507
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
El_Venandi
Guan Yu
14
0 / 2 / 0
7,685
480
3,229
9,691
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Gordonius8065
Cabrakan
11
2 / 2 / 0
6,572
411
2,969
9,795
9,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
uBait_55
Susano
10
1 / 4 / 1
6,487
405
5,490
10,126
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 1 / 1
6,884
430
1,469
7,391
5,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 0 / 3
8,100
506
6,752
7,425
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 1 / 4
8,118
507
5,528
4,545
1,692
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 5
9,308
582
10,021
7,315
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 0 / 3
10,021
626
9,258
9,501
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
19
19
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
1
1.5
L
Danzaburou
Archimol14
Danzaburou
0
3
1
0.17
L
Tiamat
Badruxinos
Tiamat
0
8
0
0
L
Guan Yu
El_Venandi
Guan Yu
0
2
0
0
L
Cabrakan
Gordonius8065
Cabrakan
2
2
0
1
W
7
0
3
8.5
W
0
1
4
2
W
6
2
5
4.25
L
Susano
uBait_55
Susano
1
4
1
0.38
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
33,028
47,295
Taken
36,177
27,607
Mitigated
15,069
10,972
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
1,469
398
0
792
7,391
5,145
336
1,079
6,046
13,432
0
L
Danzaburou
Archimol14
Danzaburou
1,109
490
0
779
5,176
1,573
561
1,338
3,776
0
35,319
L
Tiamat
Badruxinos
Tiamat
3,192
624
0
2,725
12,507
5,543
217
4,643
7,596
22,510
0
L
Guan Yu
El_Venandi
Guan Yu
3,229
378
120
4,179
9,691
8,177
1,293
618
9,073
0
42,835
L
Cabrakan
Gordonius8065
Cabrakan
2,969
619
0
1,000
9,795
9,084
0
2,744
6,925
14,124
0
W
6,752
1,514
0
705
7,425
2,441
917
883
6,401
0
33,469
W
5,528
2,180
0
736
4,545
1,692
627
900
3,645
0
44,169
W
10,021
1,540
525
2,969
7,315
2,577
1,400
1,690
5,465
47,486
0
L
Susano
uBait_55
Susano
5,490
791
0
2,169
10,126
3,230
372
1,560
8,435
0
31,747
W
9,258
7,522
0
5,311
9,501
3,214
27
1,153
8,169
0
69,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,044
Gold Earned
42,431
271
Minions Killed
368
0
Camps Cleared
0
1,418,946
Distance Traveled
1,416,818
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,884
430
16
1
0
253,059
0
L
Danzaburou
7,203
450
75
5
0
246,622
0
L
Tiamat
6,097
381
37
2
0
251,319
0
L
Guan Yu
7,685
480
95
6
0
311,331
3
L
Cabrakan
6,572
411
22
1
0
282,055
1
W
Loki
8,100
506
51
3
0
335,346
0
W
Neith
8,118
507
81
5
0
253,844
0
W
Eset
9,308
582
97
6
0
280,772
1
L
Susano
6,487
405
42
3
0
327,619
0
W
Rama
10,021
626
123
8
0
293,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role