Player Matchup

Amaterasu
Amaterasu
Daccan31
Amaterasu
Level 28
God Stats
2W - 1L
1,938 SR
Queue Stats
73W - 56L
1,638 Elo+
Solo
Ullr
Ullr
H4T3BR33D3R
Ullr
Level 29
God Stats
4W - 16L
1,500 SR
Queue Stats
229W - 237L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
KermitHatesElmo
Kumbhakarna
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
237W - 215L
1,590 Elo+
Solo
Discordia
Discordia
MrMuZhiE
Discordia
Level 29
God Stats
9W - 8L
1,725 SR
Queue Stats
67W - 64L
1,611 Elo+
Solo
Nemesis
Nemesis
Vrymmm
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo
Team Averages
Level 23
1,633 SR
1,618 Elo+

VS

Team Averages
Level 18
1,541 SR
1,626 Elo+
Apollo
Apollo
DarkVader1
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
PapaSmurfCarryx
Anubis
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
94W - 32L
2,019 Elo+
Party 1
Nu Wa
Nu Wa
Reayne07
Nu Wa
Level 25
God Stats
1W - 3L
1,601 SR
Queue Stats
122W - 99L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
Seculto
Erlang Shen
Level 10
God Stats
10W - 1L
1,500 SR
Queue Stats
85W - 71L
1,489 Elo+
Solo
Athena
Athena
Thanarchon
Athena
Level 17
God Stats
19W - 14L
1,606 SR
Queue Stats
91W - 85L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Daccan31
Amaterasu
15
5 / 6 / 2
9,466
557
10,613
18,063
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 6 / 1
8,044
473
8,181
14,394
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
KermitHatesElmo
Kumbhakarna
12
0 / 6 / 3
7,741
455
4,285
13,911
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
MrMuZhiE
Discordia
13
1 / 5 / 1
7,439
438
7,068
10,992
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vrymmm
Nemesis
13
2 / 4 / 1
7,949
468
3,049
12,161
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarkVader1
Apollo
16
6 / 3 / 6
9,821
578
11,370
12,711
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
12 / 0 / 5
11,021
648
13,335
10,613
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Reayne07
Nu Wa
17
6 / 2 / 10
10,521
619
14,945
8,267
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Seculto
Erlang Shen
15
1 / 5 / 0
9,149
538
8,079
11,647
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Thanarchon
Athena
14
2 / 2 / 14
9,272
545
6,718
13,762
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
12
Kills
27
27
Deaths
12
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Daccan31
Amaterasu
5
6
2
1
W
Apollo
DarkVader1
Apollo
6
3
6
3
L
4
6
1
0.75
L
Kumbhakarna
KermitHatesElmo
Kumbhakarna
0
6
3
0.25
L
Discordia
MrMuZhiE
Discordia
1
5
1
0.3
W
12
0
5
14.5
W
Nu Wa
Reayne07
Nu Wa
6
2
10
5.5
W
Erlang Shen
Seculto
Erlang Shen
1
5
0
0.2
W
Athena
Thanarchon
Athena
2
2
14
4.5
L
Nemesis
Vrymmm
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
54,447
69,521
Taken
57,000
23,710
Mitigated
34,006
17,269
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Daccan31
Amaterasu
10,613
5,114
0
6,520
18,063
7,505
0
8,861
9,032
0
50,627
W
Apollo
DarkVader1
Apollo
11,370
7,910
0
4,328
12,711
5,149
2,031
2,109
10,579
0
69,582
L
8,181
4,452
0
2,892
14,394
3,911
570
4,026
10,290
0
48,377
L
Kumbhakarna
KermitHatesElmo
Kumbhakarna
4,285
582
0
2,790
13,911
6,266
0
7,420
6,267
25,342
0
L
Discordia
MrMuZhiE
Discordia
7,068
454
0
1,686
10,992
2,482
0
8,114
2,638
51,902
0
W
13,335
683
0
7,650
10,613
5,946
648
1,019
9,484
76,605
0
W
Nu Wa
Reayne07
Nu Wa
14,945
3,253
0
1,500
8,267
3,402
2,483
1,941
5,868
65,425
0
W
Erlang Shen
Seculto
Erlang Shen
8,079
4,907
0
2,255
11,647
6,833
1,940
1,402
10,180
0
53,508
W
Athena
Thanarchon
Athena
6,718
1,288
0
1,774
13,762
12,676
258
4,080
9,536
19,701
0
L
Nemesis
Vrymmm
Nemesis
3,049
825
0
3,381
12,161
3,546
0
5,675
6,296
0
37,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
49,784
399
Minions Killed
499
0
Camps Cleared
0
1,490,480
Distance Traveled
1,575,540
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,466
557
100
6
0
300,554
3
W
Apollo
9,821
578
113
7
0
299,309
7
L
Ullr
8,044
473
100
6
0
259,052
6
L
Kumbhakarna
7,741
455
32
2
0
313,569
5
L
Discordia
7,439
438
100
6
0
292,808
6
W
Anubis
11,021
648
123
7
0
308,465
1
W
Nu Wa
10,521
619
133
8
0
312,329
3
W
Erlang Shen
9,149
538
111
7
0
339,312
1
W
Athena
9,272
545
19
1
0
316,125
3
L
Nemesis
7,949
468
67
4
0
324,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role